Beat the Boss: Shun Zhu----Loot Tracker

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Thread: Beat the Boss: Shun Zhu----Loot Tracker

  1. #1
    Master of Musings Thief's Avatar
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    Post Beat the Boss: Shun Zhu----Loot Tracker

    Boss Tier's (How much Health Specific Bosses Have)
    *NOTE Numbers are from Previous Boss (updates will be provided as they come in but 2.25 Billion seems to be the magic number)

    Lvl 5-25
    Boss 50 has approximately: ** Health// (Previous: *300,000 Health)
    Boss 60 has approximately: ** Health// (Previous: ** Health)
    Boss 70 has approximately: ** Health // (Previous ** Health)
    Boss 80 has approximately: ** Health// (Previous *500,000 Health)
    Boss 90 has approximately: ** Health// (Previous *725,000 Health)
    Boss 100 has approximately: ** Million Health// (Previous 22 Million Health)
    Boss 110 has approximately: ** Million Health// (Previous *3.8 Million Health)
    Boss 120 has approximately: ** Million Health// (Previous 80 Million Health)
    Boss 130 has approximately: ** Million Health// (Previous 100 Million Health)
    Boss 140 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 150 has approximately: ** Million Health// (Previous ** Million Health)

    Lvl 26-50
    Boss 50 has approximately: ** Health// (Previous: *2.8 Million Health)
    Boss 60 has approximately: ** Health// (Previous: *4.2 Million Health)
    Boss 70 has approximately: ** Million // (Previous ** Health)
    Boss 80 has approximately: ** Million Health// (Previous *6 Million Health)
    Boss 90 has approximately: ** Million Health// (Previous *10 Million Health)
    Boss 100 has approximately: ** Million Health// (Previous *20 Million Health)
    Boss 110 has approximately: ** Million Health// (Previous *32 Million Health)
    Boss 120 has approximately: ** Million Health// (Previous *36 Million Health)
    Boss 130 has approximately: ** Million Health// (Previous *42 Million Health)
    Boss 140 has approximately: ** Million Health// (Previous *60 Million Health)
    Boss 150 has approximately: ** Million Health// (Previous *90 Million Health)

    Lvl 51-75
    Boss 50 has approximately: ** Million Health// (Previous: 80 Million Health)
    Boss 60 has approximately: ** Million Health// (Previous: 110 Million Health)
    Boss 70 has approximately: ** Million // (Previous ** Million Health)
    Boss 80 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 90 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 100 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 110 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 120 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 130 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 140 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 150 has approximately: ** Million Health// (Previous ** Million Health)

    Lvl 76-100
    Boss 50 has approximately: ** Health// (Previous: ** Million Health)
    Boss 60 has approximately: ** Health// (Previous: ** Million Health)
    Boss 70 has approximately: ** Million // (Previous ** Million Health)
    Boss 80 has approximately: ** Million Health// (Previous *120 Million Health)
    Boss 90 has approximately: ** Million Health// (Previous 570 Million Health)
    Boss 100 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 110 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 120 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 130 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 140 has approximately: ** Million Health// (Previous ** Million Health)
    Boss 150 has approximately: ** Million Health// (Previous ** Million Health)

    Lvl 101-150
    Boss 50 has approximately: ** Million Health// (Previous: ** Million Health)
    Boss 60 has approximately: ** Million Health// (Previous: ** Million Health)
    Boss 70 has approximately: ** Million // (Previous 900 Million Health)
    Boss 80 has approximately: ** Billion Health// (Previous 1.1 Billion Health)
    Boss 90 has approximately: ** Billion Health// (Previous 1.4 Billion Health)
    Boss 100 has approximately: ** Billion Health// (Previous 1.8 Billion Health)
    Boss 110 has approximately: ** Billion Health// (Previous 1.9 Billion Health)
    Boss 120 has approximately: * Billion Health// (Previous 2 Billion Health)
    Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)

    Lvl 151-200
    Boss 50 has approximately: ** Health// (Previous: *180 Million Health)
    Boss 60 has approximately: ** Billion Health// (Previous: 1 Billion Health)
    Boss 70 has approximately: ** Billion // (Previous 1.3 Billion Health)
    Boss 80 has approximately: ** Billion Health// (Previous 1.8 Billion Health)
    Boss 90 has approximately: ** Billion Health// (Previous ** Billion Health)
    Boss 100 has approximately: ** Billion Health// (Previous ** Billion Health)
    Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)

    Lvl 201-250
    Boss 50 has approximately: ** Billion Health// (Previous: 1.7 Billion Health)
    Boss 60 has approximately: ** Billion Health// (Previous: 1.8 Billion Health)
    Boss 70 has approximately: ** Billion // (Previous 2.25 Billion Health)
    Boss 80 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 90 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 100 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)


    Lvl 251-299
    Boss 50 has approximately: ** Million Health// (Previous: ** Million Health)
    Boss 60 has approximately: ** Million Health// (Previous: ** Billion Health)
    Boss 70 has approximately: ** Million // (Previous ** Billion Health)
    Boss 80 has approximately: ** Billion Health// (Previous ** Billion Health)
    Boss 90 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 100 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)

    Lvl 300
    Boss 50 has approximately: ** Billion Health// (Previous: 2.25 Billion Health)
    Boss 60 has approximately: ** Billion Health// (Previous: 2.25 Billion Health)
    Boss 70 has approximately: ** Billion // (Previous 2.25 Billion Health)
    Boss 80 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 90 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 100 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
    Free Hit = 67% of your Attack
    Cash Attack is 100%+ of your Attack with all Modifiers.
    Gold Attack is 4x the Damage of a Cash Attack.
    Previous with * is more than 1 boss info old.

    Health Regen Calculator can be used: Credit to sledge 187
    https://docs.google.com/file/d/0BwaW...it?usp=sharing
    *Note you must Download in order to Enter in your Values.

    Cash Hits Cost:
    1-25= 400 + (100* boss lvl)
    25-50= 800 + (200* boss lvl)
    51-75= 1200 + (300*boss lvl)
    76-100= 2000+ (500* boss lvl)
    101-150= 4000+ (1000 * boss lvl)
    151-250= 6000+ (1500 * boss lvl)
    *Each Boss pays you 2x the Cash hit cost when you defeat

    For XP Gained Each lvl is: 1+ (1*lvl)
    Every Prize also gives XP (Prize # *5XP)

    Note if you lvl up while in the process of battling a boss then you will get full health in the process. If you can, try to time your lvl up when you would need to use a medpack and you can save yourself 20 gold.

    New Update: If you trigger a boss with less than 2 hours remaining you are still given the opportunity to defeat him in those 2 hours even if the event itself finishes before that 2 hours. (please dont' rely on this as there were reports of not getting the final reward last time)


    Level = XXX
    Free Hit = XXX Damage
    Cash Hit= XXX Damage
    Gold Hit = XXX Damage


    Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

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    TOTALS:
    # of Commons:
    # of Uncommon:
    # of Rare:
    # of Super RARE:
    # of Epic:
    # of LEGENDARY:
    Last edited by Thief; 11-24-2014 at 04:39 PM.
    VFF Legends

  2. #2
    Master of Musings Thief's Avatar
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    Temp Prize: 10% Health Regen Bonus (Collect Plundered Bearer Bonds @ Boss 1, 10, 50)

    Common; Bandit Puma 297/377 (A);
    Common; Bandit Supercarrier 342/371 (S);
    Common; Bandit Grizzly 334/309 (G);

    Uncommon; Bandit Raider 670/852 (I);
    Uncommon; Bandit Assault Craft 684/742 (G);
    Uncommon; Bandit Hornet 725/725 (A);

    Rare; Bandit Frigate 1408/1720 (S);
    Rare; Bandit Gunner 1610/1610 (I);
    Rare; Bandit Destroyer 1821/1489 (S);

    Faction Day 1: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 300 Times.
    Faction Day 2: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 350 Times.
    Faction Day 3: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 400 Times.
    Faction Day 4: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 450 Times.

    Wrapper Prize 1: Shun's Fast Boat 334,516/273,694 (S) +15% Sea Attack; (Defeat Shun Zhu 100 times and Complete all 4 Faction Days)

    Wrapper Prize 2: Shun's UR-416 APC 501,225/426,970 (G) +20% Ground Defense; (Defeat Shun Zhu 150 times and Complete all 4 Faction Days)
    Last edited by Thief; 11-24-2014 at 05:18 PM.
    VFF Legends

  3. #3
    Master of Musings Thief's Avatar
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    Reserved for Personal Loot


    6th Tier lvl 201-250
    El Chupacabra : C: 15, U: 22, R: 34, SR: 42, E: 24, L: 13: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
    Ludovic Wolf: C: 15, U: 24, R: 34, SR: 50, E: 16, L: 11: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
    Eliza Bones: C: 16, U: 21, R: 35, SR: 43, E: 20, L: 15: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
    Dark Krahang: C: 12, U: 24, R: 35, SR: 44, E: 22, L: 13: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers

    5th Tier lvl 151-200
    Exterminating Lucia Strike: C: 12, U: 22, R: 35, SR: 52, E: 17, L: 12: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
    Desert Lion: C: 15, U: 22, R: 33, SR: 50, E: 22, L: 8: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrapper Prizes
    El Libertador: C: 13, U: 21, R: 39, SR: 40, E: 22, L: 15: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrapper Prizes
    Captain Garuda: C: 14, U: 26, R: 35, SR: 42, E: 20, L: 13: 0G + 30/30(Individual); 2/2(Faction) + 2 Wrapper Prizes
    Black Death Brigade: C: 16, U: 31, R: 37, SR: 14, E: 1, L: 1: 0G + 20/20(Individual); 2/2(Faction) + Ultimate Prize
    Commander Khanl: C: 15, U: 19, R: 39, SR: 16, E: 9, L: 2: 0G + 20/20(Individual); 5/5(Faction) + Ultimate Prize
    Axis of Evil: C: 33, U: 90, R: 30, SR: 10, E: 4, L: 0: 0G + 80/80(Individual); + Ultimate Prize
    General Michelle: C: 14, U: 21, R: 32, SR: 25, E: 8, L: 0: 400G + 20/20(Individual); 5/5(Faction) + Ultimate Prize
    General Frost: C: 11, U: 24, R: 35, SR: 27, E: 4, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize


    4th Tier lvl 101-150
    Liam Von Block: C: 27, U: 39, R: 39, SR: 51, E: 30, L: 4: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
    Carlita Sandetto: C: 16, U: 29, R: 27, SR: 18, E: 9, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
    Maria Rivera: C: 13, U: 21, R: 39, SR: 22, E: 5, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
    Angel Ortega: C: 14, U: 23, R: 29, SR: 25, E: 8, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
    Claude Frollo: Common: 23, Uncommon:20 , RARE: 7 Cash Hit=100% 0G + 10/10 Prize
    Pran Khushal Sikand: Common: 28, Uncommon:12 , RARE: 10 Cash Hit=100% 0G + 10/10 Prize
    Pamela Acoby: Common: 21, Uncommon:16 , RARE: 13 Cash Hit=100% 0G + 10/10 Prize
    Dunny Flick: Common: 20, Uncommon:15 , RARE: 15 Cash Hit=100% 0G + 10/10 Prize
    Rogue General: Common: 27, Uncommon:17 , RARE: 6 Cash Hit=99% 0G + 10/10 Prize
    Kayaode Kwado: Common: 23, Uncommon: 17 , RARE:10 Cash Hit=109% 0G + 10/10 Prize


    3rd Tier lvl 76-100
    Kingpin Dias: Common: 19, Uncommon: 15 , RARE:16 Cash Hit=108% 0G + 10/10 Prize
    Eire Carrick: Common: 26, Uncommon: 16 , RARE:8 Cash Hit=101% 0G + 10/10 Prize
    Emperor Xhao: Common: 18, Uncommon: 13 , RARE:6 Cash Hit=114% 0G + Event Unit
    Lieutenant Isis: Common: 24, Uncommon: 11, RARE:2 Cash Hit=91% 140G + Event Unit
    Oil Tycoon Riggs: Common: 14, Uncommon: 8, RARE:1 Cash Hit=77%

    3rd Tier lvl 51-75
    Artic Driller: Common:15, Uncommon: 12, RARE:8 Cash Hit=92% 140G + Event Unit
    Colonel Iron: Common:16, Uncommon: 8, RARE:4 Cash Hit=94%
    Brazilian Warlord: Common:17, Uncommon: 4, RARE:4 Cash Hit=92%
    Evil Game Designer: Common:19, Uncommon: 5, RARE:1 Cash Hit=85% +Event Unit
    General Schwartz: Common:11, Uncommon: 5, RARE:2 Cash Hit=95%
    Colonel Steele: Common:16, Uncommon: 5, RARE:2 Cash Hit=97%
    Warlord Shimbe: Common:14, Uncommon: 5, RARE:2 Cash Hit=93%
    Congo Warlord: Common:17, Uncommon: 4, RARE:1 Cash Hit=92%
    New World Milita: Common:14, Uncommon: 4, RARE:2 Cash Hit=86%
    Iron First Brigade: Common:15, Uncommon: 5, RARE:2 Cash Hit=104%
    Desert Rat: Common:14, Uncommon: 3, RARE:3
    Illuminati Hit Squad: Common:14, Uncommon: 5, RARE:1
    Hard Case Williams: Common:14, Uncommon: 2, RARE:3
    Transoil Hit Squad: Common:14, Uncommon: 2, RARE:0

