Brigand targets have impossibly high energy

GREE

DECAGAMES Forum - Powered by vBulletin
Page 1 of 2 12 LastLast
Results 1 to 15 of 18

Thread: Brigand targets have impossibly high energy

  1. #1
    Consistent Contributor GeoffW's Avatar
    Member Since
    Jul 2012
    Location
    UK
    Post Count
    121

    Brigand targets have impossibly high energy

    The Bound by Honor event has started, but the targets still have impossibly high energy. See for example Brigand recon on High Mountain village - requires 14,889 per hit.

  2. #2
    Articulate Author
    Member Since
    Oct 2013
    Post Count
    303
    Quote Originally Posted by GeoffW View Post
    The Bound by Honor event has started, but the targets still have impossibly high energy. See for example Brigand recon on High Mountain village - requires 14,889 per hit.
    Yes Gree. If you're going to prevent prestaging, fix your crap when the event goes live. This is 2 events in a row of this shtuff

  3. #3
    Articulate Author
    Member Since
    Oct 2013
    Post Count
    303
    Explain the 14,889e x18 target please...

  4. #4
    Community Manager
    Member Since
    Jan 2015
    Post Count
    796
    Hey there,

    Thanks for reporting this. I've alerted the dev team about this and it's being looked into.

    Sorry about this, gang. I know it's frustrating. :-/

  5. #5
    Consistent Contributor
    Member Since
    Jun 2014
    Post Count
    247
    Quote Originally Posted by Relic View Post
    Hey there,

    Thanks for reporting this. I've alerted the dev team about this and it's being looked into.

    Sorry about this, gang. I know it's frustrating. :-/
    Relic,

    Your yearly 100 sorry's quota is reached... Time to change iT to something else

  6. #6
    Articulate Author
    Member Since
    Jul 2012
    Post Count
    420
    Quote Originally Posted by Relic View Post
    Hey there,

    Thanks for reporting this. I've alerted the dev team about this and it's being looked into.

    Sorry about this, gang. I know it's frustrating. :-/
    It's been like this for days since targets came out,there has also been posts about this...
    Now nobody can progress and euro members will miss out on hitting faction targets!!

    "Sorry" can only be used so many times and GREE has certainly used up their Quota.
    Hobbsie

  7. #7
    Steady Scribe
    Member Since
    Feb 2015
    Main Game
    Modern War
    Post Count
    72
    You guys can't get anything right lately......This is why I only played 10 wars in the 4 day event, and am no longer spending money on the game....I'm playing for free and not caring if I finish an event or get the prizes....if you all don't care enough about the product, why should I? Top 5 things why you lost my money:

    1) Too many issues/bugs with the game. Lack of customer support and responsiveness when problems come up.
    2) No more +1 energy for Frontline events
    3) Made it harder to achieve +1 energy in WD
    4) No more boosts worth winning in events (Where are the building time, building cost, health regen bonuses from days past gone???? Where you could win this without spending a fortune in FL and WD events!!!!)
    5) Game is no longer fun. Too expensive to get bonuses.....which are crap lately anyways!

    Fix these and you'll probably get more people spending money on the game again!

  8. #8
    Articulate Author
    Member Since
    Oct 2013
    Post Count
    303
    Quote Originally Posted by Relic View Post
    Hey there,

    Thanks for reporting this. I've alerted the dev team about this and it's being looked into.

    Sorry about this, gang. I know it's frustrating. :-/
    Frustrating is not the word you should be using. This is not acceptable by any means. If you wish to change an aspect of the game to prevent us from using strategy, you CANNOT change that part mid-event. We are working on the FLTQ because we are a team. Gree will then change the energy requirements mid-event. How is this acceptable? Uuuuuuuugh...

  9. #9
    Community Manager
    Member Since
    Jan 2015
    Post Count
    796
    The team is working on a fix for this currently, I'll provide more info as I get it.

  10. #10
    Prominent Poet Web323's Avatar
    Member Since
    Jan 2013
    Post Count
    1,925
    Quote Originally Posted by Relic View Post
    The team is working on a fix for this currently, I'll provide more info as I get it.
    What about the energy used already on the FLTQ if they reset it?
    http://www.buzzfeed.com/theeclectic/...loves-cake-sm4

    Derek of iDelph

    iDelph faction code: 792-952-652

  11. #11
    Articulate Author
    Member Since
    Oct 2013
    Post Count
    303
    Quote Originally Posted by Relic View Post
    The team is working on a fix for this currently, I'll provide more info as I get it.
    Please pass along to not put out "broken targets" to begin with if they can't get their work done on time.

  12. #12
    Articulate Author
    Member Since
    Jan 2014
    Post Count
    392
    How about getting rid of last cycles NPCs while your at it. Geez, the maps look like an ant hill. This is worsened by being able to click on a target from the previous map. is the Dev team incompetent or just lazy? Just curious which it is. Or perhaps the Dev manager needs some time off with unemployment benefits for not managing his/her team.
    A strange game! The only winning move is not to play.—War Games (1983)

    It is difficult to free fools from the chains they revere. Man is free at the moment he wishes to be.—Voltaire

    Our freedom can be measured by the number of things we can walk away from.—Vernon Howard

    The most common way people give up their power is by thinking they don't have any.—Alice Walker

    To complain is nonacceptance of what is...change it, leave it, or accept it. All else is madness.—Eckhart Tolle

  13. #13
    Prominent Poet Rolinz's Avatar
    Member Since
    Dec 2013
    Main Game
    Modern War
    Post Count
    1,068
    Quote Originally Posted by CC1 View Post
    How about getting rid of last cycles NPCs while your at it. Geez, the maps look like an ant hill. This is worsened by being able to click on a target from the previous map. is the Dev team incompetent or just lazy? Just curious which it is. Or perhaps the Dev manager needs some time off with unemployment benefits for not managing his/her team.
    I think there are 4 different NPCs in some maps.



    Quote Originally Posted by Relic View Post
    The team is working on a fix for this currently, I'll provide more info as I get it.
    Hey Relic,

    Just wanted to inform you it seems to have been fixed with the latest DATA PUSH. JUST FYI!

    Thank you for keeping us posted?
    Last edited by Rolinz; 04-06-2015 at 09:33 PM.

  14. #14
    Consistent Contributor
    Member Since
    Jul 2013
    Post Count
    221

    Fltq

    Quote Originally Posted by Relic View Post
    Hey there,

    Thanks for reporting this. I've alerted the dev team about this and it's being looked into.

    Sorry about this, gang. I know it's frustrating. :-/

    It's not just frustrating anymore. Please pass along they need to get their *removed profanity* together or higher new people. The rumors are seeming more true of running players off. I heard several got energy refills for complaining last ltq while those that didn't were not compensated . I bet same here
    Last edited by Relic; 04-07-2015 at 10:14 AM. Reason: bypassed swear filter

  15. #15
    Prominent Poet Pidgeot's Avatar
    Member Since
    Dec 2012
    Post Count
    1,841
    I have not been compensated any energy.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •