Quote Originally Posted by Derez View Post
Jnsolberg, I am sorry that you feel this way as it was not the intention of these new features. Due to the design of the original game that was created almost 3 years ago content has become extremely shallow in that players have only continued to build one stat over time which has led to large gaps in the shrinking player base and a huge decrease in competition. These new features were designed to reengage players, build new competition, and add depth to the game so that we can continue to support the community for years to come.

This attitude explains how disconnected you are with the player group and the impact of the way you manage and communicate to your players.

For one minute did your team think about the timing of this change? For one minute did you discuss how to educate people about the changes and how they can understand the new statsictcs and how to improve them?

For one minute did you think about how reducing the value of the stats a person has spent 2-3 years developing in the blink of an update would impact a player? The money and time spent? No transition period, no ability to see that value reinvested in the character.

Put yourself in a players shoes for one minute! A player who has spent thousands of dollars and thousands of hours on a character that is no longer as strong as what it was - with no warning, no discussion.

Very strange