Hong Kong Cycle - Turkey Shoot fLTQ NPCs and Walkthroughs

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    Exclamation Hong Kong Cycle - Turkey Shoot fLTQ NPCs and Walkthroughs

    Turkey Shoot fLTQ - begins 11.26

    2 Day fLTQ - Individual AND Faction
    -Normal
    -Prestige
    -Master


    **Estimating about 114k for Indi Master... slightly less than a cheaper 3 day master. Defense boosts for IM & FM, but they're slightly more expensive, the boosts are only 10% and the wrapper is not great... considering all this, IM & FM get yellow
    *Breaks down to almost 60k per day
    **Speed = Green. 20% defense boost. Me likey. The icing is that you get the other boosts from IM & FM as well. (keep in mind - Speed mode is not for every faction! This is generally for top factions. Be realistic and discuss it with your faction - it takes a team effort to complete)
    **Jury still out on prestige.
    **Normal is a bust as usual - harvest units & energy if anything

    Major Prizes
    Individual Normal: Stalking Super Carrier (S) 150290/183688, [NO BOOST]
    Individual Prestige: Stalking Warrior (I) 1270000/998200, +5% Infantry Attack
    Individual Master: Stalking MH-6 (A) 2664676/1929593, +10% Air Defense
    Faction Normal: Stalking Artillery (G) 512598/402755, [NO BOOST]
    Faction Prestige: xxxxx (x) 3255000/3004000, +5% Sea Attack
    Faction Master: Stalking Hybrid Tank (G) 6590942/5614506, +10% Ground Defense
    Wrapper - Prestige: Stalking RAH-66 (A) 492704/403122, +10% Air Attack
    Wrapper - Master: Stalking Rigleman (I) 616306/484240, +15% Infantry Attack
    Speed (36hrs): Stalking Wave Crasher (S) 957475/693344, +20% Sea Defense

    Special Prize Locations
    Neutralizer:IN3 || IP3,7 || IM3,7,11
    Shooter: FN3,7 || FP3,7,11 || FM3,7,11,15
    Energy: IN7(x1), IP11(x2), IM11(x2), FP13(x2),
    Stamina:

    Googledocs Link: https://docs.google.com/spreadsheet/...Wc&usp=sharing
    ^^^Most up to date and more comprehensive info


