Romania Cycle - The Quick and Undead NPC list and walkthroughs

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Thread: Romania Cycle - The Quick and Undead NPC list and walkthroughs

  1. #1
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    Exclamation Romania Cycle - The Quick and Undead NPC list and walkthroughs

    The Quick and Undead iLTQ

    3 24hr iLTQs
    3 Modes
    -Normal (10)
    -Prestige (15)
    -Mater (20)
    ALL 3 DAYS WILL BE THE SAME - EVENT REPEATS ITSELF


    Major Prizes
    DAY 1
    -Normal: Undead T-90 (G) 10,805/8,840, NONE
    -Prestige: Undead PMV-1 (G) 69,379/56,765, +5% Ground Defense
    -Master: Undead Exoskeleton (I) 146,965/97,976, +1% Alliance Attack
    DAY 2
    -Normal:
    -Prestige:
    -Master:
    DAY 3
    -Normal:
    -Prestige:
    -Master:
    Wrapper - Prestige: Undead 91-K (A) 246,169/164,113, +4% Alliance Attack
    Wrapper - Master: Undead U-35 (S) 470,828/385,222, +6% Alliance Attack

    Command Center Prizes
    Purchase or Collect 4 Undead Serum: [temp] -5% Health Regen Time
    --Purchase @ 300 gold each (1200 total)

    Special Prize Locations
    Serum: N4, P4, P8, M4, M8
    Energy: N6, P6, P14, M6, M18

    ECONOMY WALKTHROUGH (Get all 4 serums with as little energy as possible)
    Total Energy: 2849
    Do:
    -Normal through 4/10, then
    -Prestige through 8/15, then
    -Master through 4/20


    Googledocs Link: https://docs.google.com/spreadsheet/...Wc&usp=sharing
    ^^^Most up to date & more comprehensive info

    Powerbang's LTQ Gold Calculator:
    http://www.powerbang.info/LTQ/index.php


    **Initial thoughts on event - do prestige only. No boost on normal. +1% alliance attack for master. Prestige is +5% ground defense. Prestige wrapper is +4% alliance attack. Master wrapper is +6% alliance attack. So unless you really want more attack, stick with prestige.


