Originally Posted by
Agent Orange
I think all the talk of new features is 'nice' but you guys need to address the most pressing issue which is that a number of players are locked out of the game on IOS devices. Clearly it sounds like your beta testers identified this problem yet the update was released and subsequent repairs have made things worse not better.
This morning I noticed that my documents and data file on my oldest player is reached a staggering 3.2GB! Three times bigger than the next largest app I have installed on my iPad! I also noticed that when I went to a rivals base with a huge number of buildings the game started to slow to a crawl as the app dug through the graphics files needed to redraw this base!
Loading of the app takes forever, it does load much faster on an iPhone 5 and 6 but both have 30+GB of free space. On devices with lower amounts of memory the game is either locked out or constantly freezes, this by the way is a similar issue on lower specd Android devices.
So my other question is, how extensively tested is 5, in other words will it run on older IOS 5 devices as you state currently on the app store and have you considered putting the applications data set on a diet?