[AMA] Hero Equip and Crafting

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  1. #1
    Social Media Manager
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    [AMA] Hero Equip and Crafting

    Hey Summoners,

    We'll be hosting an AMA tomorrow, November 19, from 4pm PST-5pm PST! Don't miss out on getting to ask all your questions on the new features, Hero Equip and Crafting.

    We'll be joined by Derez and WaffleKing! Remember to tell your friends and join us!

    Thanks!

  2. #2
    Articulate Author Lys's Avatar
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    Only an hour window again, hey?

    Just a suggestion, Tadaaah, but I'd also suggest perhaps, if you all plan to makes these a thing, to also do a bit of Q and A type things... let folks have a few days to offer up questions, then lock the thread and make a nice Q&A post after sifting through and answering all relevant questions that are related to the game. Just a suggestion, mind you.
    KA - Lys - ID 176-137-752

  3. #3
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    just 1 hour

    i appreciate you dont want to be answering questions for what might seem a long time but an hour will not be sufficient to answer the questions that will be flooding in from this change in the game.

    I have read and re-read how this new system is being played and still dont have a clue, so please, as the first reply states.....please spend longer on this or close the thread and answer as many as you can that have a common theme.

  4. #4
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    Mistakes can be fixed

    Quote Originally Posted by Tadaaah View Post
    Hey Summoners,

    We'll be hosting an AMA tomorrow, November 19, from 4pm PST-5pm PST! Don't miss out on getting to ask all your questions on the new features, Hero Equip and Crafting.

    We'll be joined by Derez and WaffleKing! Remember to tell your friends and join us!

    Thanks!
    Will you remove crafting building from game please and thank you

  5. #5
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    Quote Originally Posted by grizzlybear View Post
    Will you remove crafting building from game please and thank you
    I appreciate that you probably wanna get your post count up, but this is at least the third time you've posted the same thing (and you did it twice in this thread??)

    Whether or not Gree reads it, the community here does, and many of us don't want to read the same thing posted in different threads by the same person... thx!

  6. #6
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    Sorry I'm new to posting

    Quote Originally Posted by Shadows View Post
    I appreciate that you probably wanna get your post count up, but this is at least the third time you've posted the same thing (and you did it twice in this thread??)

    Whether or not Gree reads it, the community here does, and many of us don't want to read the same thing posted in different threads by the same person... thx!
    Didn't mean to post in the same spot really just waiting on answer I already know before I delete ka

  7. #7
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    I hope you do realize that at 4 PM PST, which is in my time zone 1 AM (european) you will only have a very limited screening

    Perhaps a Q&A thread might indeed be better suited as was suggested before.

  8. #8
    Social Media Manager
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    A Q&A thread may happen in the future. We actually tried that when I first came on with Modern War. We couldn't get answers out for 6 weeks. This works for now (it guarantees you get answers), until we can get the other sorted out with a harder deadline enforced across departments. This is the time they were available. We'll try to switch it up and see if we can't get any larger windows of time in the future.

  9. #9
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    Grizzlybear..... You and everyone else knows agree is NOT gonna remove the crafting building so if your waiting for that answer to figure out whether you delete the game then you mise well delete it. It's not gonna happen as it's a new style to the game gree has released. We are all gonna have to just adapt to it or you can do what you say you are gonna do and stop playing. It's a choice all of us have and we are all free to make that choice. Not trying to be a a$$ just being honest.

  10. #10
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    Q&A starts now!

  11. #11
    Prominent Poet Jnsolberg's Avatar
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    Thanks to the developers for coming to help us understand the new changes. I would like explanations / clarifications on the following points:

    1). We have this new game logic for determining who wins battles, but we have no idea how it really works!

    We do know that it uses unit attack and defense, equipment attack and defense and Hero attack and defense. But we do not know the ratios.
    Is it 34%, 33%, 33%?
    60%, 25%, 15%?
    20%, 60%, 20%?
    Something else?
    Is defense weighted heavier than attack?

    To spring this on us with no explanation the day before a war was unconscionable.

    I've seen a plea for ONE stat that will help us to understand who will win a battle or raid. That would be a GREAT thing to do. Keep the unit, equipment and hero stats, so we can work on improving them, but roll them into a "master stat" so we can determine the outcome of battles better. Right now it's just a roll of the dice.

