Originally Posted by
Milburn Pennybags
When the decision was made a few years ago to start pushing up the value of rewards I’m not sure any of the people around thought the game would last this long! I wasn’t here at that time, so unfortunately I can’t ask them whether it was supposed to lead to stats in the billions. That being said, players may not realize this, but the inflation of stats in percentage terms has been extremely consistent (a few short accelerations and slowdowns aside) for the past few years, so ultimately, the inflation of stats was a predictable outcome of the prizes we were awarding for our events. We should have done a better job planning ahead for some of the user interface issues that occurred and keeping a better handle on the progression.