GREE is the equivalent of the **** you want to take but it wont come out so you end up stuck with it.
GREE is the equivalent of the **** you want to take but it wont come out so you end up stuck with it.
I stopped spending a long time ago, going on two years almost. I put this game in the same category as driving down the road and seeing an accident. You just have to slow down and look. You just have to see the destruction of what has and is unfolding. You can't help but hang in there and watch what transpires. As many times as you stop and get out and try to help it is futile, they don't want your help, just your money.
Last edited by Ajk; 03-18-2015 at 05:48 AM.
Nemo me impune Lacessit
It all depends on the moral ground of the said business. Businesses you want to keep shopping at or purchasing services from usually have a better moral standing and place more emphasis on customer satisfaction and trust. I deal face to face with people each day and I wouldn't have any income if I operated with the type of customer help gree dishes out. When people put money first over quality customers easily can see that. Profit is the main priority of a business I agree, I just believe that customers will be much more willing to continue doing business if you treat them more importantly than you treat profit.
Well said. In my past life I worked for a Fortune 25 company. It was founded by two people that followed the philosophy “if you take care of the customer, the profits will come”. Boy were they right. When they retired, the company boasted the most millionaire employees (from stock options) than any other company in the world. There were thousands of rank and file store employees that were millionaires. I was fortunate enough to work in a group that did the forecasting of growth initiatives - basically, building spreadsheets. In almost every meeting, the founders would review the spreadsheet results and whether positive or negative would ask “but is it right for the customer?”. If the spreadsheets were positive but the answer was no, it was abandoned. Likewise, if the numbers showed higher costs or lower sales but it was right for the customer, it was approved.
When those two retired and handed over the reins, the new guy was a quantitative, spreadsheet only type. Whatever the spreadsheets said, is what got done or dismissed with no thought of unintended consequences. I wish I could name the company here because everyone (in the U.S. and Canada) would know them. One initiatives involved labor costs. They use to hire store associates that were experienced experts in their fields to advise and assist customers. And they paid them well. In an effort to reduce labor costs, a plan was initiated to hire inexperienced people for lower wages and put them in front of a computer for a couple of days to learn the ins and outs of the product department in which they would be working. Of course, the spreadsheets showed a lower cost/improved profit. “Old school” officers tried to add some qualitative opinions. It was ignored and customer service fell off a cliff. Anyone here that used them before and after could testify to the decline. As a result the bottom line also suffered.
Another involved inventory management to reduce carrying costs by carrying fewer units. Again, the spreadsheets said it would be great but couldn’t account for the lost revenue from frequent out-of-stocks where customers had to go to a competitor to get what they needed. In the beginning of my new career I frequently tried to patronize them going out of my way if necessary instead of using the competitor. That reversed when I finally realized I’d always be making two trips instead of one.
I left about 14 years ago. I stopped following them five years later when I exercised the last of my stock options. They were still profitable mind you, but stagnant in profit and stock growth. A quick review of Gree’s own investor relations publications and stock history shows similar trends even as they double-down on native game development.
This war has been as much fun as writing alimony cheques.
I love it when we all complained before the first 7 day WD and GREE came on here to say, "don't worry we've made changes so that it will be more relaxed then a normal 3 day WD".
I wish I can find that post. Relaxed my ass, it took the fun out of the game. If it wasn't for the upcoming skill point reset I was about to finally quite after playing 3 years.
I believe this was the first communication ever about it
http://forums.gree.net/showthread.ph...=1#post1429698
What were we celebrating this time? Gree quarter end?
CC1- This is the reason why so many now view gree as a failing company, and their greed for money has become priority over customer satisfaction. Good luck to you in your future endeavors
yes 7 days was stupid so was match ups..we battled the same 6-7 teams abt 3-4 times a go...there are thousands of teams but we got same over and over.
and yes you are right wether gold or free player the events are too long and too many to rake the gold players its not fun its a job to play and get anywhr now.
rb used to be great but when they raised it so high its now pointless to play for thousands of players.