There's so many things wrong with this Raid Boss that I wanted to list them all together, just in case anyone from Gree still reads the forum.
Let's see how many things are messed up with this Raid Boss:
1). We still get the same Hunter dropping on the lower levels. You remember that one. Many used honor, gems and refills to farm it last time. Sirius promised a refund on those, but customer service said no way. And we had a number of good peeps quit the game over that.
2). We still have invisible Bosses. Suddenly you can't summon the boss that you need, but 2 hours later that invisible Boss magically escapes. And if you've killed 29/30 level 100s, well too bad for you, you're back to zero again.
3). The Citadel Foundation: Inferno Spawn quest says we need the 3 legendary units, Furious Efreeti, Furious Hell Guardian and Furious Nightmare. The problem here is that there are no Legendary drops listed in this Raid Boss. Perhaps they are the units that the entire guild can win for finishing a level, but as always, we have no communication from Gree.
4). Since the Raid Boss changed to the current format, Normal and Heroic were always up together, so you could sync the levels and save some time. Now Heroic doesn't appear until you finish Normal, then you have to repeat a bunch of kills. Either a mistake by Gree, or a blatant try to get us to spend gems on this long, boring and tedious RB.
5). Now it's possible for us to win 0 drop units when you kill a boss. Gree, that's a terrific incentive to hit the boss, win zero of an item. But wait, those items are worthless anyway, so who cares. Certainly Gree doesn't care. It's very obvious that they have no pride in the quality of their work.
6). Worst of all, no communication from Gree. Well, Sirius lied about compensation from farming the Hunter last time, so maybe it's best that Gree has been silent since then.