Quick FYI for iOS Players purchasing Uzi's

GREE

DECAGAMES Forum - Powered by vBulletin
Results 1 to 10 of 10

Thread: Quick FYI for iOS Players purchasing Uzi's

  1. #1
    Player Experience
    Member Since
    Jul 2012
    Post Count
    735

    Quick FYI for iOS Players purchasing Uzi's

    Hey guys,

    Just wanted to give a quick heads up that some iOS players might be seeing an issue with the pop up for purchasing Uzi's for the Raid Boss event. The icons are missing but the cost is 2 gold, 5000 respect.


    For reference please see the screen shot.

    Also as another note the issue with android players unable to purchase them has been fixed. Please restart the game for the newest data and you should be good to go!
    Attached Images Attached Images
    Last edited by Tardavic; 02-16-2015 at 03:03 PM.

  2. #2
    Newbie
    Member Since
    Jan 2015
    Main Game
    Crime City
    Post Count
    25
    When you fix the mistake regarding boss health???

  3. #3
    Articulate Author
    Member Since
    May 2013
    Post Count
    400
    And Tardavic was never heard of again...

  4. #4
    Articulate Author
    Member Since
    Apr 2013
    Post Count
    432
    5k per uzi. LMAO. Only saving grace is most won't need many uzis as Boss health is at crazy levels. Way to wreck an event most teams look forward to working together on. A simpler solution to too many teams completing and not spending gold would be to lock syndicates during event.

  5. #5
    Articulate Author spiderman's Avatar
    Member Since
    Oct 2012
    Post Count
    311
    Quote Originally Posted by wawoftam View Post
    5k per uzi. LMAO. Only saving grace is most won't need many uzis as Boss health is at crazy levels. Way to wreck an event most teams look forward to working together on. A simpler solution to too many teams completing and not spending gold would be to lock syndicates during event.
    Ditto mate. GREE, needs to stop all the swapping syndicates and address that issue. Syndicate members needs to stay in a syndicate and remain there. Happy gaming mate.

  6. #6
    Master of Musings
    Member Since
    Apr 2012
    Location
    England
    Post Count
    3,981
    Quote Originally Posted by spiderman View Post
    Ditto mate. GREE, needs to stop all the swapping syndicates and address that issue. Syndicate members needs to stay in a syndicate and remain there. Happy gaming mate.
    Why? Collaborating is called teamwork. I see no problem with that. Locking syndicates would also prevent players hopping out to do their indie bit.
    "The Tokyo Rose of the Trailer Park"

  7. #7
    Prominent Poet
    Member Since
    Nov 2012
    Location
    Pick a state, USA
    Post Count
    1,118
    Quote Originally Posted by wawoftam View Post
    5k per uzi. LMAO. Only saving grace is most won't need many uzis as Boss health is at crazy levels. Way to wreck an event most teams look forward to working together on. A simpler solution to too many teams completing and not spending gold would be to lock syndicates during event.
    Actually u needed 100k respect for 100 Uzis @ boss 100. Now 150k respect for same boss. Ditto down the ladder. Gotta get respect point inventory down.

  8. #8
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    1,269
    Quote Originally Posted by cooch View Post
    Actually u needed 100k respect for 100 Uzis @ boss 100. Now 150k respect for same boss. Ditto down the ladder. Gotta get respect point inventory down.
    You must be a gold buyer, your arithmetic is impeccable.

  9. #9
    Community Manager
    Member Since
    Jan 2015
    Post Count
    796
    The price for Uzis not showing bug will be fixed in v6.2 iOS binary release, just to make you aware.

    Thank you!

  10. #10
    Consistent Contributor
    Member Since
    Jul 2014
    Location
    USA
    Post Count
    131
    Quote Originally Posted by Relic View Post
    The price for Uzis not showing bug will be fixed in v6.2 iOS binary release, just to make you aware.

    Thank you!
    You should fix the Funzio/Greedy mentality of "raising taxes on everyone" by increasing the prices and difficulty level of events that suck the fun out of the game. If prices are lowered, more have incentive and will spend. If you raise prices, fewer have or want to spend especially on a product that continues to lose value by making it more difficult to acquire and use. Sorry Greedy, your recent antics with Accomplices, War length, Uzie cost, and raising difficulty has caused me to stop purchasing gold. I will continue to play at a lower level on your dime.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •