I'm level 230 and I'm losing to lvl 60s in the war just because the accomplices? You guys have ruined the game for me and I'm sure plenty of others who don't want to pay to play. Thanks a lot for absolutely nothing for my time invested.
I'm level 230 and I'm losing to lvl 60s in the war just because the accomplices? You guys have ruined the game for me and I'm sure plenty of others who don't want to pay to play. Thanks a lot for absolutely nothing for my time invested.
Level has nothing to do with anything regarding battle calculations.
Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
Well when I have twice the attack I should easily win. Plus look at the time I invested compared to the other guy it's so backwards
it's the accomplices that really destroy it
Forget about accomplices. The way stats have been going for the past year, if you take a month off you're going to fall behind. If you haven't been playing events lately, then quit complaining.
feel for the folks who invested gold to get pixels .. attack and defense figures don't mean anything. i just lost a battle to someone on lvl 56 who had 1/3rd defense of my attack lol. but am i disappointed? really not because i didn't pay for the pixels. anyone who did, would really be pissed off, no doubts to that.
Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
well, how much spending is enough to ensure you will win over a level 60 player? give me a figure
I just don't get it it seems all the new players have the advantage
That's the whole point. Make the older accounts struggle so they spend more money. Let the new accounts have it easy to get them hooked.
The whole thing reeks of drug pushing. Make it cheap and fun at first, but once they keep coming back you can treat them however you want, including telling them to not come back without a fistful of benjamins.
To give us something to work towards, such as unlocking various things. To have an additional filter for the rivals list. To determine how much someone has played the game, and by extension, how hard their wallets need to be gouged if they wish to obtain greater "success".
Mostly that last thing though.
but gree wants everyone to level up. and fast. isnt that counter intuitive?
Pagoda no good.
No, the fact the system was so broken that people avoided XP and leveling up, for literally years, was counterintuitive. It makes sense to want to progress and increase your level in a game. Gree just doesn't know any other way to monetize their products.