There is a selected group of people who were lucky enough to get the -30% upgrade time from the crate event 2 years ago. They are the only ones who can get the LTBs to 10 time-wise.
It says I have-19% bank reduce and my bank still says I have 10% deposit fee. What's up with that? Also how do I make a new thread?
Think of it like after each mod you get your bank fee becomes a whole new bank fee.. so with the first mod your original bank fee that was 10% now becomes 9%, so 10 was taken off of the 10% fee.. the second mod you get takes 10% off of the new bank fee, which is 9%.. so it now becomes 8.1%, and so on.
I have 8 of these and my bank deposit reduction is -52%, it's annoying lol but they do add up in the end in a way
Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
it will always say 10% cos thats how its coded, it would cost gree too much to have it different for every player now instead of losing $100 for every $1000 you should only loose $81 with rounding.
These will all add up in the end, but untill it hits like 90% i say scrap banking you loose lesss from a few fights than you deposit unless your a prime target in war, then bank it all!!!
I never spent a dime on this game nor MW and I continue to grow in stats and IPH with my, also paid gold-less, Syn and Faction.
Someone also brought up a good point about the video offers. If you can save up enough gold over time from the video offers you'll have enough gold to give extra support to your group.
This method can be juggled between members of the group, allowing most members to skip all gold use during an event cycle to save up the gold and having the rest use the gold they saved up from the previous event cycle while the others were using gold.
I hope that last sentence wasn't too confusing.
Anyway, I should say(to stay at least somewhat on-topic), video offer gold can help you get your building to level 10 in time (IPH permitting).
I can confirm this myself seeing as how I've gotten plenty of buildings to 10 on time and haven't actually paid for gold.
About the 1% modifier per upgrade, I personally find that's a better reward than getting 9 non-modifying items and then then 1 modifier. This format gives new or low IPH players a chance to at least get something decent, rather than giving them no chance to get it at all.
Not having stat inflation as severe as MW in CC is a good thing. I say keep the modifiers and item rewards relatively small. It will let the game keep going for a longer period of time without it creeping up on its inevitable endgame.
Last edited by JaiZo; 11-23-2014 at 05:05 PM.