Quote Originally Posted by Derez View Post
Jnsolberg, I am sorry that you feel this way as it was not the intention of these new features. Due to the design of the original game that was created almost 3 years ago content has become extremely shallow in that players have only continued to build one stat over time which has led to large gaps in the shrinking player base and a huge decrease in competition. These new features were designed to reengage players, build new competition, and add depth to the game so that we can continue to support the community for years to come.
Derez
we understand games need to improve and change, that is fine
but why in the heck did you guys have to make a HUGE game changing adjustment during a war weekend?

1- Did you guys do this on purpose so that players would have to spend more gems
2- Did you do this without thinking it was a new way of gaming and war weekend was not the best time
3- Did anyone stop to think that players need to adapt to the new changes, (ei: buy tons of head, feet and artifact for their armies) understand what needs to be done
4- did you do this so just to give most players the final push to quit this wonderful game? cause that is what is happening, lost big spenders are leaving the game

What is the point on wasting gems on a war that you cannot defeat your rival after you have already spend 1000x of real cash