Panama Cycle - Dusk Strike iLTQ NPCs & Walkthroughs

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Thread: Panama Cycle - Dusk Strike iLTQ NPCs & Walkthroughs

  1. #1
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    Exclamation Panama Cycle - Dusk Strike iLTQ NPCs & Walkthroughs

    Dusk Strike iLTQ is live!

    NPCs are "Twighlight"
    "Force" NPCs also released - these are for the next LTQ

    Warning everyone now - If I see a "Twighlight Edward" NPC, I'm quitting the game without notice
    Team Danimal dammit!

    Individual ONLY
    -Beginner (5)
    -Normal (10)
    -Prestige --*Accessible after completing Normal Mode (15)
    -Master (20)

    Major Prizes
    Individual Beginner: Green Flash (A) 4496/5495 [NO BOOST]
    Individual Normal: Sundown Decimator (G) 15584/14385, +10% Ground Attack
    Individual Prestige: Sundown Anti-Sub Ship (S) 88233/95585, +15 % Sea Defense
    Individual Master: Sundown Operator (I) 289509/209645, +20% Infantry Attack
    Speed (1d5h): Sundown MH-53 (A) 359391/389340, +15% Air Defense

    Special Prizes
    Handsets: N3, N7, P3, P7, M3, M7, M11, M15
    Energy: N9(x2), M17(x4)
    Stamina: P5(x3)


    **RATING - RED - dont do it. master is a waste - 110k Energy.
    *Prestige unit - 15% sea def, is the only one worth going for
    **Rating the high end of this LTQ Red for sure. Master is a waste. The only alluring prize is the Speed event - 15% Air Defense, but even that turns ugly at 110k energy.
    **Prizes overall aren't great. Units aren't great. Waiting to see what the final prize is for prestige, but I'm not hopeful it will be anything more than a mediocre attack boost.
    **The iLTQs seem like they are becoming filler events. Prizes seem like leftovers. If you are picking and choosing which events to partake in, you may as well skip the iLTQs (individual only) and only to the fLTQs (individual and faction).
    **For some random special prizes and handsets (collect 3 = +1 Energy Regen [temp]), do Normal and Prestige. Stay away from Master

    ***Attack and Defense stats are becoming less and less important as of late. Defense means almost nothing anymore now that attackers with much lower stats can successfully attack, and the attack/defense disparity is out of control. So that leaves me with a question - why chase ANY boost unit with an attack or defense boost (assuming you are somewhat established in the game)? Especially if you are gold conscious, I would recommend skipping any LTQ or event that offers you attack or defense boosts. Only go for the special boosts.

    Googledocs Link: https://docs.google.com/spreadsheet/...Gc&usp=sharing
    ^^^Most up to date and more comprehensive intel

    Powerbang's LTQ Gold Calculator:
    http://www.powerbang.info/LTQ/index.php


    NPC List and Walkthrough Map

    Map Target Hits Energy Total Energy XP per hit Total XP I BEG I NORM I PRES I MAST
    Enemy Outpost Twilight Bomber 3 12 36 1 3 1/5 - 1x
    Enemy Outpost Twilight Combatant 3 19 57 2 6 2/5 - 1x
    Offshore Drilling Rig Twilight Fanatic 3 28 84 3 9 3/5 - 2x
    Offshore Drilling Rig Twilight Liaison 3 31 93 3 9 4/5 - 5x
    Dictator's Compound Twilight Captain 4 67 268 7 28 5/5 - 5x
    Attack Site Twilight Sniper 3 30 90 3 9 1/10 - 1x
    Attack Site Twilight Specialist 4 31 124 3 12 2/10 - 1x
    Attack Site Twilight Driver 5 35 175 4 20 3/10 - 1x
    Enemy Encampment Twilight Engineer 3 40 120 4 12 4/10 - 2x
    Enemy Encampment Twilight Enforcer 4 42 168 4 16 5/10 - 2x
    Enemy Encampment Twilight Assailant 4 58 232 6 24 6/10 - 2x
    Communications Outpost Twilight Attacker 3 72 216 7 21 7/10 - 3x
    Communications Outpost Twilight Grenadier 5 89 445 10 50 8/10 - 2x
    Communications Outpost Twilight Tech 5 83 415 8 40 9/10 - 3x
    Communications Outpost Twilight Officer 4 144 576 15 60 10/10 - 3x
    Trafficer Base Twilight Comm 3 50 150 5 15 1/15 - 1x
    Trafficer Base Twilight Tactician 3 92 276 10 30 2/15 - 1x
    Trafficer Base Twilight Linguist 4 91 364 10 40 3/15 - 1x
    Border Guard Complex Twilight Elite 3 80 240 8 24 4/15 - 2x
    Border Guard Complex Twilight Trooper 3 105 315 12 36 5/15 - 2x
    Border Guard Complex Twilight Doctor 4 103 412 11 44 6/15 - 2x
    Mountain Pass Twilight Scout 4 136 544 15 60 7/15 - 2x
    Mountain Pass Twilight Leader 3 159 477 17 51 8/15 - 3x
    Mountain Pass Twilight Scientist 5 188 940 21 105 9/15 - 2x
    Suspicious Village Twilight Biologist 4 206 824 23 92 10/15 - 3x
    Suspicious Village Twilight Recon 5 214 1070 23 115 11/15 - 3x
    Suspicious Village Twilight Planner 5 217 1085 24 120 12/15 - 4x
    Boneyard Twilight Biotech 5 226 1130 25 125 13/15 - 5x
    Boneyard Twilight Assassin 5 247 1235 28 140 14/15 - 6x
    Boneyard Twilight Director 6 271 1626 30 180 15/15 - 6x
    Marketplace Twilight Pilot 3 33 99 3 9 1/20 - 2x
    Marketplace Twilight Liberator 4 35 140 4 16 2/20 - 2x
    Marketplace Twilight Activist 4 45 180 5 20 3/20 - 2x
    Drop Site Twilight Soldier 3 51 153 5 15 4/20 - 3x
    Drop Site Twilight Infantry 5 59 295 6 30 5/20 - 2x
    Drop Site Twilight Guard 5 76 380 8 40 6/20 - 2x
    Emir Island Twilight Defender 4 81 324 8 32 7/20 - 3x
    Emir Island Twilight Mechanic 7 89 623 9 63 8/20 - 2x
    Emir Island Twilight Worker 5 106 530 11 55 9/20 - 3x
    Oil Refinery Plant Twilight Surveillance 5 137 685 15 75 10/20 - 3x
    Oil Refinery Plant Twilight Diver 4 164 656 17 68 11/20 - 4x
    Oil Refinery Plant Twilight Spy 6 187 1122 20 120 12/20 - 3x
    High Mountain Village Twilight Veteran 5 216 1080 24 120 13/20 - 4x
    High Mountain Village Twilight Sentry 4 230 920 25 100 14/20 - 6x
    High Mountain Village Twilight Medic 5 236 1180 26 130 15/20 - 6x
    Train Station Twilight Gunner 6 253 1518 27 162 16/20 - 6x
    Train Station Twilight Response 6 278 1668 30 180 17/20 - 7x
    Train Station Twilight Warrior 6 249 1494 27 162 18/20 - 10x
    Historic District Twilight Agent 6 266 1596 28 168 19/20 - 12x
    Historic District Twilight Mastermind 6 273 1638 28 168 20/20 - 15x
    Grand Total Energy Grand Total XP
    28430 3061
    Last edited by TheDanimal; 10-25-2014 at 11:21 AM.

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  2. #2
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    Individual Beginner

    Individual Beginner Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/5 - 1x Enemy Outpost Twilight Bomber 3 12 1 36 1 3 24 12
    2/5 - 1x Enemy Outpost Twilight Combatant 3 19 1 57 2 6 38 19
    3/5 - 2x Offshore Drilling Rig Twilight Fanatic 3 28 2 168 3 18 56 112
    4/5 - 5x Offshore Drilling Rig Twilight Liaison 3 31 5 465 3 45 62 403
    5/5 - 5x Dictator's Compound Twilight Captain 4 67 5 1,340 7 140 201 1,139
    GT Energy GT XP GT Prestage GT after Prestage
    2,066 212 381 1,685
    Last edited by TheDanimal; 10-23-2014 at 05:20 PM.