    NPC List and Walkthrough Map

    Map Target Hits Energy Total Energy XP per hit Total XP Energy to Prestage Total Energy after Prestage I BEG I NORM I PRES I MAST
    Dictator's Compound Haunted Soldier 2 13 26 1 2 13 13 1
    Dictator's Compound Haunted Gunner 2 23 46 2 4 23 23 2
    Dictator's Compound Haunted Chemist 2 33 66 3 6 33 33 3
    Attack Site Haunted Specialist 2 49 98 5 10 49 49 4
    Attack Site Haunted Guard 2 72 144 7 14 72 72 5
    Attack Site Haunted Experiment 3 70 210 7 21 140 70 6
    Enemy Encampment Haunted Jailer 4 78 312 8 32 234 78 7
    Enemy Encampment Haunted Pilot 5 91 455 10 50 364 91 8
    Enemy Encampment Haunted Paratrooper 5 134 670 14 70 536 134 9
    Enemy Encampment Haunted Lookout 5 197 985 22 110 788 197 10
    Communications Outpost Haunted Spy 3 17 51 2 6 34 17 1
    Communications Outpost Haunted Slayer 4 23 92 2 8 69 23 2
    Communications Outpost Haunted Rifleman 5 26 130 3 15 104 26 3
    Trafficer Base Haunted Defender 3 29 87 3 9 58 29 4
    Trafficer Base Haunted Sniper 3 40 120 4 12 80 40 5
    Trafficer Base Haunted Trooper 4 41 164 4 16 123 41 6
    Border Guard Complex Haunted Crew 3 50 150 5 15 100 50 7
    Border Guard Complex Haunted Recruit 4 51 204 5 20 153 51 8
    Border Guard Complex Haunted Grenadier 4 70 280 7 28 210 70 9
    Mountain Pass Haunted Technician 4 96 384 11 44 288 96 10
    Mountain Pass Haunted Biotech 4 132 528 14 56 396 132 11
    Mountain Pass Haunted Zealot 4 181 724 20 80 543 181 12
    Suspicious Village Haunted Corpsman 4 248 992 28 112 744 248 13
    Suspicious Village Haunted Captain 5 272 1360 30 150 1088 272 14
    Suspicious Village Haunted Leader 5 372 1860 41 205 1488 372 15
    Capital Prefecture Haunted Operative 3 25 75 3 9 50 25 1
    Capital Prefecture Haunted Runner 4 29 116 3 12 87 29 2
    Capital Prefecture Haunted Driver 5 30 150 3 15 120 30 3
    Emerald City Port Haunted Hacker 3 54 162 5 15 108 54 4
    Emerald City Port Haunted Cutthroat 5 39 195 4 20 156 39 5
    Emerald City Port Haunted Assassin 5 50 250 5 25 200 50 6
    Nuclear Arsenal Haunted Engineer 3 71 213 7 21 142 71 7
    Nuclear Arsenal Haunted Linguist 3 92 276 9 27 184 92 8
    Nuclear Arsenal Haunted Envoy 7 102 714 10 70 612 102 9
    Microprocessor Facility Haunted Pirate 3 134 402 13 39 268 134 10
    Microprocessor Facility Haunted Marauder 4 116 464 12 48 348 116 11
    Microprocessor Facility Haunted Knave 5 157 785 16 80 628 157 12
    Space Command Center Haunted Disruptor 4 169 676 17 68 507 169 13
    Space Command Center Haunted Patrol 6 220 1320 22 132 1100 220 14
    Space Command Center Haunted Sergeant 6 286 1716 29 174 1430 286 15
    The Penninsula Haunted Commander 6 371 2226 37 222 1855 371 16
    The Penninsula Haunted Brigand 6 417 2502 42 252 2085 417 17
    The Penninsula Haunted Tracker 7 413 2891 41 287 2478 413 18
    Bay of The Coast Haunted Bomber 5 488 2440 49 245 1952 488 19
    Bay of The Coast Haunted Mastermind 6 528 3168 53 318 2640 528 20
    Grand Total Energy Grand Total XP Grand Total to Prestage Grand Total Energy after Prestage
    30879 3174 24680 6199
    Last edited by TheDanimal; 10-05-2014 at 07:25 PM.

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  2. #2
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    Individual Normal

    Individual Normal Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/10 - 1x Dictator's Compound Haunted Soldier 2 13 1 26 1 2 13 13
    2/10 - 1x Dictator's Compound Haunted Gunner 2 23 1 46 2 4 23 23
    3/10 - 1x Dictator's Compound Haunted Chemist 2 33 1 66 3 6 33 33
    4/10 - 1x Attack Site Haunted Specialist 2 49 1 98 5 10 49 49
    5/10 - 1x Attack Site Haunted Guard 2 72 1 144 7 14 72 72
    6/10 - 1x Attack Site Haunted Experiment 3 70 1 210 7 21 140 70
    7/10 - 1x Enemy Encampment Haunted Jailer 4 78 1 312 8 32 234 78
    8/10 - 1x Enemy Encampment Haunted Pilot 5 91 1 455 10 50 364 91
    9/10 - 1x Enemy Encampment Haunted Paratrooper 5 134 1 670 14 70 536 134
    10/10 - 1x Enemy Encampment Haunted Lookout 5 197 1 985 22 110 788 197
    GT Energy GT XP GT Prestage GT after Prestage
    3,012 319 2,252 760
    Last edited by TheDanimal; 10-05-2014 at 06:43 PM.

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  3. #3
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    Individual Prestige

