Coming soon in modern war?????

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  1. #1
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    Coming soon in modern war?????

    image.jpg

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    Energy Syndicate Base Foundation
    Introducing Syndicate Base!

    Crime City would like to announce the new Syndicate Base feature! We are releasing out to players a new feature specifically aimed at introducing syndicate focused content. This initial release will be the foundation of a larger set of features that expand on your syndicate’s very own slice of the Empire City underworld.

    What Syndicate Base Foundation means to you!

    In this initial release, you will discover new materials spread across various events that, when donated to upgrading the Syndicate Base, will unlock a host of new perks and bonuses only for your syndicate. These particular perks are permanent and live exclusively with the syndicate. A new syndicate member will immediately benefit from the perks unlocked by their syndicate.

    To kick things off try bumping off a few rivals, you just might discover one of the new materials, Smuggling Power! Look forward to future announcements regarding the full Syndicate Base rollout and events that will focus on expanding this brand-new gameplay experience!

  2. #2
    Verbose Veteran
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    Quote Originally Posted by psyconaz View Post
    Energy Syndicate Base Foundation
    Introducing Syndicate Base !
    It is bad thing. We don't need it.
    We already had equipment that failed and cancelled. This foundation will not add anything to the game.

  3. #3
    Prominent Poet DEWIN NUTTIN's Avatar
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    Quote Originally Posted by psyconaz View Post
    image.jpg

    image.jpg


    Energy Syndicate Base Foundation
    Introducing Syndicate Base!

    Crime City would like to announce the new Syndicate Base feature! We are releasing out to players a new feature specifically aimed at introducing syndicate focused content. This initial release will be the foundation of a larger set of features that expand on your syndicate’s very own slice of the Empire City underworld.

    What Syndicate Base Foundation means to you!

    In this initial release, you will discover new materials spread across various events that, when donated to upgrading the Syndicate Base, will unlock a host of new perks and bonuses only for your syndicate. These particular perks are permanent and live exclusively with the syndicate. A new syndicate member will immediately benefit from the perks unlocked by their syndicate.

    To kick things off try bumping off a few rivals, you just might discover one of the new materials, Smuggling Power! Look forward to future announcements regarding the full Syndicate Base rollout and events that will focus on expanding this brand-new gameplay experience!

    Sigh, Sigh, Sigh

    Why?

    No thanks, I guess I know what to keep DEWIN....SIGH
    It's easier to fool people than to convince them that they have been fooled.

    The SPENDING LAMP is ALWAYS lit in ALL GREE GAMES.
    SPEND it, if you got any left.

    Jesse “The Body” Ventura said, “Win if you can, lose if you must, but always cheat!”

    In the words of Bobby Heenan: "The money's the same, whether you earn it or scam it.
    "

  4. #4
    Prominent Poet Pidgeot's Avatar
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    Lets see what happens with this first. No need to knock it. It may turn out to be good.
    If you are not c, you have no rs...

  5. #5
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    Quote Originally Posted by Pidgeot View Post
    Lets see what happens with this first. No need to knock it. It may turn out to be good.
    At this point, anything new is (knock on wood) better than that common quote around these here parts, "wash, rinse, repeat". Equipment didn't work because it was "shock and awe" on Gree's established player base. If their bean counters had a little longer horizon than three weeks and phased it in, giving players a chance to adapt, it may have worked.

  6. #6
    Prominent Poet Danger Mouse's Avatar
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    Hmmmmm, interesting ploy.

    Gree obviously wants everyone tightly locked in big factions responding to all that peer pressure rather than one man bands. Single high IPH players can easily max a faction, and don't have to put up with any of that pesky peer pressure while they slum it through events.

    Now, if it takes 60 players to find enough of these faction bonus items to make a difference, and if these items make a big difference, it'll make people stop and think if a one man band is worthwhile.

    Well played Gree, well played.
    Insanity: doing the same thing over and over again and expecting different results.

    Albert Einstein


    Don't believe everything you read on the Internet.

    Abraham Lincoln

  7. #7
    Prominent Poet Pidgeot's Avatar
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    Quote Originally Posted by Mila Relyt View Post
    At this point, anything new is (knock on wood) better than that common quote around these here parts, "wash, rinse, repeat". Equipment didn't work because it was "shock and awe" on Gree's established player base. If their bean counters had a little longer horizon than three weeks and phased it in, giving players a chance to adapt, it may have worked.
    The problem with Equipment was it wasn't properly supported. Had we been able to buy them in the store, it would have been better since we could control the growth. It could have worked if it had a point other than try to fix the power creep.
    If you are not c, you have no rs...