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    Individual Normal

    Individual Normal Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/10 - 1x Attack Site Twilight Sniper 3 30 1 90 3 9 60 30
    2/10 - 1x Attack Site Twilight Specialist 4 31 1 124 3 12 93 31
    3/10 - 1x Attack Site Twilight Driver 5 35 1 175 4 20 140 35
    4/10 - 2x Enemy Encampment Twilight Engineer 3 40 2 240 4 24 80 160
    5/10 - 2x Enemy Encampment Twilight Enforcer 4 42 2 336 4 32 126 210
    6/10 - 2x Enemy Encampment Twilight Assailant 4 58 2 464 6 48 174 290
    7/10 - 3x Communications Outpost Twilight Attacker 3 72 3 648 7 63 144 504
    8/10 - 2x Communications Outpost Twilight Grenadier 5 89 2 890 10 100 356 534
    9/10 - 3x Communications Outpost Twilight Tech 5 83 3 1,245 8 120 332 913
    10/10 - 3x Communications Outpost Twilight Officer 4 144 3 1,728 15 180 432 1,296
    GT Energy GT XP GT Prestage GT after Prestage
    5,940 608 1,937 4,003
    Last edited by TheDanimal; 10-23-2014 at 05:22 PM.

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    Individual Prestige

    Individual Prestige Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/15 - 1x Trafficer Base Twilight Comm 3 50 1 150 5 15 100 50
    2/15 - 1x Trafficer Base Twilight Tactician 3 92 1 276 10 30 184 92
    3/15 - 1x Trafficer Base Twilight Linguist 4 91 1 364 10 40 273 91
    4/15 - 2x Border Guard Complex Twilight Elite 3 80 2 480 8 48 160 320
    5/15 - 2x Border Guard Complex Twilight Trooper 3 105 2 630 12 72 210 420
    6/15 - 2x Border Guard Complex Twilight Doctor 4 103 2 824 11 88 309 515
    7/15 - 2x Mountain Pass Twilight Scout 4 136 2 1,088 15 120 408 680
    8/15 - 3x Mountain Pass Twilight Leader 3 159 3 1,431 17 153 318 1,113
    9/15 - 2x Mountain Pass Twilight Scientist 5 188 2 1,880 21 210 752 1,128
    10/15 - 3x Suspicious Village Twilight Biologist 4 206 3 2,472 23 276 618 1,854
    11/15 - 3x Suspicious Village Twilight Recon 5 214 3 3,210 23 345 856 2,354
    12/15 - 4x Suspicious Village Twilight Planner 5 217 4 4,340 24 480 868 3,472
    13/15 - 5x Boneyard Twilight Biotech 5 226 5 5,650 25 625 904 4,746
    14/15 - 6x Boneyard Twilight Assassin 5 247 6 7,410 28 840 988 6,422
    15/15 - 6x Boneyard Twilight Director 6 271 6 9,756 30 1,080 1,355 8,401
    GT Energy GT XP GT Prestage GT after Prestage
    39,961 4,422 8,303 31,658
    Last edited by TheDanimal; 10-25-2014 at 11:21 AM.

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    Individual Master

    Individual Master Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/20 - 2x Marketplace Twilight Pilot 3 33 2 198 3 18 66 132
    2/20 - 2x Marketplace Twilight Liberator 4 35 2 280 4 32 105 175
    3/20 - 2x Marketplace Twilight Activist 4 45 2 360 5 40 135 225
    4/20 - 3x Drop Site Twilight Soldier 3 51 3 459 5 45 102 357
    5/20 - 2x Drop Site Twilight Infantry 5 59 2 590 6 60 236 354
    6/20 - 2x Drop Site Twilight Guard 5 76 2 760 8 80 304 456
    7/20 - 3x Emir Island Twilight Defender 4 81 3 972 8 96 243 729
    8/20 - 2x Emir Island Twilight Mechanic 7 89 2 1,246 9 126 534 712
    9/20 - 3x Emir Island Twilight Worker 5 106 3 1,590 11 165 424 1,166
    10/20 - 3x Oil Refinery Plant Twilight Surveillance 5 137 3 2,055 15 225 548 1,507
    11/20 - 4x Oil Refinery Plant Twilight Diver 4 164 4 2,624 17 272 492 2,132
    12/20 - 3x Oil Refinery Plant Twilight Spy 6 187 3 3,366 20 360 935 2,431
    13/20 - 4x High Mountain Village Twilight Veteran 5 216 4 4,320 24 480 864 3,456
    14/20 - 6x High Mountain Village Twilight Sentry 4 230 6 5,520 25 600 690 4,830
    15/20 - 6x High Mountain Village Twilight Medic 5 236 6 7,080 26 780 944 6,136
    16/20 - 6x Train Station Twilight Gunner 6 253 6 9,108 27 972 1,265 7,843
    17/20 - 7x Train Station Twilight Response 6 278 7 11,676 30 1,260 1,390 10,286
    18/20 - 10x Train Station Twilight Warrior 6 249 10 14,940 27 1,620 1,245 13,695
    19/20 - 12x Historic District Twilight Agent 6 266 12 19,152 28 2,016 1,330 17,822
    20/20 - 15x Historic District Twilight Mastermind 6 273 15 24,570 28 2,520 1,365 23,205
    GT Energy GT XP GT Prestage GT after Prestage
    110,866 11,767 13,217 97,649


