Collect All - your preference? - Page 2

GREE

DECAGAMES Forum - Powered by vBulletin

View Poll Results: Your preference for the "collect all" button?

Voters
57. You may not vote on this poll
  • Collect ALL (including robbed buildings)

    36 63.16%
  • Don't collect robbed buildings

    21 36.84%
Page 2 of 4 FirstFirst 1234 LastLast
Results 16 to 30 of 46

Thread: Collect All - your preference?

  1. #16
    Verbose Veteran
    Member Since
    Jul 2013
    Main Game
    Crime City
    Post Count
    689
    Quote Originally Posted by Max Power View Post
    Gotcha. We are thinking of a different toggle feature. It appears you are thinking of an on/off, I was thinking toggling between collect all/collect some.
    They can do that too
    Just like the functionality of the calendar changes to the war screen during wars

    *Silent Assassins are Recruiting*
    SAS1: 500k+T1+Full Streaks+Undefeated Last War
    SASII: 275k+T3&4+Full Streaks+Undefeated Last War
    SASIII: 125K+T10+Wins
    SAS4: T50

    We have a spot for almost every type of player out there

  2. #17
    Newbie
    Member Since
    Dec 2014
    Main Game
    Crime City
    Post Count
    38

    Collect all

    This is a good idea IMHO

  3. #18
    Articulate Author Morgz's Avatar
    Member Since
    Dec 2013
    Post Count
    421
    Quote Originally Posted by TKxcite View Post
    Some buildings i do not collect so as to hide smaller, higher income buildings like the fine gems so it would be nice to turn it off via a setting. Hopefully having all accounts on 1 device will reduce the need to hide these buildings- if I can ever get my other account re-linked to this google play acct.
    I really don't mean to come off like a jerk...but serious question: Do you see people that are fooled by "hiding" buildings? I have see lots of hoods with good paying small buildings tucked in behind hotels or other big buildings...even ones where the little dollar signs somewhat line up. However in my opinion that is pretty easy to spot when robbing, and a sure sign to me to go tap on and around those dollar signs to see what building is hiding.

    The only thing that has come close to "getting" me is when someone "hides" a regular gun store or tatoo parlor, making it look like it might be a shooters guns or mikes tattoos. But even then it is still just a single tap to check.

  4. #19
    Consistent Contributor FlyMeMoon's Avatar
    Member Since
    Aug 2013
    Location
    London
    Post Count
    122
    Hiding. Sometimes it works sometimes it doesn't. Depends on lots of things like size of brain, time, eyesight and a few other things I can't be bothered to think of.

    I hardly ever have all my buildings collected. Its very rare. This button is useless to me but I understand its a popular request. A toggle would be cool but I could live with a smaller one.

  5. #20
    Articulate Author
    Member Since
    Dec 2014
    Location
    Greensboro, NC
    Main Game
    Crime City
    Post Count
    428
    If you want to collect specific buildings, it takes less time to collect from a select group than it does to create a thread about it. It's confusing to me why the developers would spend the time to create such a trivial addition to the game to save players 15 seconds while leaving much larger problems, not just unsolved, but wholly unanswered.
    Quote Originally Posted by Weasel View Post
    You're not playing the game anymore, son. The game is playing you, and not only is it winning, it's kicking your ass.

  6. #21
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    1,269
    Quote Originally Posted by John_Locke View Post
    If you want to collect specific buildings, it takes less time to collect from a select group than it does to create a thread about it. It's confusing to me why the developers would spend the time to create such a trivial addition to the game to save players 15 seconds while leaving much larger problems, not just unsolved, but wholly unanswered.
    I think the intent was not as focused on saving players 15 seconds as it was on reducing ticket volume. This game lags, frequently, badly, and for variable durations of time. This has apparently resulted in many impatient or "fat-fingered" players unintentionally selling buildings and then creating a support ticket hoping to have the building restored. Since Gree no longer reinstates sold buildings, citing the confirmation button as proof that any building sold was sold intentionally, they really could do without the volume of tickets that were a direct result of this issue.

    Rather than create an entirely new feature that will be unused and unwanted by many, they could have just fixed the user interface so that confirmation screens/buttons do not appear on the screen in the exact location the last tap was made. They also could have made use of the currently useless building storage feature that they introduced without having any actual purpose for it. Any building removed from one's hood could go into storage, and only from there could it then be sold.

    I suspect, however, the only frustrations Gree are interested in reducing or eliminating are their own. If only it weren't the equivalent of speaking to a brick wall when attempting to explain to Gree that many of their frustrations are a direct result of frustrations involved in the player experience.

  7. #22
    Articulate Author smokey77's Avatar
    Member Since
    Jan 2014
    Location
    Yer Maw
    Post Count
    416
    Thats actually a pretty good idea re the buildings going into storage first . I`ve got a funny feeling that the store might come into use now though with the accomplices or the new building thats allegedly on the way .
    GroupMe ID: 9323964




  8. #23
    Master of Musings
    Member Since
    Apr 2012
    Location
    England
    Post Count
    3,981
    Quote Originally Posted by smokey77 View Post
    Thats actually a pretty good idea re the buildings going into storage first . I`ve got a funny feeling that the store might come into use now though with the accomplices or the new building thats allegedly on the way .
    The buildings section in MW is used as an inventory in the same way as for your weapons, armour and stuff - sorting can be alphabetical, newest to oldest, income/defence value.

    I've always presumed that's how it will work in CC. The idea of putting a building in storage is weird.
    "The Tokyo Rose of the Trailer Park"

  9. #24
    Prominent Poet Nighteg's Avatar
    Member Since
    Jul 2012
    Post Count
    1,367
    Quote Originally Posted by smokey77 View Post
    Thats actually a pretty good idea re the buildings going into storage first . I`ve got a funny feeling that the store might come into use now though with the accomplices or the new building thats allegedly on the way .
    There are no new buildings on the way, only 1. Apparently they've changed their mind.

  10. #25
    Articulate Author smokey77's Avatar
    Member Since
    Jan 2014
    Location
    Yer Maw
    Post Count
    416
    Weird maybe , but just temporarily to save buildings being sold off accidentally as weasel suggested . It might actually help if a mod or someone from the development team could enlighten people more on these features
    GroupMe ID: 9323964




  11. #26
    Newbie Joe_V's Avatar
    Member Since
    Mar 2014
    Location
    Atlanta GA
    Post Count
    33
    Quote Originally Posted by Max Power View Post
    Gotcha. We are thinking of a different toggle feature. It appears you are thinking of an on/off, I was thinking toggling between collect all/collect some.
    I want it all... option to select all or robbed and display or keep out of the screen.

  12. #27
    Steady Scribe Konan-Barbarian's Avatar
    Member Since
    Oct 2014
    Location
    USA
    Main Game
    Kingdom Age
    Post Count
    74

    Hideous Red Button

    My preference is to have an option to hide from view (yes disabled) this HIDEOUS LARGE RED BUTTON blocking view of my city.

    If it has to be there, make it smaller and move it to the bottom edge.

    I don't plan to use it (in any of the games), I like to know what I'm doing and which buildings I'm getting money from as opposed to just blindly tapping one button to do everything, Where's the fun in that. Also too I don't collect specific buildings, say one that finished upgrading, because I want to wait until a specific time so it is back in my schedule and I collect it with all the other buildings. Collect all is basically useless to me.

    As for the poll, if it has to be there it needs to collect robbed buildings too, they do have income left, so as of now, collect all income does not collect all income.

  13. #28
    Steady Scribe Konan-Barbarian's Avatar
    Member Since
    Oct 2014
    Location
    USA
    Main Game
    Kingdom Age
    Post Count
    74
    Quote Originally Posted by TobysPaw View Post
    Can someone enlighten me as to why you wouldn't want it to collect robbed buildings? What would be the main reason?
    I don't sometimes collect a specific building. I collect on a schedule, say all 24hr buildings at once. If one finishes an upgrade and is out of sync with my others, I wait until it is in sync with the other 24hr buildings, and it's a good chance it gets robbed between the time it finishes and the time I want it to be ready. So I let it sit there until such time. I may play during that time, so collect all, if it did collect robbed buildings, would not be usable at that time.

  14. #29
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    1,269
    Quote Originally Posted by sister morphine View Post
    The idea of putting a building in storage is weird.
    Other games do it and it's a fantastic feature. Another benefit of being able to do this in Crime City would be seen by those with a full hood and no more land who want to rearrange buildings but can't due to space limitations. They'd be able to store some buildings to make room, move whatever they want, and put the other buildings back when they're finished.

    It may "sound weird", but I cannot see any negatives to this and it comes with several benefits. It would make it more difficult to accidentally sell buildings, it would make it easier for those with full hoods to rearrange their buildings, and it might even help to prevent some unnecessary support tickets being opened which could improve response times for everyone.

    And back on topic, I fully agree with Konan-Barbarian.

  15. #30
    Master of Musings Max Power's Avatar
    Member Since
    Aug 2011
    Post Count
    3,450
    Quote Originally Posted by Konan-Barbarian View Post
    I don't sometimes collect a specific building. I collect on a schedule, say all 24hr buildings at once. If one finishes an upgrade and is out of sync with my others, I wait until it is in sync with the other 24hr buildings, and it's a good chance it gets robbed between the time it finishes and the time I want it to be ready. So I let it sit there until such time. I may play during that time, so collect all, if it did collect robbed buildings, would not be usable at that time.
    Did the same thing with an updated Casino this morning. I just collected manually. Not really a big deal.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •