Double and Triple strike are very unique boost but I feel they missed the mark by a long shot. The ability to hit 2 or 3 times without using more resources is a pretty cool idea but this boost is only usable during WD. Most players dont do PvP and some are at the max rank so they see no reason to PvP either. During WD, a lot of players cant find targets so if they can use the boost, they cant use it effectively.
I propose a way to make these boost more useful. The reason players want health regen and energy regen is because they have a lot of utility. Health is used for WD, Raid Boss and Epic Boss which are events a lot of players look forward to and while energy is not as useful, the sheer amount of energy based events demand a lot of energy so the boost is useful.
With Double and Triple Strike, we can make them useful in other events as well. Events that should use this boost are Epic Boss, Raid Boss, any LTQ and I would even argue crate opens as well, since these became very tedious and demanding.
What I want to know is what do you all think about this? What else do you this these boost can or should be used for?