Data Usage - boss summoning

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Thread: Data Usage - boss summoning

  1. #1
    Steady Scribe
    Member Since
    Jul 2014
    Post Count
    84

    Data Usage - boss summoning

    MW used up 2.1gb of data, going over my 2gb data plan(which only started 15 days ago). A large portion of this occurred within the last 90 minutes while summoning bosses for my team to farm.

    Developers, can you please look into the data usage

  2. #2
    Lurker
    Member Since
    Dec 2014
    Main Game
    Crime City
    Post Count
    2
    I have 6 days left on my cycle and MW has used a total of .97GB the whole time. I summon quite a few bosses and log in often.

  3. #3
    Master of Musings Agent Orange's Avatar
    Member Since
    Nov 2011
    Location
    Toronto Canada
    Post Count
    4,023
    Interesting, I've been doing a lot of testing of the linking feature and went back and looked at my data usage, 2.7 to 3.2GB per day!

    Holy crap, I know why and it's one of those you either get nailed one way or the other. In order to cut the bloated dataset down to size the game is having to bring down a lot more graphics then factor in the loading of multiple different players linked to you and bam mega data useage!

    So it's could be one of these things where we gave to give up space on our devices in order to keep data usage to an affordable level.

    Not sure how badly affected those that aren't doing a lot of linking but those that are, beware!
    Modern War
    IOS - Agent Orange - ID 863 440 860
    Free player
    Playing since 11/08/2011
    Level 240+

    Android - Agent Orange -ID 179 321 004
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    Level 33+

    War of Nations - Agent Orange - Quit the game
    Free Player since 5/30/13

  4. #4
    Steady Scribe
    Member Since
    Oct 2014
    Main Game
    Modern War
    Post Count
    92
    Games gone to crap and developers don't seem to give a damn!!!!!!
    We're all F'd one way or another !!

  5. #5
    Consistent Contributor
    Member Since
    Feb 2013
    Post Count
    245
    Impossible. GREE said this was fixed when they HID the original thread back in the may/june timeframe.

    ^^^ sar-fricken-casm!

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