Is there a reason why CC must cap player level..... - Page 2

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Thread: Is there a reason why CC must cap player level.....

  1. #16
    Prominent Poet Evan1000's Avatar
    Member Since
    Mar 2014
    Location
    Pluto
    Post Count
    2,072
    Quote Originally Posted by Nighteg View Post
    Calculating the XP requirements per lvl is as easy as dragging an excel column.
    Not for monkeys

    I'm sorry, not in GREE's case

    See what I did there
    Double Negative is always recruiting. T10
    https://www.youtube.com/watch?v=34FoTYwwlIQ
    Line id: evan1000

  2. #17
    Consistent Contributor
    Member Since
    May 2013
    Post Count
    142
    If they were concerned with 30,000 skills points, couldn't they just cap the amount players were able to achieve

  3. #18
    Verbose Veteran BrisingrBoss's Avatar
    Member Since
    Apr 2014
    Main Game
    Crime City
    Post Count
    633
    so what if the level 1000 has a ton of energy??? he must play a lot to get there. imagine the amount of experience necessary to get there.. a player that has played so much should be rewarded as much.

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