    Totals

    Mode Energy XP Energy to Prestage Net Energy after Prestage
    Individual Beginner 2,066 212 381 1,685
    Individual Normal 5,940 608 1,937 4,003
    Individual Prestige 39,961 4,422 8,303 31,658
    Individual Master 110,866 11,767 13,217 97,649
    GRAND TOTAL 158,833 17,009 23,838 134,995
    Last edited by TheDanimal; 10-25-2014 at 11:24 AM.

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  6. #6
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    SOLO BEGINNER WALKTHROUGH
    1/5- 1x Enemy Outpost: Twilight Bomber (3x12/1){36e|3xp} =36e|3xp
    ------> Reward: 5 XP & Sundown AVLB [G] (439/476)
    2/5- 1x Enemy Outpost: Twilight Combatant (3x19/2){57e|6xp} =57e|6xp
    ------> Reward: 8 XP; $928; 9 Valor & Crete x1
    3/5- 2x Offshore Drilling Rig: Twilight Fanatic (3x28/3){84e|9xp} =168e|18xp
    ------> Reward: 11 XP & ALLIESx2 [SP]
    4/5- 5x Offshore Drilling Rig: Twilight Liaison (3x31/3){93e|9xp} =465e|45xp
    ------> Reward: 14 XP; $19,592; 196 Valor & Crete x1
    5/5- 5x Dictator's Compound: Twilight Captain (4x67/7){268e|28xp} =1,340e|140xp
    ------> Reward: XP & Green Shadow Jet [A] (4,496/5,494) NO BONUS
    Solo Beginner- Total Energy: 2,066; Total XP: 250
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    SOLO NORMAL WALKTHROUGH
    1/10- 1x Attack Site: Twilight Sniper (3x30/3){90e|9xp} =90e|9xp
    ------> Reward: 5 XP & Sundown Bodyguard [I] (443/480)
    2/10- 1x Attack Site: Twilight Specialist (4x31/3){124e|12xp} =124e|12xp
    ------> Reward: 8 XP; $3,096; 31 Valor & Crete x1
    3/10- 1x Attack Site: Twilight Driver (5x35/4){175e|20xp} =175e|20xp
    ------> Reward: 11 XP & HANDSET [SP]
    4/10- 2x Enemy Encampment: Twilight Engineer (3x40/4){120e|12xp} =240e|24xp
    ------> Reward: 14 XP; $5,959; 60 Valor & Crete x1
    5/10- 2x Enemy Encampment: Twilight Enforcer (4x42/4){168e|16xp} =336e|32xp
    ------> Reward: 17 XP & Sundown Patrol Boat [S] (3,235/2,646)
    6/10- 2x Enemy Encampment: Twilight Assailant (4x58/6){232e|24xp} =464e|48xp
    ------> Reward: 20 XP; $11,506; 115 Valor & Crete x1
    7/10- 3x Communications Outpost: Twilight Attacker (3x72/7){216e|21xp} =648e|63xp
    ------> Reward: 23 XP & HANDSET [SP]
    8/10- 2x Communications Outpost: Twilight Grenadier (5x89/10){445e|50xp} =890e|100xp
    ------> Reward: 26 XP; $40,069; 401 Valor & Crete x1
    9/10- 3x Communications Outpost: Twilight Tech (5x83/8){415e|40xp} =1,245e|120xp
    ------> Reward: 29 XP & ENERGYx2 [SP]
    10/10- 3x Communications Outpost: Twilight Officer (4x144/15){576e|60xp} =1,728e|180xp
    ------> Reward: 32 XP & Sundown Decimator [G] (15,584/14,385) +10% Ground Attack
    Solo Normal- Total Energy: 5,940; Total XP: 793
    Last edited by LarryJackson; 10-24-2014 at 05:22 PM.
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  8. #8
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    SOLO PRESTIGE WALKTHROUGH
    1/15- 1x Trafficer Base: Twilight Comm (3x50/5){150e|15xp} =150e|15xp
    ------> Reward: 10 XP & Sundown Hovercraft [S] (789/572)
    2/15- 1x Trafficer Base: Twilight Tactician (3x92/10){276e|30xp} =276e|30xp
    ------> Reward: 13 XP; $3,733; 37 Valor & Crete x1
    3/15- 1x Trafficer Base: Twilight Linguist (4x91/10){364e|40xp} =364e|40xp
    ------> Reward: 16 XP & HANDSET [SP]
    4/15- 2x Border Guard Complex: Twilight Elite (3x80/8){240e|24xp} =480e|48xp
