Almost since inception I have been asked if my crew wanted to merge with some larger Syndicate. my guess is that's normal.
Now we have a proposal to talk with a gang where merger would greatly benefit my members in terms of stats, but in terms of communication, coordination as well as performance, they suck IMHO.
Are there any accepted or actual mechanics which make "merger" more than just a bunch of players joining another syndicate and the gang from which they came disappearing?
Anything like co- leaders or an underboss? Consigliere? [Gree could improve the game if such were created IMO].
Any opinions on what I should tell my crew about this? I believe in openness, but don't want my best guys leaving for what I feel will be a temporary stat bonus.
ANY advice or opinion would be appreciated.