ATTENTION GREE: Please give us the formula/algorithm for PvP

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Thread: ATTENTION GREE: Please give us the formula/algorithm for PvP

  1. #1
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    ATTENTION GREE: Please give us the formula/algorithm for PvP

    ATTENTION GREE: Please give us the formula/algorithm for PvP.

    - how much does ATT/DEF stats weigh into the formula?
    - how much do accomplices weigh into the formula?
    - how much does Kingpin Power weigh into the formula?

    You release a black box PvP formula with no explanation of how it works and you expect us to figure it out on our own. All the wasted gold of past events is now superseded with this new system.

    Please give us the formula especially with a PvP competition on the horizon.

    Communicate with your customers, that's the least you can do.

  2. #2
    Supreme Scholar Dipstik's Avatar
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    Dude... You realize they will NEVER do this, right?
    Quote Originally Posted by murf View Post
    Dippy, may be a little harsh in this thread, but he's right...
    Still mad at Bostick.

    I'll be back when the moderation is reasonable. Enjoy the forum you created, Gree.

  3. #3
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    What's the point even if you have the formula? Are you going to spend 5 minutes doing a math equation every time you attack someone?

  4. #4
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    Quote Originally Posted by awwgehjdr View Post
    What's the point even if you have the formula? Are you going to spend 5 minutes doing a math equation every time you attack someone?
    I'd make a program that doesn't he math for me.
    Hey look a banana.

  5. #5
    Articulate Author
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    Quote Originally Posted by Chica View Post
    I'd make a program that doesn't he math for me.
    You already made one that doesn't he English?
    Quote Originally Posted by Weasel View Post
    You're not playing the game anymore, son. The game is playing you, and not only is it winning, it's kicking your ass.

  6. #6
    Verbose Veteran
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    Quote Originally Posted by John_Locke View Post
    You already made one that doesn't he English?
    Gotta love that auto correct. Does the*
    Hey look a banana.

  7. #7
    Prominent Poet Winnson's Avatar
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    They said 50% Mafia/30% Equipment/20% Kingpin.

    Hope that helps!

  8. #8
    Articulate Author Thatkidyouknow's Avatar
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    Quote Originally Posted by Winnson View Post
    They said 50% Mafia/30% Equipment/20% Kingpin.

    Hope that helps!
    Based on this you will have a higher chance of winning if you keep all your accomplices unequipped until you have multiple for each category. IE 30%>20%
    I run my own gaming community. We may not make as much as gree, but our players are a wee bit happier.

  9. #9
    Articulate Author b-w's Avatar
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    it's wrong.. it's not 50% for stats or it's broken.. one of the two.

  10. #10
    Prominent Poet Winnson's Avatar
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    Oh yeah, and ATT and DEF are apparently lumped together.

    Oh yeah, and if there's a really big difference in one category, they don't count it anymore.

    Yeah, this is awesome.

    It's like throwing darts with a blindfold on.

  11. #11
    Master of Musings
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    Quote Originally Posted by b-w View Post
    it's wrong.. it's not 50% for stats or it's broken.. one of the two.
    Whatever it is, it's garbage. My 250 mil attack lost today to an 85 mil defence. Nearly three years rendered worthless in a few days.

    The algorithim is the old Gree one; spend or become irrelevant.... fast! I don't do PvP outside of wars and epic boss so that doesn't concern me too much for now, but the weighting is too heavily leaning towards the new stuff.
    "The Tokyo Rose of the Trailer Park"

  12. #12
    Articulate Author TheJess's Avatar
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    It would be helpful to have greater clarity on how the fight and rob results are determined.

  13. #13
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    GREE already gave out the formula, and it works exactly as they described. As described above, Total Stats=50%, Accomplice=30%, and Kingpin=20%. One of the other threads had some great examples on how this is calculated.

    I agree that it is definitely better to have stronger accomplices unassigned. Your stats still matter, but only half as much as before. I personally wish they gave it 65% weight instead of 50%. This is nothing new, this is GREE's method of keeping the attack/defense imbalance with a new category, with the extra benefit of achieving stat inflation control. Everyone will still have targets

  14. #14
    Prominent Poet Winnson's Avatar
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    What's cool is you don't get to see the other person's stats for accomplices at all until after you attack them.

    So regardless of what the formula is, you don't have the variables to make a decision anyway.

    You just have to blindly attack or rob.

    That keeps it interesting.

  15. #15
    Articulate Author Thatkidyouknow's Avatar
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    Quote Originally Posted by Winnson View Post
    What's cool is you don't get to see the other person's stats for accomplices at all until after you attack them.

    So regardless of what the formula is, you don't have the variables to make a decision anyway.

    You just have to blindly attack or rob.

    That keeps it interesting.
    It will definitely be interesting during battle...
    I run my own gaming community. We may not make as much as gree, but our players are a wee bit happier.

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