After the December re-release and double-down on the LTB, plus recycle glitches, the Modern War economy has way too much cash circulating around. We need something to burn our money on and make raiding/attacking more worthwhile as a gameplay mechanism.
Here is what I suggest:
* Release a set of new cash units requiring level 10 unit buildings. (1 air, sea, infantry, and ground unit for each type of corresponding unit building)
- - Units from ordinary buildings have a/d average 20M range - cost $100M each
- - Units from advanced buildings have a/d average 40M range - cost $200M each
- - New cash units have MEDIUM casualty rate.
* Replace the Frontline Aurora with a cash unit base cost of 10M each with a point value of 25K
* Raise the max attack award from $3.6M to 2.5% cash over vault
I estimate under this scenario that the MW in-game economy would equalize within 1-2 months' time.