So why can't gree do something about this? I have 300 useless skill points invested in attack and defence and it does absolutely nothing. If was the wiser when started would have put more in energy and stamina.
So why can't gree do something about this? I have 300 useless skill points invested in attack and defence and it does absolutely nothing. If was the wiser when started would have put more in energy and stamina.
I would like an option to change my skill points as well. I would be happy to agree to a free first time and an x-amount of gold to do it in the future. Im sure gree will make money with that option as well. I too have many allocated skill points in attack and defense due to the fact of not knowing that they are as useless as defense buildings at the moment. I also spent many skill points in stam (2+yrs ago) during the pvp events to get battle points then those events were removed and I have a ton of extra that I rarely get to use. I loved those events and missions to raid other bases as well (attack supply depot 10x etc) but they were removed. Now its all about energy. If we had a way of reallocating skill points then as these game changes are made we would have a way of adapting with the game instead of a "sorry about your luck, start a new account". For those that will disagree, this is just my opinion.
Give people a token once a year to make the changes. They can use their token right away or save their tokens and use it at a later time.
Gree picks a date. It can be your anniversary date or a specific date Gree decides upon, like Jan. 1st.
The token is issued on that day and is good for only 1 year. When the date comes around again the following year, all unused tokens expire and Gree issues new tokens, again good for only 1 year.
Everybody gets 1 chance per year to make changes as they see fit.
No one can abuse or hoard or buy too many tokens. The tokens are free and only good for 1 time use for a year.
How does that sound?
Tadaaah.................?????
A friendly bump, as to not get lost in the shuffle.
No update on this right now. The teams focus are on other topics.
Here is the argument I have in favor of refunding All Skill points to every single account that were spent on Attack and Defense bonuses :
When we started playing this game - we were told that the Attack / Defense skill points were part of some Ramdom Roll of a multiplier dice for both the attacker and defender and those points would come into play on the outcome of each Attack. I,will have to go look up and referemce the "Things we learned from Chef Pepe" where CCMark (Jarod) - the original Community Service Rep for Funzio - came in person to our SoCal Modern War meet-up and gave us some very informative answers to our very pointed questions on the mechanics of the game.
So those of us who paid attention to those explanations - began to plan our long term player accounts on which ever strategy we felt best suited our playing style. I personally am not one to do a lot of raiding so I focused over 300 skill points on defense to try and make myself an "untasty target" for those accounts with bigger stats that tried to take a bite out of my account. Others who were very aggressive Raiders placed a lot of points on Attack.
So based on what I've stated so far - we played the game the way YOU told us it was to be played.
Then comes along a lot of Hackers who manipulated their accounts to have over a million Attack points and over a million defense points. We were then told you tried and tried to close all of the holes in the game that allowed the Skill point hackers to manipulate their game - even one point dilsplaying the constantly changing Attack / Defense results after the Random Dice Roll / skill point results - which quickly allowed us as players to visually SEE the impact of the skill points and quickly spot those who were cheating the skill point algorithm.
So HERE is the part that has to be fair:
YOU changed the underlying mechanics of the game when you completely disabled the Attack / Defense Skill points thus changing the entire player investment in skill points up to that point.
We didn't change anything - you did - so given that fact - the only fair resolution over a year ago would have been to completely refund all skill points spent on Attack and Defense and allow us to place them where we wanted between the two remaining functioning skill point options : Energy / Stamina.
Some people may still hold on to those skill points in the hopes that some day - the developers will find a way to lock out skill point hackers and return the intended function to the game (which would actually bring a welcomed strategic Element back to the game) - in which case - perhaps another skill point reset would be appropriate.
So for anyone claiming a skill point reset would somemo's be "unfair" or somehow skew the dynamics of the game - GREE already did that to those of us who invested skill points before hackers caused those skill points to become irrelevant. We are now simply asking for the obvious / easy fix to this player in-Justice.
I am open to any Intellegent counter argument that would override the above explanation / logical solution.
Don't whine about a problem unless you're prepared to offer a reasonable solution.
I Buy / Sell REAL Gold and Silver everyday at www.PacificCoinExchange.com
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Here is the thread where CCMark (Jarod) came in person to the SoCal Meet-Up and gave us an advanced understanding of the role that Attack / Defense Skill points played in each Attack.
http://forums.gree.net/showthread.ph...l=1#post370427
Summary of the explanation if you don't want to wade through the entire thread
Last edited by Mcdoc; 11-13-2014 at 04:32 AM.
Don't whine about a problem unless you're prepared to offer a reasonable solution.
I Buy / Sell REAL Gold and Silver everyday at www.PacificCoinExchange.com
Great Blog: http://www.pacificcoinexchange.com/c...inancial-news/