You keep talking about making the game more balanced and fair play, yet you guy rewards higher level players with better drops on pvp. Howis that fair?
You keep talking about making the game more balanced and fair play, yet you guy rewards higher level players with better drops on pvp. Howis that fair?
- Please address raid boss question
-nobody wants an extra 24 hour war or a 6 day war - we want less war days - better prizes just means more temptation to damage our real life responsibilities - raising the human cost of this game - I implore you to reconsider.
The model of RPG games is based off of progression of character and level. We are not actually giving players who have higher stats better rewards, we are giving players with higher levels better rewards. This is a common system in pretty much every RPG style game. Seeing as XP is gained easily within the game and any player can progress all players have the opportunity to improve their PVP drops by playing the game and leveling their character.
Hello Jomama
We can pull data from every guild who participated in the event. This data we can show us each event, who participated, who completed the event and how quickly. We have tried to be honest with our player base. What i said was from the numbers I was able to gather. I am sorry if you feel this is not correct but it is the data I have access to.
Like I said before we are trying to balance an event for a large user base that has a huge discrepancy between power. We are still working on tuning this boss and, we will be putting an entire team on just Raid Boss so you will see changes in the near future to this event.
#1 Yes I know all about multiplicative bonuses. I've been in sales for 34 years and do them every day. You still do not acknowledge that the bonuses I have of 4% and 2% add up, or in this case, reduce down the amount to the wrong result. 24 * 0.96 * 0.98 is 22.57 hours. 0.57 * 60 is 34 minutes. A new building is started and my timer will show 22:59:48. How is 22:34 = 22:59 ? ? ? ? ? ? ? DO THE MATH
#2 You say "all of the other players information" HUH, I'm talking about MY PROFILE and MY BONUSES .
Last edited by Konan-Barbarian; 02-13-2015 at 03:29 PM.
KA - Konan of Bloodbath and Beyond - 646-557-670.
Would you pls stop saying that everyone wants 3 weeks war cycle, this can not be far from the truth, on all the KA social media apps people are complaining about this. We all want a 4 weeks war cycle, not 3.
About RB you are absolutely wrong not a single guild can complete the HRB in few hours, unless they are hacking something, and if they are remove all of them cheaters, do not drastically increase the HRB health.
Talk to the Top10 guild leaders and listen to what they say, you may programming the game but we are playing it and our experience and satisfaction have been completely swamped by your revamps.
We all hate crates but you keep shoving them at our throats, EB, RB, war - We do not want them, if you must keep them then keep them at only one event.
I started my message by quoting Ryan's message because you did not address it.
Last edited by Arahant; 02-13-2015 at 03:39 PM.
CRAFTING UPDATE
This is still something that we are working on and have not wanted to roll out any changes or additions until we fix some known issues. We are looking at how to expand the design of the feature beyond just adding some more recipes with bigger numbers. Our next app update will be out in a few weeks (3.2) and it has the fix to lower the speed up cost for crafting which is something we have been waiting for the release of before making other changes.
Waffleking
if there a chance you guys lower the cost of gold hits on Epic Boss??
I mean, 75K gold per hit on a level 100 that takes 13 hits to kill is 975k
is this done so people .....
1- has to be raiding/attacking rivals not stop to get the gold and at the same time force them to get XP and level up
2- to make people use gems to A- do force attack or b- buy refills to do more free hits
This hurts at least 85% of the players and not to mention new players with very low IPH and not many rivals at their levels with high IPH buildings to raid
you guys keep talking about balancing the game................well gold hits are out of balance that is for sure
If thinking of eliminateing chests please poll your player base. Not all of us hate them.
Don't remeber getting 20k20k unit from the start of ltq's before the chests. Units have been a lot better since chests, than they were befor, doing quest parts 1-15/20 for units that just take up space and never see battle. But have to get them just to progress to the ones that were useful.
It would be nice o see some iltq that are not trails. Some quests with a story line would be nice.
Daily player
Thank you to everyone who participated and asked questions! While the Developers are no longer going to be answering questions here live, they will answer questions as they have time over the next few days.
Waffle, you must be confusing Heroic with normal on raid boss - show us the data that says any guild, much less most, can finish heroic in a few hours. Name the guild. Normal yes, heroic no. But normal is less than 3% of what is needed.
Derez, will you address this??????
You people know that all the top guilds jump to each other and know with certainty what happens. Maybe you have a major flaw in your data gathering??????
Don't worry Valid, we are not getting rid of the chest system. To address everyone else, we do continue efforts on how to improving them. To your point, we balance the chests so that the common prize power is what would be expected for that reward so that the chance is only to get something better than the give reward you would normally receive. This is why the Conquest Individual rewards are structured the way they are, basically reward 1-3 get the Rare drops, 4-6 get the uncommon, 7-10 get chests which will give common or better. There may have been times that this was not perfectly balanced which is why I stated we continue to work on it.
Also to your point, there were a lot of crap rewards that were given out in the old format that no one cared about. Now with the collection quest connected to the chests even the lowest rewards will still assist you in getting an additional unit that will fit in most players army and has a bonus.