Dwarfdeep Mire ILTQ takes an insane amount of energy

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Thread: Dwarfdeep Mire ILTQ takes an insane amount of energy

  1. #1
    Prominent Poet Jnsolberg's Avatar
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    Dwarfdeep Mire ILTQ takes an insane amount of energy

    Seriously? 13/15 needs 32 mobs @ 130 energy
    14/15 needs 44 mobs @ 140 energy.

    You probably need @ 30 refills just to finish normal, and none of these prizes make anyone's army.
    Then you have 20? Heroic levels to do, which will be harder than normal. Maybe 100 refills total?

    Or was this ILTQ supposed to be a GLTQ?

    I really don't understand Gree's thinking here. Multi million units for EB and RB box event, also the GLTQs during the last cycle. Then an ILTQ last time with worthless units, but at least you only needed to kill 3-5 mobs per level. Now we need to kill dozens.

    Well, thanks for making the decision to not do this ILTQ easy.
    Last edited by Jnsolberg; 05-05-2015 at 07:01 AM.
    Purple Squirrel

  2. #2
    Verbose Veteran
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    I fully agree most of these rewards won't see combat and are just bench warmers. Some of the final units might make it into some peoples as we do take 1500 in to combat.
    But I thought that's why you all brought out chests was to eliminate these worthless units, and endless grinding for almost nothing?

    The bonus on the final reward is what some are going for, but that's it, not the units themselves.
    Daily player

  3. #3
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    I have stopped at 8/15 normal did not see your post Jnsolberg till then lol, so time off till EB starts, now they have moved trials guess short time on them now, but this iltq is really stupid and anyone that does it must be mad or wants there energy refills gone

  4. #4
    Verbose Veteran
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    I think its an experiment to see what we do - we are just lab rats.

  5. #5
    Consistent Contributor
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    Quote Originally Posted by Jnsolberg View Post
    Seriously? 13/15 needs 32 mobs @ 130 energy
    14/15 needs 44 mobs @ 140 energy.

    You probably need @ 30 refills just to finish normal, and none of these prizes make anyone's army.
    Then you have 20? Heroic levels to do, which will be harder than normal. Maybe 100 refills total?

    Or was this ILTQ supposed to be a GLTQ?

    I really don't understand Gree's thinking here
    Thanks for posting, decision is easy not to do this quest. Save energy, save money and have some R&R.

  6. #6
    Articulate Author
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    Heroic 20/20 is 86 mobs @ 205 energy I think that's like 18 full energy bars Gree you have no clue on balance so time off so thanks for that

  7. #7
    Verbose Veteran
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    Given the amount of energy required it almost seems like this was meant to be a GLTQ. In either case, I suspect nearly everyone will skip it.
    NO MORE 6 DAY WARS!!!

  8. #8
    Articulate Author Vclone's Avatar
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    Most of the Alpacas are staying away from this iltq. Considering that the units will not appear in the army and it is too much xp, it is not worth the boost. Stat inflation has rendered this iltq useless and boring.

    Bring us something worth doing or more will retire from this infernal game.
    The Sailing Alpacas

  9. #9
    Verbose Veteran
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    Thanks for the heads up on this : my main account is on 14/15 normal , I guess I'll stop

  10. #10
    Newbie ZicZac's Avatar
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    I love that this is requirering this much energy..... - For once there are no trial - and now it also seem that no one are gonna do the LTQ.... - Does this meen.... Does this really meen ? - Can it be ? - Has Gree finally seen that a day off the game wouldnt harm anyone without the risk of not being able to complete game content ? Yay !!!!!

  11. #11
    Prominent Poet Jnsolberg's Avatar
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    Heroic:
    1). 14 mobs, 15 energy
    2). 12 mobs, 25 energy
    3). 11 mobs, 35 energy
    4). 10 mobs, 45 energy
    5). 14 mobs, 55 energy
    6). 21 mobs, 65 energy
    7). 15 mobs, 75 energy
    8). 21 mobs, 85 energy
    9). 22 mobs, 95 energy
    10). 21 mobs, 105 energy
    11). 35 mobs, 115 energy
    12). 34 mobs, 125 energy
    13). 12 mobs, 135 energy
    14). 26 mobs, 145 energy
    15). 34 mobs, 155 energy
    16). 53 mobs, 165 energy
    17). 78 mobs, 175 energy
    18). 53 mobs, 185 energy
    19). 47 mobs, 195 energy
    20). 86 mobs, 205 energy

    Sounds more like a GLTQ!
    Purple Squirrel

  12. #12
    Verbose Veteran Lord Vyper's Avatar
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    Thx Jnsolberg, both SVC guilds have stopped the LTQ... Would be stupid to use refills or gems on this rewards.

  13. #13
    Steady Scribe
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    Greed, this is awesome! Maybe next time you can give us a final stage with 3000 mobs, 10 energy each?

  14. #14
    Verbose Veteran
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    Quote Originally Posted by [rudy] View Post
    Greed, this is awesome! Maybe next time you can give us a final stage with 3000 mobs, 10 energy each?
    Don't give them ideas......
    Daily player

  15. #15
    Steady Scribe
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    Quote Originally Posted by Valid or View Post
    Don't give them ideas......
    I don't have to. They are fully capable of shooting themselves in the foot.

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