Sure thing! Thanks for playing Crime City and prepping these questions for your team!
We’re definitely looking into streamlining and optimizing our live ops schedule. Hopefully the changes that brings will help alleviate some of the community’s concerns. The suggestion posted below may also be a part of that solution.
We’ll add this to our list of improvements to consider as we’d like to keep international guild memberships a functional and thriving aspect of the game.
Agreed! This is something we’re currently looking at actually, it’s been an issue across several of our titles and are working toward implementing a solution.
We have been discussing the merits of a battle log for the game. Right now it is on our list of improvements to consider.
This could also be a part of the battle log feature presented above.
Consider it added to our list of improvements.
We’re looking into it actually, as it's pretty annoying for us too! We do want to try and make better use of our News tab/screen in game to capture more info and interrupt gameplay less.
We’ll add that to the list of potential improvements, our UI/UX designers will have to weigh in since as we add new features, the UI has to get shuffled around and there’s only so much space to play with.
We might be able to add an alternative flow that allows you to “borrow” against your current balance via the bank to buy items while you’re accessing the store. Consider it added to the list of improvements to consider.
We’re aware of the current fear of leveling up and how it affects big pvp events like World Domination. Currently we’re working on ways to actually make leveling up a desirable aspect of the game. Please look forward to future developments.
Yes, many apologies for the delay, but we’re happy to deliver the feature to you in our 6.0 update!
Definitely! This is something in our list of upcoming updates (no ETA right now tho’, but in the New Year).
Thank you for your feedback. We do our best to have feature parity between iOS and Android, but sometimes we are unable to make everything match 1:1 between the two OS’s. This is caused mainly by the fact that the client codebase is split between the two platforms - in a word, we have to create two versions of Crime City!
We’re very sorry. Totally our bad! That was an unfortunate bug which slipped through and will be fixed in our 6.0 update.