    Day 1: I Prestige Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/15 - 1x Communications Outpost Haunted Spy 3 17 1 51 2 6 34 17
    2/15 - 1x Communications Outpost Haunted Slayer 4 23 1 92 2 8 69 23
    3/15 - 1x Communications Outpost Haunted Rifleman 5 26 1 130 3 15 104 26
    4/15 - 2x Trafficker Base Haunted Defender 3 29 2 174 3 18 58 116
    5/15 - 2x Trafficker Base Haunted Sniper 3 40 2 240 4 24 80 160
    6/15 - 2x Trafficker Base Haunted Trooper 4 41 2 328 4 32 123 205
    7/15 - 3x Border Guard Complex Haunted Crew 3 50 3 450 5 45 100 350
    8/15 - 3x Border Guard Complex Haunted Recruit 4 51 3 612 5 60 153 459
    9/15 - 3x Border Guard Complex Haunted Grenadier 4 70 3 840 7 84 210 630
    10/15 - 3x Mountain Pass Haunted Technician 4 96 3 1,152 11 132 288 864
    11/15 - 3x Mountain Pass Haunted Biotech 4 133 3 1,596 14 168 399 1,197
    12/15 - 3x Mountain Pass Haunted Zealot 4 181 3 2,172 20 240 543 1,629
    13/15 - 3x Suspicious Village Haunted Corpsman 4 248 3 2,976 28 336 744 2,232
    14/15 - 3x Suspicious Village Haunted Captain 5 272 3 4,080 30 450 1,088 2,992
    15/15 - 3x Suspicious Village Haunted Leader 5 372 3 5,580 41 615 1,488 4,092
    GT Energy GT XP GT Prestage GT after Prestage
    20,473 2,233 5,481 14,992
    Last edited by TheDanimal; 10-06-2014 at 10:17 AM.

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  4. #4
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    Individual Master

    Individual Master Map Target Hits Energy Sets Total Energy XP per hit Total XP Energy to Prestage Energy after Prestage
    1/20 - 1x Capital Prefecture Haunted Operative 3 25 1 75 3 9 50 25
    2/20 - 1x Capital Prefecture Haunted Runner 4 29 1 116 3 12 87 29
    3/20 - 1x Capital Prefecture Haunted Driver 5 30 1 150 3 15 120 30
    4/20 - 1x Emerald City Port Haunted Cutthroat 5 39 1 195 4 20 156 39
    5/20 - 1x Emerald City Port Haunted Assassin 5 50 1 250 5 25 200 50
    6/20 - 2x Emerald City Port Haunted Hacker 3 54 2 324 5 30 108 216
    7/20 - 2x Nuclear Arsenal Haunted Engineer 3 71 2 426 7 42 142 284
    8/20 - 2x Nuclear Arsenal Haunted Linguist 3 92 2 552 9 54 184 368
    9/20 - 1x Nuclear Arsenal Haunted Envoy 7 102 1 714 10 70 612 102
    10/20 - 2x Microprocessor Facility Haunted Maurauder 4 116 2 928 12 96 348 580
    11/20 - 3x Microprocessor Facility Haunted Pirate 3 134 3 1,206 13 117 268 938
    12/20 - 2x Microprocessor Facility Haunted Knave 5 157 2 1,570 16 160 628 942
    13/20 - 3x Space Command Center Haunted Disruptor 4 169 3 2,028 17 204 507 1,521
    14/20 - 2x Space Command Center Haunted Patrol 6 220 2 2,640 22 264 1,100 1,540
    15/20 - 2x Space Command Center Haunted Sergent 6 286 2 3,432 29 348 1,430 2,002
    16/20 - 2x The Peninsula Haunted Commander 6 371 2 4,452 39 468 1,855 2,597
    19/20 - 4x Bay of the Coast Haunted Bomber 5 488 4 9,760 51 1,020 1,952 7,808
    18/20 - 3x The Peninsula Haunted Brigand 6 417 3 7,506 44 792 2,085 5,421
    17/20 - 2x The Peninsula Haunted Tracker 7 413 2 5,782 43 602 2,478 3,304
    20/20 - 4x Bay of the Coast Haunted Mastermind 6 528 4 12,672 56 1,344 2,640 10,032
    GT Energy GT XP GT Prestage GT after Prestage
    54,778 5,692 16,950 37,828
    Last edited by TheDanimal; 10-05-2014 at 06:38 PM.

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  5. #5
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    Totals

    Mode Energy XP Energy to Prestage Net Energy after Prestage
    Individual Beginner 0 0 0 0
    Day 1: I Normal 3,012 319 2,252 760
    Day 1: I Prestige 20,473 2,233 5,481 14,992
    Day 1: I Master 54,778 5,692 16,950 37,828
    SOLO TOTAL 78,263 8,244 24,683 53,580

    All 3 days will be exactly the same. Multiply numbers by 3 for a grand total
    Last edited by TheDanimal; 10-06-2014 at 10:19 AM.