  8. #8
    Prominent Poet Rolinz's Avatar
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    Quote Originally Posted by Pidgeot View Post
    Lets see what happens with this first. No need to knock it. It may turn out to be good.
    Sorry but GREEdy has a terrible track record of getting things to work properly.

    Their Standard Operating Procedure seems to throw ideas on the wall and see what sticks even though they might not have thought it through or even know what they "intend to work".



    Quote Originally Posted by Pidgeot View Post
    The problem with Equipment was it wasn't properly supported. Had we been able to buy them in the store, it would have been better since we could control the growth. It could have worked if it had a point other than try to fix the power creep.
    Like GREEdy knows how to properly support their products and programming with so many mistakes and half-ass quality controls!

  9. #9
    Prominent Poet Pidgeot's Avatar
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    Quote Originally Posted by Rolinz View Post
    Sorry but GREEdy has a terrible track record of getting things to work properly.

    Their Standard Operating Procedure seems to throw ideas on the wall and see what sticks even though they might not have thought it through or even know what they "intend to work".





    Like GREEdy knows how to properly support their products and programming with so many mistakes and half-ass quality controls!
    Fair enough. I just want this to be good, I really do.
    If you are not c, you have no rs...

  10. #10
    Verbose Veteran
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    Quote Originally Posted by Pidgeot View Post
    The problem with Equipment was it wasn't properly supported. Had we been able to buy them in the store, it would have been better since we could control the growth. It could have worked if it had a point other than try to fix the power creep.
    Equipment wasn't dropped because players didnt like it. Gree couldnt make it work, that is the only reason its gone. Though they did promise us some new exciting events that used it(to stop refunds I guess), so that should happen some time soon

  11. #11
    Prominent Poet Rolinz's Avatar
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    Quote Originally Posted by Pidgeot View Post
    Fair enough. I just want this to be good, I really do.
    I completely understand.

    But I gave up on GREEdy a while back and this new "hiccup/delay" might be it for more people.


    Quote Originally Posted by sstuutss View Post
    Equipment wasn't dropped because players didnt like it. Gree couldnt make it work, that is the only reason its gone. Though they did promise us some new exciting events that used it(to stop refunds I guess), so that should happen some time soon
    Oooopppsss, you said the "R" word.

  12. #12
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    Quote Originally Posted by Danger Mouse View Post
    Hmmmmm, interesting ploy.

    Gree obviously wants everyone tightly locked in big factions responding to all that peer pressure rather than one man bands. Single high IPH players can easily max a faction, and don't have to put up with any of that pesky peer pressure while they slum it through events.

    Now, if it takes 60 players to find enough of these faction bonus items to make a difference, and if these items make a big difference, it'll make people stop and think if a one man band is worthwhile.

    Well played Gree, well played.

    Brilliant observation. Faction peer pressure is Gree's best friend. That's really all they have left.

  13. #13
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    Quote Originally Posted by Pidgeot View Post
    Fair enough. I just want this to be good, I really do.
    Of course you do. Wasn't this one of your ideas? One that few supported and most were turned off by? I know there were discussions here in the past about creating something like this, and most didn't get behind it. So of course that's the one they roll out, not any of the dozens we all agreed would be great.
    If you have a gambling problem (ie. spend money on GREE games), call 1 - 800 - GAMBLER

  14. #14
    Master of Musings Agent Orange's Avatar
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    Quote Originally Posted by Pidgeot View Post
    Fair enough. I just want this to be good, I really do.
    And what are the odds of this happening? Yeah it's a last ditch attempt to peer pressure the few remaining spenders to keep spending.
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  15. #15
    Master of Musings Agent Orange's Avatar
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    Quote Originally Posted by J-manKometh96 View Post
    Of course you do. Wasn't this one of your ideas? One that few supported and most were turned off by? I know there were discussions here in the past about creating something like this, and most didn't get behind it. So of course that's the one they roll out, not any of the dozens we all agreed would be great.
    Ah yes now I remember, yes indeed a horrid idea.
    Modern War
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