    2). I don't see any value for the vouchers we worked so hard to get during guild events. A Pumpkin Head, without a boost, worth 13/13 for 39/39 in the Icabod Chain Raid Boss event instead of the previous RB prize of the Cutthroat Cultist 302k/177k unit with a +3% alliance size increase? It seems that you have lost touch with reality. Or maybe you just haven't explained how the pumpkin head is better. I sure don't see the pumpkin head as being worth much of anything at all.

    3). The individual rewards in the war were a joke. I won a Wand of Affliction 68/45. My oldest game has 138 weapons stronger than that. Of course, it did replace a weaker weapon, but not much of a gain that I can see.

    4). Skill points. I never saw any use for attack or defensive skill points. So I never got any. Suddenly, that all changed. Will we be able to reset our skill points?

    5). Crafting. So far, all I can see are some weak weapons and armor, and some new foot and head gear and artifacts. Since we didn't have any head and foot gear and artifacts before, they do increase hero attack and defense a little bit. Better for killing mobs, and less need for Hero skill points. But the weapons and armor are not very good. You can buy stuff in the store and get better stuff dropped on the maps. So far, I don't see much value to crafting. We have had a bit of vague info, but it's not very helpful.

    6). A suggestion: How about when we pick a trial, we have a choice of a trial with units as prizes (like we have now), or a trial with items as prizes? I have old games with lots of strong items, and newer games with very few items. The choice would help us out.
    Purple Squirrel

  12. #12
    Hello from Celtic Angel Warriors. Thanks for talking with us tonight. It's late here (Europe), but we are very eager to ask you some questions. Sorry if some of them repeats previous questions. But first let us thank you for some very exciting new features! Even though the release of the update was unfortunate, we do hope these new features will improve the game when everything is working properly and everyone understands the new way of playing the game. So, here we go:

    - How is the Hero Strength and Hero Defense calculated?
    - Which skillpoint(s) affect Hero Strength and Hero Defense and by how much?
    - How does the other skillpoints affect the other categories of stats?
    - Does your level affects your stats? In that case which stats and by how much?
    - Is there any other parameters/algorithm that affects the outcome of a PvP-fight/war rather than the three stats-categories?
    - In the last war you couldn't immediately see the opponents full stats. Only after you attacked you could click and get up the full profile. Will this be changed now since we need all stats on the table to determine the outcome of a fight?
    - Will you try and even out the gap in which a guy with considerably lower Units-stats can win over a guy with high stats? Yes, "best of 2 out of 3", but still, this gap is too big to be fun. We would wish that you put in an algorithm stat stops this gap at, let's say 20% higher than your own.
    - When will our extra allies return (for us that won those kind of bonuses in the past)?
    - When can we upgrade the Crafting Workshop?
    - And get some decent recipes to craft?
    - Will there be any new guild-bonuses now to complement these new updates? Like a Army Equipment-bonus?
    - Will you compensate us in any way as an excuse for how things went haywire when the war started?

    And a sincere request from everyone in Celtic Angel Warriors:
    Please, please GREE: don't launch any updates right before a war again, but rather after it is over.

  13. #13
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    Quote Originally Posted by Marabout Khidir View Post
    - How is the Hero Strength and Hero Defense calculated?
    - Which skillpoint(s) affect Hero Strength and Hero Defense and by how much?
    - How does the other skillpoints affect the other categories of stats?
    - Does your level affects your stats? In that case which stats and by how much?
    - Is there any other parameters/algorithm that affects the outcome of a PvP-fight/war rather than the three stats-categories?
    - In the last war you couldn't immediately see the opponents full stats. Only after you attacked you could click and get up the full profile. Will this be changed now since we need all stats on the table to determine the outcome of a fight?
    - Will you try and even out the gap in which a guy with considerably lower Units-stats can win over a guy with high stats? Yes, "best of 2 out of 3", but still, this gap is too big to be fun. We would wish that you put in an algorithm stat stops this gap at, let's say 20% higher than your own.
    - When will our extra allies return (for us that won those kind of bonuses in the past)?
    - When can we upgrade the Crafting Workshop?
    - And get some decent recipes to craft?
    - Will there be any new guild-bonuses now to complement these new updates? Like a Army Equipment-bonus?
    - Will you compensate us in any way as an excuse for how things went haywire when the war started?

