Orange, I was concerned when I started this game that it would be all teens, and I'd be the only one who wasn't, I was quite suprised to learn that the majority were no where near their teens.
Orange, I was concerned when I started this game that it would be all teens, and I'd be the only one who wasn't, I was quite suprised to learn that the majority were no where near their teens.
Unfortunately many posters in this thread ended up to be correct. Besides of the break from crazy farming the ongoing RB is a complete cluster ... Even for SUP it took few days to complete all the goals. Prize for Masters is pretty decent, for prestige just low bonus. But regular and easy are just useless. I am not sure who even would benefit from low stats loot available for Easy Mode. So strong stats folks not happy because loot is crappy and low stats players not happy because they don't have enough power neither complete goals nor farm.
Dear modes I would give piece of advise. May be before you implement new matrix for events you can post it on forum so players will give you their input. it will save a lot of headache for all.
Also why WD prizes for many cycles now only released at the day of WD and same for FL. What's the purpose of this secrecy?
And lastly we have upcoming Epic Boss event that will last for 11 days. I for one don't want repetition of current RB. Please make available decent loot. I would say that Legendary Units have to be minimum 70-80 million stats.
I'm going to answer this one a little differently
Firstly, I think nowadays it would be a very difficult thing for a player to quantify the "strength" of an account, because with the numerous occurrences of stat inflation player stats are vastly spread. Even a "strong" player would become a very "weak" player if they ignored the game during particular months.
So, leaving that aside. Lets consider that each event does have to be profitable to Gree. i.e. Events that do not bring in money are detrimental to the profits of the game. Therefore, in an event such as this, having a faction of "weak" players that cannot even complete normal mode, and be awarded the truly terrible prizes will never want to purchase gold to go onto higher modes. In this case there is just no incentive for "weak" players to purchase gold
Last edited by HellRaizer; 06-12-2015 at 03:37 AM. Reason: cant type
I would add that when they did march madness and the last epic boss it took us from maybe four tiers of players ie newbies, weak, average, and the super group to about 8 or ten different tiers. all of those tiers now have tiers of their own and finding a way to give all of them a challenge is impossible.. gree needs to find a way to get it back to the four tiers instead of and multi lvls we now have and then MAYBE they can design an event that is challenging to all and rewarding to all
A new currency would solve it. Start everyone fresh. They were on the right path with equipment but spewed it up by not informing anyone ahead of time and releasing it during mad glitchy events. And then make sure they aimed to keep inflation around 1-2% per month maximum. Rather than upping it and upping it every cycle. In the funzio days we dreamed of one day making a million in stats. Our massive units had 200-200 stats. Go slow. Don't make the gap between the haves and have nots be trillions when you are only giving away units with millions. Do 1-2 events based around the new currency per cycle then slowly up the events based on the new currency.
No, it's not what you think. It's much, much worse!
After ignoring their customers for years they sure are all ears now when the company is heading down the pan.
Have fun, it's only a game