    NPC List and Walkthrough Map


    Map Target Hits Energy Total Energy XP per hit Total XP Energy to Prestage Total Energy after Prestage I NORM I PRES I MAST F NORM F PRES F MAST
    Enemy Outpost Threatening Specialist 3 20 60 1 3 40 20 1/10 - 1x 1/10 - 17x
    Enemy Outpost Threatening Driver 3 36 108 2 6 72 36 2/10 - 1x 2
    Offshore Drilling Rig Threatening Doctor 3 26 78 1 3 52 26 3/10 - 2x 3/10 - 22x
    Offshore Drilling Rig Threatening Guard 3 36 108 2 6 72 36 4/10 - 2x 4
    Dictators Compound Threatening Diver 4 39 156 2 8 117 39 5/10 - 2x 5/10 - 21x
    Attack Site Threatening Biotech 4 56 224 3 12 168 56 6/10 - 2x 6/10 - 21x
    Attack Site Threatening Worker 4 79 316 4 16 237 79 7/10 - 2x 7
    Attack Site Threatening Mechanic 4 113 452 6 24 339 113 8 8
    Enemy Encampment Threatening Pilot 4 162 648 8 32 486 162 9 9
    Enemy Encampment Threatening Elite 5 185 925 10 50 740 185 10 10
    Enemy Encampment Threatening Defender 3 27 81 1 3 54 27 1/15 - 1x 1/15 - 25x
    Communications Outpost Threatening Engineer 3 40 120 2 6 80 40 2/15 - 1x 2.23
    Communications Outpost Threatening Bomber 3 57 171 3 9 114 57 3/15 - 1x 3/15 - 20x
    Communications Outpost Threatening Infantry 3 40 120 2 6 80 40 4/15 - 2x 4/15 - 39x
    Communications Outpost Threatening Fanatic 4 43 172 2 8 129 43 5/15 - 2x 5/15 - 37x
    Trafficker Base Threatening Linguist 4 60 240 3 12 180 60 6/15 - 2x 6/15 - 36x
    Trafficker Base Threatening Gunner 4 84 336 4 16 252 84 7/15 - 2x 7/15 - 36x
    Trafficker Base Threatening Commando 4 79 316 4 16 237 79 8/15 - 3x 8/15 - 52x
    Border Guard Complex Threatening Scout 4 112 448 6 24 336 112 9/15 - 3x 9/15 - 50x
    Border Guard Complex Threatening Officer 5 189 945 10 50 756 189 10.2 10/15 - 32x
    Border Guard Complex Threatening Grenadier 5 266 1330 14 70 1064 266 11/15 - 2x 11/15 - 32x
    Mountain Pass Threatening Sentry 5 250 1250 14 70 1000 250 12/15 - 3x 12/15 - 46x
    Mountain Pass Threatening Combatant 5 352 1760 20 100 1408 352 13/15 - 3x 13/15 - 45x
    Mountain Pass Threatening Assassin 5 372 1860 21 105 1488 372 14/15 - 4x 14/15 - 58x
    Suspicious Village Threatening Captain 5 698 3490 39 195 2792 698 15/15 - 3x 15/15 - 42x
    Suspicious Village Threatening Activist 3 33 99 2 6 66 33 1/20 - 1x 1/20 - 25x
    Suspicious Village Threatening Attacker 3 54 162 3 9 108 54 2/20 - 1x 2/20 - 17x
    Boneyard Threatening Liberator 3 72 216 4 12 144 72 3/20 - 1x 3/20 - 16x
    Boneyard Threatening Enforcer 3 48 144 2 6 96 48 4/20 - 2x 4/20 - 31x
    Boneyard Threatening Warrior 3 64 192 3 9 128 64 5/20 - 2x 5/20 - 30x
    Marketplace Threatening Surveillance 3 85 255 4 12 170 85 6/20 - 2x 6/20 - 29x
    Marketplace Threatening Tech 4 85 340 4 16 255 85 7/20 - 2x 7/20 - 28x
    Marketplace Threatening Tactician 4 113 452 6 24 339 113 8/20 - 2x 8/20 - 27x
    Drop Site Threatening Spy 4 151 604 8 32 453 151 9/20 - 2x 9/20 - 26x
    Drop Site Threatening Medic 4 134 536 7 28 402 134 10/20 - 3x 10/20 - 37x
    Drop Site Threatening Recon 5 215 1075 12 60 860 215 11/20 - 2x 11/20 - 24x
    Emir Island Threatening Soldier 5 287 1435 14 70 1148 287 12/20 - 2x 12/20 - 23x
    Emir Island Threatening Assailant 5 255 1275 13 65 1020 255 13/20 - 3x 13/20 - 33x
    Emir Island Threatening Biologist 5 340 1700 18 90 1360 340 14/20 - 3x 14/20 - 32x
    Oil Refinery Plant Threatening Veteran 5 453 2265 25 125 1812 453 15/20 - 3x 15/20 - 31x
    Oil Refinery Plant Threatening Trooper 4 566 2264 30 120 1698 566 16/20 - 4x 16/20 - 39x
    Oil Refinery Plant Threatening Grunt 6 671 4026 37 222 3355 671 17/20 - 3x 17/20 - 28x
    High Mountain Village Threatening Scientist 5 805 4025 44 220 3220 805 18/20 - 4x 18/20 - 36x
    High Mountain Village Threatening Sniper 4 894 3576 50 200 2682 894 19/20 - 6x 19/20 - 52x
    High Mountain Village Threatening Mastermind 5 954 4770 53 265 3816 954 20/20 - 6x 20/20 - 50x
    Grand Total Energy Grand Total XP Grand Total to Prestage Grand Total Energy after Prestage
    45125 2441 35425 9700
    Last edited by TheDanimal; 11-27-2014 at 10:05 PM.

    Advanced Combat Experts - ACE
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