    ------> Reward: 19 XP; $7,361; 74 Valor & Crete x1
    5/15- 2x Border Guard Complex: Twilight Trooper (3x105/12){315e|36xp} =630e|72xp
    ------> Reward: 22 XP & STAMINAx3 [SP]
    6/15- 2x Border Guard Complex: Twilight Doctor (4x103/11){412e|44xp} =824e|88xp
    ------> Reward: 25 XP; $12,698; 127 Valor & Crete x1
    7/15- 2x Mountain Pass: Twilight Scout (4x136/15){544e|60xp} =1,088e|120xp
    ------> Reward: 28 XP & HANDSET [SP]
    8/15- 3x Mountain Pass: Twilight Leader (3x159/17){477e|51xp} =1,431e|153xp
    ------> Reward: 31 XP; $21,977; 220 Valor & Crete x1
    9/15- 2x Mountain Pass: Twilight Scientist (5x188/21){940e|105xp} =1,880e|210xp
    ------> Reward: 34 XP & Sundown FA-18 [A] (16,037/13,661)
    10/15- 3x Suspicious Village: Twilight Biologist (4x206/23){824e|92xp} =2,472e|276xp
    ------> Reward: 37 XP; $38,058; 381 Valor & Crete x1
    11/15- 3x Suspicious Village: Twilight Recon (5x214/23){1,070e|115xp} =3,210e|345xp
    ------> Reward: 40 XP & HANDSET [SP]
    12/15- 4x Suspicious Village: Twilight Planner (5x217/24){1,085e|120xp} =4,340e|480xp
    ------> Reward: 43 XP; $65,826; 658 Valor & Crete x1
    13/15- 5x Boneyard: Twilight Biotech (5x226/25){1,130e|125xp} =5,650e|625xp
    ------> Reward: 46 XP & ENERGYx3 [SP]
    14/15- 6x Boneyard: Twilight Assassin (5x247/28){1,235e|140xp} =7,410e|840xp
    ------> Reward: 49 XP; $199,223; 1,992 Valor & Crete x1
    15/15- 6x Boneyard: Twilight Director (6x271/30){1,626e|180xp} =9,756e|1,080xp
    ------> Reward: 52 XP & Sundown Anti-Sub Ship [S] (88,233/95,585) +15 % Sea Defense
    Solo Prestige- Total Energy: 39,961; Total XP: 4,887
    Last edited by LarryJackson; 10-24-2014 at 05:22 PM.
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  9. #9
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    SOLO MASTER WALKTHROUGH
    1/20- 2x Marketplace: Twilight Pilot (3x33/3){99e|9xp} =198e|18xp
    ------> Reward: 10 XP & Sundown Heavy Tank [G] (875/1,028)
    2/20- 2x Marketplace: Twilight Liberator (4x35/4){140e|16xp} =280e|32xp
    ------> Reward: 13 XP; $6,363; 64 Valor & Crete
    3/20- 2x Marketplace: Twilight Activist (4x45/5){180e|20xp} =360e|40xp
    ------> Reward: 16 XP & HANDSET [SP]
    4/20- 3x Drop Site: Twilight Soldier (3x51/5){153e|15xp} =459e|45xp
    ------> Reward: 19 XP; $10,605; 106 Valor & Crete
    5/20- 2x Drop Site: Twilight Infantry (5x59/6){295e|30xp} =590e|60xp
    ------> Reward: 22 XP & STAMINAx4 [SP]
    6/20- 2x Drop Site: Twilight Guard (5x76/8){380e|40xp} =760e|80xp
    ------> Reward: 25 XP; $17,415; 174 Valor & Crete
    7/20- 3x Emir Island: Twilight Defender (4x81/8){324e|32xp} =972e|96xp
    ------> Reward: 28 XP & HANDSET [SP]
    8/20- 2x Emir Island: Twilight Mechanic (7x89/9){623e|63xp} =1,246e|126xp
    ------> Reward: 31 XP; $28,578; 286 Valor & Crete
    9/20- 3x Emir Island: Twilight Worker (5x106/11){530e|55xp} =1,590e|165xp
    ------> Reward: 34 XP & Sundown Elite [I] (14,616/12,451)
    10/20- 3x Oil Refinery Plant: Twilight Surveillance (5x137/15){685e|75xp} =2,055e|225xp
    ------> Reward: 37 XP; $47,110; 471 Valor & Crete
    11/20- 4x Oil Refinery Plant: Twilight Diver (4x164/17){656e|68xp} =2,624e|272xp
    ------> Reward: 40 XP & HANDSET [SP]
    12/20- 3x Oil Refinery Plant: Twilight Spy (6x187/20){1,122e|120xp} =3,366e|360xp
    ------> Reward: 43 XP; $77,362; 774 Valor & Crete
