SA question

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  1. #1
    Prominent Poet Winnson's Avatar
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    SA question

    How can you lose a node when you and several members of your syndicate have tons of hits pending on a node?

    Do we just chalk that up to lag and forget about it?

    If so, that's a wee bit ridiculous.

  2. #2
    Articulate Author
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    Quote Originally Posted by Winnson View Post
    How can you lose a node when you and several members of your syndicate have tons of hits pending on a node?

    Do we just chalk that up to lag and forget about it?

    If so, that's a wee bit ridiculous.
    Just leave the map room and your deploys will count. To avoid this don't start deploying with 30 seconds left.

  3. #3
    Supreme Scholar Dipstik's Avatar
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    I'm guessing the deploys have to be processed in sequence, and the more people you have tapping as fast as they can, the longer it will take for those deploys to make it through the queue. I don't think it would be possible to get rid of the delay, and it probably wouldn't be desirable anyway... It's bad enough that just about every battle boils down to a massive dump in the last two minutes... could you imagine if it was in the last ten seconds?

    Edit: Is that true that if you leave the map room and come back your deploys are processed every time? If so, I must be wrong about the sequential processing theory.
    Quote Originally Posted by murf View Post
    Dippy, may be a little harsh in this thread, but he's right...
    Still mad at Bostick.

    I'll be back when the moderation is reasonable. Enjoy the forum you created, Gree.

  4. #4
    Moderator Vile Lynn's Avatar
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    Sometimes leaving does not force deploys, especially in the last minute.
    Line ID: clementine88

  5. #5
    Verbose Veteran BrisingrBoss's Avatar
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    leave the war room, and open the syndicate window. that forces an immediate refresh(it will lag to open syndicate window, but when it gets open it means your deploys have been counted)

  6. #6
    Articulate Author
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    Quote Originally Posted by Dipstik View Post
    I'm guessing the deploys have to be processed in sequence, and the more people you have tapping as fast as they can, the longer it will take for those deploys to make it through the queue. I don't think it would be possible to get rid of the delay, and it probably wouldn't be desirable anyway... It's bad enough that just about every battle boils down to a massive dump in the last two minutes... could you imagine if it was in the last ten seconds?

    Edit: Is that true that if you leave the map room and come back your deploys are processed every time? If so, I must be wrong about the sequential processing theory.
    Every time I have done it when my deploys are lagging it has instantly deployed them

  7. #7
    Steady Scribe
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    Leave map room, go to leader tab and hit refresh. Refresh is your friend.

  8. #8
    Prominent Poet Winnson's Avatar
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    What if it takes a minute to refresh?

  9. #9
    Prominent Poet
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    Quote Originally Posted by Winnson View Post
    What if it takes a minute to refresh?
    Then your SOL Winni. Sorry.

  10. #10
    Prominent Poet Winnson's Avatar
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    That's what I figured. Thanks

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