Wtf! No mod on sltq ?

GREE

DECAGAMES Forum - Powered by vBulletin
Page 1 of 2 12 LastLast
Results 1 to 15 of 17

Thread: Wtf! No mod on sltq ?

  1. #1
    Consistent Contributor
    Member Since
    Dec 2013
    Location
    Seattle
    Post Count
    100

    Wtf! No mod on sltq ?

    I'm sorry this is late barley longed on , there's no mod on this sltq wtf

  2. #2
    Articulate Author
    Member Since
    Jul 2014
    Post Count
    391
    Looks like no. Looks like you have to complete the SLTQ and LTQ to get a mod unless gree was rushing to put the SLTQ out.... lol....
    Level: Low
    Stats: Beast

    That is all....

  3. #3
    Steady Scribe
    Member Since
    Jul 2013
    Post Count
    32
    Quote Originally Posted by Fearlessheat View Post
    I'm sorry this is late barley longed on , there's no mod on this sltq wtf
    LOL seems that I am a noob but what do you mean by mod?
    it is mentioned many times but I have no idea what it is

  4. #4
    Articulate Author smokey77's Avatar
    Member Since
    Jan 2014
    Location
    Yer Maw
    Post Count
    416
    Quote Originally Posted by pamper View Post
    LOL seems that I am a noob but what do you mean by mod?
    it is mentioned many times but I have no idea what it is
    modifier , like +3 car attack etc
    GroupMe ID: 9323964




  5. #5
    Articulate Author
    Member Since
    Nov 2013
    Post Count
    404
    Don't forget the second meaning of mod. Moderator, as in forum administrator. Although in this instance it does stand for Modifier.

  6. #6
    Lurker
    Member Since
    May 2011
    Post Count
    3

    Angry

    Seriously Gree????? This would be a complete first - an SLTQ with the syno prize having no modifier what-so-ever? And this is supposed to be player appreciation month - HA!

  7. #7
    Prominent Poet Evan1000's Avatar
    Member Since
    Mar 2014
    Location
    Pluto
    Post Count
    2,072
    They probably just forgot to write it it down.. also the cash received from knocking down targets is messed up, goes from high-low and are very low. Don't think GREE intended for all of this to happen.. maybe there was a reason it started late, lol
    Double Negative is always recruiting. T10
    https://www.youtube.com/watch?v=34FoTYwwlIQ
    Line id: evan1000

  8. #8
    Articulate Author Thatkidyouknow's Avatar
    Member Since
    Jan 2014
    Location
    Up yours!
    Post Count
    392
    No mod for elite or no mod for syn regular? Or both?
    I run my own gaming community. We may not make as much as gree, but our players are a wee bit happier.

  9. #9
    Banned
    Member Since
    Feb 2014
    Location
    USA
    Main Game
    Crime City
    Post Count
    856
    Was looking forward to a mod, that sucks

  10. #10
    Master of Musings TZora's Avatar
    Member Since
    Apr 2012
    Post Count
    3,011
    Quote Originally Posted by 1Shot View Post
    Was looking forward to a mod, that sucks
    remove that comma and you get many

  11. #11
    Articulate Author
    Member Since
    Jan 2014
    Post Count
    317
    Quote Originally Posted by TZora View Post
    remove that comma and you get many
    Lmao well said

  12. #12
    Banned
    Member Since
    Feb 2014
    Location
    USA
    Main Game
    Crime City
    Post Count
    856
    I think gree removed the mod(if there was going to be one) because the 2x street assault prizes, but that's just my guess.

  13. #13
    Consistent Contributor
    Member Since
    Apr 2013
    Post Count
    155
    Confirmed no mod. It doesn't even have a high attack that can help with raw stats in EB and RB. This sucks.

  14. #14
    Prominent Poet Nighteg's Avatar
    Member Since
    Jul 2012
    Post Count
    1,367
    And no purchasable weapons. Again. Player's appreciation month.

  15. #15
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
    Post Count
    1,269
    This sltq is/was pretty much an exact copy of the last one. No purchasable items (which encourages hood building, which in turn makes robbing a lot more fun), same rewards with different names, same number of jobs, same energy requirements.

    The last two sltq events have also been easy to finish with nothing more than teamwork. My guess is little to no gold use translates into little or no mod. Increase the difficulty/enegy requirement a little and we would probably see an attack mod. Increase it even more and it would probably be a defence mod. An even greater increase in difficulty might even result in some other mythical mod we haven't seen or heard of for eons.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •