[AMA] Ask The Developer Anything - December 4th - Page 4

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Thread: [AMA] Ask The Developer Anything - December 4th

  1. #46
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    32
    Quote Originally Posted by Rickdee View Post
    Please, Please, Please don't bring temp awards into Crime City.. You hurt all long time players that have supported this game over the years and that have built their stats as such. I know this isnt a question, but not sure how else to get through to you guys. No temp stats please!!! You Ruined Modern War with them, please dont ruin Crime City
    Thanks for your feedback. In general, we look at the features we add in terms of the overall health and longevity of the game. If we feel a new feature or award provides something of value to all players, we will consider putting it into the game.

    In the case of temp awards, they might be valuable depending on how they are used. They may potentially enable us to provide more desirable mods, for example. That said, we don't have plans to implement into Crime City at the moment, but there maybe a gameplay or system balance reason for us to implement it in the future.

    We do value long term players like you as well as newer players, so we'll do our best to introduce features that benefit everyone.

  2. #47
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    32
    Quote Originally Posted by Chris Boa View Post
    Any plans to repeat the +1 building mod reward (or variant there of so it doesn't get out of hand with simultaneous multiple upgrades) for those of us that waited patiently for years for it to become available only to be away when it was finally released and if that's affirmative any chance of letting us know roughly how soon?

    Thanks
    Hi Chris! Thanks for playing our game.

    Sorry you missed out on the last reward during our 3rd Anniversary month!

    Unfortunately, no plans at the moment for another one.

  3. #48
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    32
    Quote Originally Posted by Rodimus View Post
    Are there plans in the works for a Crime City 2?
    The Crime City team is hard at work improving the current game (our 6.0 update is scheduled for release next week!), so no news on a sequel.

  4. #49
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    32
    Quote Originally Posted by Babytway View Post
    -with the addition to the inventory tab it was initially stated we could store buildings due to there is a tab in inventory for buildings. after the release of the inventory tab many players were dissapointed that the ability to store buildings an option currently available in "beyond the dead." it was explained that the buildings tab would be used for special event items(we havent seen yet). so the question is why can't we still store existing buildings in inventory to make space in our hood? this storing buildings option would be extremely helpful after a building upgrade to a desired lvl we could store it and then place it back out with our already sync'd buildings at that collection specific time. please clarify why the store buildings in inventory option is not really an option, also if this a future use for buildings as prizes will they be the only buildings that can be stored in inventory at a players convenience. building inventory is "useless"
    I agree it would be super-handy to have a feature to store buildings and the current feature as-is isn't very useful.

    Unfortunately, it's not an option at the moment because the feature to store a player building in an inventory has never been supported in Crime City. We'll need to sort out some technical issues before we can offer the feature, but it should be technically feasible to do. As with the "Collect All" button requested by the community (and delivered in our 6.0 update), we can potentially implement this feature if the demand from the community is really high for it.

    In the meantime, we have a backlog of features we maintain, and we can definitely put this on our list.

    Quote Originally Posted by Babytway View Post
    -along the same lines as current "uselessness" is skill points system long term players who used skill points effectively and strategically in the start of crime city was told by original moderators that 1skill point was roughly 10 attack points now that 10 points is non effective no matter how many skill points u have in atk or def. it was useful back then but now with that stat inflation and influx of bonus mods on weapons the effectiveness of skill points in attack and defense are useless and many original longterm players have wasted skill points in this area, i have sent tickets to ask for skill point reset and support says they won't do it. This is another deficiency in the game that needs to be addressed, corrected and a fix implemented, either a one time script to allow all players a one time reset of skills or increase the effectiveness of atk n def skills to reflect the stat inflation. Is there anything in the works on this problem? or is it not even being discussed or considered?
    We acknowledge this to be an issue, and we'll be addressing it in the New Year.

    Quote Originally Posted by Babytway View Post
    * if wars, battles, and street assault individual prizes dont stack anymore when u get two of same prize why do you put the same prizes in back to back wars in the same tiers? a lot of players score in same tier range most battles so the same prize is again "useless" easy fix would be change name, change mod instead of it being atk this war make def next war. something like that.
    We balance item stats based on the overall stat inflation of the game and periodically update prizes, but not necessarily per event.

    Can't go too much into detail at the moment, but we are currently working on new features that will provide more interesting variety in our prizes. One part of this is our new Accomplices feature we're releasing in our v6.0 update.

    For more details about v6.0 and Accomplices, please check out this post.

  5. #50
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    32
    Quote Originally Posted by Nighteg View Post
    Any plans to revisit the formula for the Limited Time Buildings?
    1) IPH has evolved greatly in the last 2 years. There are people with over 150m, maybe close to 200 these days. You should be releasing 400-500m LTBs by now, not 50m like last one. There is no challenge in them whatsoever. It'll also increase PVP and robbing activity (something you presume to want).
    2) LTB rewards are the worst of all events. It's the only event where the reward is worse than what we can obtain in the store. The prizes should be upgraded along with the price (see paragraph 1).
    Thank you for your suggestions. This issue is on our radar.

    We recognize the need to make periodic adjustments to LTBs based on the game's overall economy. However, the difficult challenge for us is to provide something of value to loyal, dedicated players like you while controlling IPH inflation.

    We hope some of the new features we have planned for the New Year will make your Cash more valuable, and in turn increase the value of LTBs for everyone.

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