normal 4/10 - 2 kill
cash 5370
xp 7
valour 54
crete 2
normal 4/10 - 2 kill
cash 5370
xp 7
valour 54
crete 2
Master Lvl 5 munitions
masters lvl 9 munitions
IM1 Camo Hat 0/1
IM3 Countdown Detonator
IM5 Multiuse Knife 1/0
IM7 Black Stealt Boots 1/1
IM9 Countdown Detonator
IM11 Black tactical Vest 0/2
Last edited by Z-Infierno; 12-28-2014 at 06:59 PM.
IM Reward Twilight Globemaster 146468/210772 +10% air Defense
I see from the posts Munition team boost items are at:
FP3, FP7, FM5, and FM9
Does anyone know if there's one in Normal somewhere?
A strange game! The only winning move is not to play.—War Games (1983)
It is difficult to free fools from the chains they revere. Man is free at the moment he wishes to be.—Voltaire
Our freedom can be measured by the number of things we can walk away from.—Vernon Howard
The most common way people give up their power is by thinking they don't have any.—Alice Walker
To complain is nonacceptance of what is...change it, leave it, or accept it. All else is madness.—Eckhart Tolle
IP3 Black tactical Vest
FN3 Midnight Munition
Masters Fltq faction prize: Twilight diesel sub 433,753/369,493 +10% Sea Attack
Prestige faction prize: Twilight Ranger 212,173/166,708 +5% infantry attack
FP12 - 2x crete, 9544 valor, $954402, 35 xp
Equipment solo
N1,N3,N5
P3,P7,P11
M1,M5,M7,M11,M13,M15
Detonator
N9
P9,P13
M3,M7,M17
Energy
N7
I thought the faction wrapper for the four special items was a +3 energy when I checked yesterday. Today when we got it I see it was just +2. Can someone confirm or deny it was +3 ever?
Any team dont finished prestige fltq yet? I offer help