    And a sincere request from everyone in Celtic Angel Warriors:
    Please, please GREE: don't launch any updates right before a war again, but rather after it is over.
    Celtic Angel Warriors,

    - How is the Hero Strength and Hero Defense calculated?
    Answered in my reply post to Jnsolberg.

    - Which skillpoint(s) affect Hero Strength and Hero Defense and by how much?
    - How does the other skillpoints affect the other categories of stats?
    Hero Strength is currently the only stat that affects Hero ATK / DEF. We plan to allow players to re-spec their character and have discussed additional changes to the skills system to make them more in line with where the game is going but that is still in the air.


    - Does your level affects your stats? In that case which stats and by how much?
    Your level does not directly affect your stats. However, crafting items will be level locked requiring players to be at a higher level to have the most powerful items in the game.

    - Is there any other parameters/algorithm that affects the outcome of a PvP-fight/war rather than the three stats-categories?
    There are no additional factors outside of what I mentioned in my other post.

    - In the last war you couldn't immediately see the opponents full stats. Only after you attacked you could click and get up the full profile. Will this be changed now since we need all stats on the table to determine the outcome of a fight?
    We actually wanted to make other changes to the outcome display but some of our team was worried about changing it too much. The original design awarded points to each player for each category which made it apparent where you may have been failing. The main concern was that all of the large stats would no longer be shown and it may have felt too disconnected and confusing.


    - Will you try and even out the gap in which a guy with considerably lower Units-stats can win over a guy with high stats? Yes, "best of 2 out of 3", but still, this gap is too big to be fun. We would wish that you put in an algorithm stat stops this gap at, let's say 20% higher than your own.
    This will even out. In the case of a 20% gap it should not be happening but with everyone not having items for armies or hero it is possible that it created a bigger initial gap than anticipated.

    - When will our extra allies return (for us that won those kind of bonuses in the past)?
    This is actually just a display bug and will be fixed in the next update. All of your allies are actually being calculated correctly.

    - When can we upgrade the Crafting Workshop?
    We are still testing some features and balance with the additional levels and hope to have more levels out very soon. We have planned up to level 10 but the next update may max out at level 5 as our team has also been busy with our next update.

    - And get some decent recipes to craft?
    Better crafting coming with higher levels.

    - Will there be any new guild-bonuses now to complement these new updates? Like a Army Equipment-bonus?
    We are looking at new bonuses but it is currently not at the top of our todo list.

    - Will you compensate us in any way as an excuse for how things went haywire when the war started?
    Going forward we will be working on better ways to communicate and plan out new feature releases so that this type of issue happens again.

  14. #14
    Verbose Veteran the_bob's Avatar
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    Quote Originally Posted by Derez View Post
    - Which skillpoint(s) affect Hero Strength and Hero Defense and by how much?
    - How does the other skillpoints affect the other categories of stats?
    Hero Strength is currently the only stat that affects Hero ATK / DEF. We plan to allow players to re-spec their character and have discussed additional changes to the skills system to make them more in line with where the game is going but that is still in the air.
    When you say "Hero Strength is currently the only stat that affects Hero ATK / DEF." Do you mean Hero Equipment stats? As far as I was aware, Hero Strength only affects the damage you do to mobs and not to players. Is this correct?

  15. #15
    Steady Scribe
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    Quote Originally Posted by Derez View Post
    Celtic Angel Warriors,

    - How is the Hero Strength and Hero Defense calculated?
    Answered in my reply post to Jnsolberg.

    - Which skillpoint(s) affect Hero Strength and Hero Defense and by how much?
    - How does the other skillpoints affect the other categories of stats?
    Hero Strength is currently the only stat that affects Hero ATK / DEF. We plan to allow players to re-spec their character and have discussed additional changes to the skills system to make them more in line with where the game is going but that is still in the air.
    I added a spare skill point I had to Army Attack and my Attack(Hero) went up by 17 points. That tells me that your calculations are incorrect?

    Also, I bought more equipment for my army and these stats went down?
    Last edited by Fromm; 11-19-2014 at 05:11 PM.

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