Thread: Crime City Feedback (7/14/2015)
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07-14-2015, 04:47 PM #1
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- Apr 2015
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Crime City Feedback (7/14/2015)
Hello Gangsters!
This thread is for you to post your valuable feedback on Crime City. Every other Tuesday we will sticky a new feedback thread so you can conveniently post your opinions on the game. This thread will not only give you an easily accessible place to share your thoughts with us, but it will also consolidate your feedback making it more efficient for Community staff to gather and report to the Development Team.
The intention of the thread is to collect the ongoing thoughts from our customers, it is not meant for discussion. To discuss a specific topic, please create a separate thread on the General forum.
When providing feedback, please keep it constructive, on-topic, non-inflammatory, and break it down into the following categories:
In-Game Events
Customer Support
Community Support
Game Stability & Issues
Please note that this thread is not a substitution for reporting bugs and issues to Customer Support.
Thank you,
The GREE Community Team
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07-14-2015, 06:31 PM #2
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- Aug 2013
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- 941
TL;DR
extra
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07-15-2015, 05:55 AM #3
You should stop putting up this thread for a spell and read the ones you have for now.
Just a suggestion.
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07-15-2015, 12:37 PM #4
- Join Date
- Mar 2014
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- 46
war event: premium matches=great improvement, makes the event much more interesting.
epic boss: 150 bosses is way too much, hard to finish with pretty good stats...and just boring and repeatable
iph: many players worked long time on their iph and currently high iph is useless...special items with high cost (like used to be on ltq once) or ltb elite (expensive buildings in cc cash and not for gold) could be good idea...
ltq: too much xp points and no special missions like used to be...most players stopped to participate on it for long time.
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07-15-2015, 01:06 PM #5
A basic economics lesson, Gree... your current economy has massive amounts of currency being created continuously, but nothing's being consumed. Occasionally there are one-time purchases that cash can be used for, but those are obviously limited.
If you really want to make cash useful, you've got to give us something to spend it on that's continuous or temporary. There's got to be CONSUMPTION, not just accumulation. Really expensive consumable items with cool bonuses would be a great idea and easily implemented. Charge people $20B for a consumable item that gives a 1% IP bonus and watch how fast cash becomes scarce.
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07-15-2015, 02:35 PM #6
Fix duplicates prizes. A player being deprived of 61% in mods isn't "game balance".
Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
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07-15-2015, 02:50 PM #7
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07-15-2015, 02:56 PM #8Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
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07-15-2015, 03:20 PM #9
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- Jan 2014
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I am siding with Evan on this one what will an extra 61% of non mafia mods do to your stats. Basically nothing
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07-15-2015, 03:30 PM #10
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07-15-2015, 03:46 PM #11Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
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07-15-2015, 04:07 PM #12
Syndicates make us meet requirements so we can stay, right? Even if it's something small like entering stats into a database or participating in war and meeting a small min. Even if we don't want to enter our stats into a database or participate in a war, we do it so we can stay in our syndicate.
So even if GREE has 6 battle weekends in a row, and you don't want to participate in one or any of them, we will for the sole reason we can stay, because what player would do it That's, again, what GREE takes advantage of, and what I don't like.
(I'm referring to the back.. to back.. to back thread, btw)Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
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07-15-2015, 06:44 PM #13
- Join Date
- Jan 2014
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- 363
Additionally only top 10-25-40 syns have hard minimums. There are plenty of top 50+ syns that understand that RL comes first and won't boot you for missing one or even 2-3 mins in a row, they get that things come up and at that level loyalty means a hell of a lot more than posting an insane battle score. In the end this is a game if you can not financially afford to spend like the top dogs can then don't, but don't try and act like you are one when clearly you are not
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07-15-2015, 03:53 PM #14
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07-16-2015, 01:27 PM #15
- Join Date
- Apr 2012
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- England
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My MW faction uses dockbot. If it was just a database of Intel that would be fine (although I think all this Intel takes out most of the fun there is in war - ie, the scouting), but it also keeps records of attendance, wall hits etc etc. Consequently I refuse to log in to it. I've also learnt the officers keep Google Docs on every member's record in events. That makes me very uncomfortable, but I've been there since the very beginning so don't wish to leave. That said, these are games not some workplace assessment.
I'm not sure why your syn would demand you do that. You're the one playing your account, and you know who you can hit during a battle. It's nothing to do with them what your stats are just so long as you can pull your weight in the tier you're in."The Tokyo Rose of the Trailer Park"