    2nd Tier lvl 51-75
    Death Brigade: Common:10, Uncommon: 1, RARE:7
    General Shenk: Common:10, Uncommon: 5, RARE:1
    Warlord Shamba: Common:10?, Uncommon: 3, RARE:5
    VFF Legends

  4. #4
    Articulate Author
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    Thanks for doing this.

    [Temp] -10% Health Regen Time
    Plundered Bearer Bond - 1st Shun Zhu boss
    Plundered Bearer Bond - 10th Shun Zhu boss
    Plundered Bearer Bond - 50th Shun Zhu boss
    Last edited by Spetsnaz; 11-25-2014 at 06:57 AM. Reason: adding info

  5. #5
    Newbie
    Member Since
    Aug 2013
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    46
    Lvl 50 drops the last bearer bond

  6. #6
    Newbie
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    I'm lvl 204 free hit is 1.38b. Lvl 52 boss started taking 2 free hits

  7. #7
    Lurker
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    Do you do that every boss you kill, your attack strength decreases? I'm the boss 30 and my shot free decreased from 2.1B to 1.9b.

  8. #8
    Articulate Author
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    I think that's how much spare "attack strength" you have left after killing the boss.. so it goes down as boss health goes up

  9. #9
    Articulate Author
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    Jan 2014
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    392
    Does anyone know what the boss 100 prize is? I haven't gotten any splash screens
    A strange game! The only winning move is not to play.—War Games (1983)

    It is difficult to free fools from the chains they revere. Man is free at the moment he wishes to be.—Voltaire

    Our freedom can be measured by the number of things we can walk away from.—Vernon Howard

    The most common way people give up their power is by thinking they don't have any.—Alice Walker

    To complain is nonacceptance of what is...change it, leave it, or accept it. All else is madness.—Eckhart Tolle

  10. #10
    Newbie
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    90 bosses - Shuns AMX Tank 62991/54615
    95 bosses - shuns infiltrator 75405/69605
    Last edited by fdsdg; 11-25-2014 at 04:10 PM.

  11. #11
    Newbie
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    100 bosses - shuns brawler 199440/156703/+15 inf atk

  12. #12
    Articulate Author
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    Quote Originally Posted by fdsdg View Post
    100 bosses - shuns brawler 199440/156703/+15 inf atk
    Thanks bud. And thanks Thief and everyone else.

    Am I reading the OP right that boss health doesn't increase once you get over 100? If that's the case I have the first chance ever to do 150. But, if it does increase, I need to ration my kills for my team for day 3 & 4.
    A strange game! The only winning move is not to play.—War Games (1983)

    It is difficult to free fools from the chains they revere. Man is free at the moment he wishes to be.—Voltaire

    Our freedom can be measured by the number of things we can walk away from.—Vernon Howard

    The most common way people give up their power is by thinking they don't have any.—Alice Walker

    To complain is nonacceptance of what is...change it, leave it, or accept it. All else is madness.—Eckhart Tolle

  13. #13
    Steady Scribe
    Member Since
    Sep 2014
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    88
    Quote Originally Posted by CC1 View Post
    Thanks bud. And thanks Thief and everyone else.

    Am I reading the OP right that boss health doesn't increase once you get over 100? If that's the case I have the first chance ever to do 150. But, if it does increase, I need to ration my kills for my team for day 3 & 4.
    from what I believe, it caps out at approximately 2.25B at higher levels so once you hit that you should be able to get 150 pretty easily. Otherwise, it should rise all the way to 150.
    ayy

  14. #14
    Articulate Author
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    Tier 100 to 150, level 80 boss, 1.1bn

  15. #15
    Consistent Contributor
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    215
    Quote Originally Posted by swaggerfagger View Post
    from what I believe, it caps out at approximately 2.25B at higher levels so once you hit that you should be able to get 150 pretty easily. Otherwise, it should rise all the way to 150.
    It actually caps out at 2.147b or 2^31, someone posted why awhile ago but no matter your level max health is 2.147b or 2,147,483,648 to be exact

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