Ok. I saw a bunch of threads talking about the units being awarded for completing map missions, but nothing was in one place.
I decided to start this to get a single point for the information. These are the Units awarded for finishing the 'boss' on the map, when the mission is live, NOT just getting the map to lvl5. I'm personally using this list to make sure I'm awarded the units on the accounts I have that have already completed these missions
Insurgent Camp
Enemy Outpost - Tempered APC (Ground) 24,000/26,000 <No Boost>
Offshore Drilling Rig - Hydrofoil Hunter (Sea) 53,900/56,100 <No Boost>
Dictator's Compound - Jaguar Fighter (Air) 84,400/75,200 <No Boost>
Attack Site - Flanking Recon (Infantry) 46,000/54,000 <-5% Upgrade Cost>
Enemy Encampment - Anti-Air Battery (Type?) 102k/98k <No Boost>
Shipyard - Minesweeper Scout (Sea) 115k/115k <No Bonus>
Communications Outpost - Ultra-lite Bomber (Air) 117500/132500 <No Boost>
Trafficker Base - Gritty Devastator (G) (112,200/107,800) <-10% Casualty Rate>
Boarder Guard Complex - Scout Interpreter (S) 145,600/134,400 <No Boost>
Mountain Pass - K-53 Strike Chopper (Air) 141,000/159,000 <No Boost>
Suspicious Village - Contract Forward Assault (Inf) 180,000/180,000 <No Boost>
Docks - Muninn Cruiser (S) 121,500/148,500 <+7% Building Output>
BoneYard - Huginn Artillery (G) 204K/196K <No Bonus>
MarketPlace - Rattlesnake Striker (A) 207,900/212,100 <No Boost>
Dropsite - Legionnaire Longshot (I) 216k/234k <No Boost>
Emir Island - Overclocked Shilka (Ground) 182,000/182,000 <+1 Energy Regen>
Oil Refinery Plant - INS Superiority (Sea) 255k/245k <No Boost>
High Mountain Village - J20 2.0 (A) 275,600/244,400 <No Boost>
Train Station - Riot APC (G) 204,020/199,980 <+8% Fight Valor Payout>
Historic District - Strike Team Assault (I) 277,750/272,250 <No Boost>
Trident Beachhead - The Barge (G) 276k/324k <No Boost>
Military Base - Swift Hover Transport (G) - 338k/312k <No Boost>
Insurgent Block - Intel Extractor (I) - 231,540/222,460 <3% inf def>
Naval Battle - Desert Digital APC (G) - 255k/255k <+1 alliance size increase>
Bomb Maker Compound - Navy Stike Bomber (A) - 329k/371k <No Boost>
International Quarter - Blackout Destroyer (S) - 228k/228k <4% sea def>
Government Area - HardCorps Marine (I) - 375k/375k - <No Boost>
Steel Plant - Secondary Line MBT (G) 360k/440k <No Boost>
Financial District - Daedalus Gunship (A) - 295,800/284,200 <8% air def>
Capital City - Enhanced Night Fighter (I) - 420,750/429,250 <No Boost>
Natural Gas Plant - Typhoon MBT(g) 442000/457600 <No Boost>
HU Metropolis - Launch Point Carrier (S) 484,500/465,500 <No Boost>
DMZ - Jian Dogfighter (A) 530k/470k <No Boost>
Overrun Airbase - Special Forces Pilot (I) 530,250/519,750 <No Boost>
Capital Prefecture - Stealth Heavy Tank (G) 379,760/428,240 <8% Ground Defense>
Emerald City Port - Overpowered Frigate (S) 561,000/539,000 <No Boost>
Nuclear Arsenal - Vanguard Captain (I) 598,000/552,000 <No Boost>
Microprocessor Facility - Avenger Prototype (air) 564k/636k <No Boost>
Space Command Center - JavellIn II Gauss Platform (G) 519,820/586,180 <+10% Mission Payout>
The Penninsula - IRBM Light Frigate (S) 625,000/625,000 <No Boost>
Bay of the Coast - F16 cluster bomber (A) 585K/715K <No Boost>
Pirate Cove - Depth Stalker Dragon (S) 688,500/661,500 <No Boost>
Carribean Straits -
Inner Sea Canal - Hyena Tank Hunter (G) 725,000725,000 <No Boost>
Pirate Flotilla - Fleet Bomber Harrier (A) 675,000/825,000 <No Boost>
Enrichment Plant - Hammerhead Assault Ship (sea) 558k/682k <9% air attack>
Bom Bahia City - LMN support chopper (A) 816000/784000 <No Boost>
Resistance Army Camp - Sentinel Heavy Armor (G) 841,500/858,500 <No Boost>
Biowarefare Lab - Seal Elite Gunner (I) 757,120/698,880 (I) <No Boost>
Jwaneng Mines - Dragonforge Destroyer (G) 850,410/867,590 <no boost>
Hidden Missile Base - Multi-Role Sea Destroyer (S) 816,400/753,600 <+11% Sea Defense>
Outback Compound - Waveworks Operative (I) 893,000/1,007,000 <No Boost>
Sea Confrontation - Blue Death (A) 810,280/913,720 <+15% Alliance Defense>
Pacific Outpost - Solo Infiltrator (I) 1,200,000/1,200,000 <No Boost>
Bioweapon Factory - NextTech Defense Sub (S) 855,900/1,046,100 <+18% Infantry Attack>
Insurgent Village - INS Stratus Fighter(A) 1,020,000/980,000 <+20% Sea Attack>
Hijacked Port - Shockwave Flanker (G) 1,435,500/1,464,500 <No Boost>
Wunyan City - Rear Support Demo (I) 1,234,200/1,185,800 <No Boost>
Syndicate Compound - Backlight Destroyer (S) 1,410,000 / 1,590,000 <+8% Alliance Defense>
Historic Ruins - Heavy Shadow Destroyer (S) 2,068,000/2,332,000 <No Boost>
Boardwalk - Buccaneer Prototype (A) 1.6M/1.6M) <No Boost>
Test Site - Last Citadel (S) 2,510,000 2,510,000 <No Boost>
Training Estate - Assassin Marksman (I) 1.8M/1.7MM <10% Alliance Attack>
I will throw this out there, that I got the Overclocked Shilka with my android device.