    13/20- 4x High Mountain Village: Twilight Veteran (5x216/24){1,080e|120xp} =4,320e|480xp
    ------> Reward: 46 XP & Sundown Battleship [S] (41,033/32,240)
    14/20- 6x High Mountain Village: Twilight Sentry (4x230/25){920e|100xp} =5,520e|600xp
    ------> Reward: 49 XP; $127,151; 1,271 Valor & Crete
    15/20- 6x High Mountain Village: Twilight Medic (5x236/26){1,180e|130xp} =7,080e|780xp
    ------> Reward: 52 XP & HANDSET [SP]
    16/20- 6x Train Station: Twilight Gunner (6x253/27){1,518e|162xp} =9,108e|972xp
    ------> Reward: 55 XP; $208,867; 2,089 Valor & Crete
    17/20- 7x Train Station: Twilight Response (6x278/30){1,668e|180xp} =11,676e|1,260xp
    ------> Reward: 58 XP & ENERGYx4 [SP]
    18/20- 10x Train Station: Twilight Warrior (6x249/27){1,494e|162xp} =14,940e|1,620xp
    ------> Reward: 61 XP; $590,767; 5,907 Valor & Crete
    19/20- 12x Historic District: Twilight Agent (6x266/28){1,596e|168xp} =19,152e|2,016xp
    ------> Reward: 64 XP & Sundown Falcon [A] (116,940/116,940)
    20/20- 15x Historic District: Twilight Mastermind (6x273/28){1,638e|168xp} =24,570e|2,520xp
    ------> Reward: 67 XP & Sundown Operator [I] (289,509/209,645) +20% Infantry Attack
    Solo Master- Total Energy: 110,866; Total XP: 12,537
    Last edited by LarryJackson; 10-23-2014 at 05:55 PM.
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  10. #10
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    TOTALS
    Mode Energy XP Valor Attack Defense Bonus
    Solo Beginner 2,066 250 205 4,935 5,970 NO BONUS
    Solo Normal 5,940 793 607 19,262 17,511 +10% Ground Attack
    Solo Prestige 39,961 4,887 3,489 105,059 109,818 +15 % Sea Defense
    Solo Master 110,866 12,537 11,142 462,973 372,304 +20% Infantry Attack
    Solo TOTAL 158,833 18,467 15,443 592,229 505,603
    Master Speed Sundown MH-53 [A] 359,391 389,340 +15% Air Defense
    GRAND TOTAL 158,833 18,467 15,443 951,620 894,943
    Last edited by LarryJackson; 10-24-2014 at 05:23 PM.
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  11. #11
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    ================================================== ========
    Should be the end of Permanent posts
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    272
    How did you come up with the prestige info? That task isn't showing for me.

  13. #13
    Prominent Poet Rolinz's Avatar
    Member Since
    Dec 2013
    Main Game
    Modern War
    Post Count
    1,068
    Prestige shows up after Normal is completed.

    Any idea the reward for Masters? Not good enough for 111k of energy?

    Prestige 15/15 is +15% Sea Defense: Sundown Anti-Sub Ship. 98k/95k.
    Last edited by Rolinz; 10-23-2014 at 06:16 PM.

  14. #14
    Consistent Contributor RAMNUTS's Avatar
    Member Since
    Jan 2014
    Location
    US
    Main Game
    Modern War
    Post Count
    168
    Quote Originally Posted by Socks View Post
    How did you come up with the prestige info? That task isn't showing for me.
    You first have to complete Normal then Prestige will appear.

  15. #15
    Consistent Contributor
    Member Since
    Oct 2013
    Location
    Hong Kong
    Post Count
    105
    Solo NORMAL
    9/10 - 3x Twilight Tech - 2 x Energy Refill
    10/10 - 3x Twilight Officer - Sundown Decimator (G) 15,584/14,385 + 10% Ground Attack

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