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  6. #6
    Prominent Poet
    Member Since
    Oct 2013
    Location
    The land of 10,000 lakes & tons of snow
    Main Game
    Modern War
    Post Count
    1,299
    DAY 1: NORMAL WALKTHROUGH
    1/10- 1x Dictator's Compound: Haunted Soldier (2x13/1) {26e|2xp} =26e|2xp
    ------> Reward: 5 XP & Undead Super Cobra [A] (186/186)
    2/10- 1x Dictator's Compound: Haunted Gunner (2x23/2) {46e|4xp} =46e|4xp
    ------> Reward: 8 XP; $1,136; 11 Valor & Crete x2
    3/10- 1x Dictator's Compound: Haunted Chemist (2x33/3) {66e|6xp} =66e|6xp
    ------> Reward: 11 XP & Undead Escape Boat [S] (826/826)
    4/10- 1x Attack Site: Haunted Specialist (2x49/5) {98e|10xp} =98e|10xp
    ------> Reward: 14 XP; $2,453; 25 Valor & SERUM [SP]
    5/10- 1x Attack Site: Haunted Guard (2x72/7) {144e|14xp} =144e|14xp
    ------> Reward: 17 XP & Undead Researcher [I] (1,784/1,783)
    6/10- 1x Attack Site: Haunted Experiment (3x70/7) {210e|21xp} =210e|21xp
    ------> Reward: 20 XP; $5,331; 53 Valor & ENERGYx1 [SP]
    7/10- 1x Enemy Encampment: Haunted Jailer (4x78/8) {312e|32xp} =312e|32xp
    ------> Reward: 23 XP & Undead Cougar [G] (3,101/4,651)
    8/10- 1x Enemy Encampment: Haunted Pilot (5x91/10) {455e|50xp} =455e|50xp
    ------> Reward: 26 XP; $21,601; 216 Valor & Crete x2
    9/10- 1x Enemy Encampment: Haunted Paratrooper (5x134/14) {670e|70xp} =670e|70xp
    ------> Reward: 29 XP & Undead SU-47 [A] (5,886/5,886)
    10/10- 1x Enemy Encampment: Haunted Lookout (5x197/22) {985e|110xp} =985e|110xp
    ------> Reward: 32 XP & Undead T-90 [G] (10,805/8,840) NONE
    Day 1: Normal- Total Energy: 3,012; Total XP: 504
    DAY 1: PRESTIGE WALKTHROUGH
    1/15- 1x Communications Outpost: Haunted Spy(3x17/2) {51e|6xp} =51e|6xp
    ------> Reward: 10 XP & Undead Blackhawk [A] (257/385)
    2/15- 1x Communications Outpost: Haunted Slayer(4x23/2) {92e|8xp} =92e|8xp
    ------> Reward: 13 XP; $39,628; 396 Valor & Crete x2
    3/15- 1x Communications Outpost: Haunted Rifleman(5x26/3) {130e|15xp} =130e|15xp
    ------> Reward: 16 XP & Undead Davy Jones [S] (1,213/1,675)
    4/15- 2x Trafficker Base: Haunted Defender(3x29/3) {87e|9xp} =174e|18xp
    ------> Reward: 19 XP; $1,901; 19 Valor & SERUM [SP]
    5/15- 2x Trafficker Base: Haunted Sniper(3x40/4) {120e|12xp} =240e|24xp
    ------> Reward: 22 XP & Undead Communicator [I] (2,377/3,025)
    6/15- 2x Trafficker Base: Haunted Trooper(4x41/4) {164e|4xp} =328e|8xp
    ------> Reward: 25 XP; $3,907; 39 Valor & ENERGYx1 [SP]
    7/15- 3x Border Guard Complex: Haunted Crew(3x50/5) {150e|15xp} =450e|45xp
    ------> Reward: 28 XP & Undead Rambler [G] (4,687/5,502)
    8/15- 3x Border Guard Complex: Haunted Recruit(4x51/5) {204e|20xp} =612e|60xp
    ------> Reward: 31 XP; $7,291; 73 Valor & SERUM [SP]
    9/15- 3x Border Guard Complex: Haunted Grenadier(4x70/7) {280e|28xp} =840e|84xp
    ------> Reward: 34 XP & Undead Puma [A] (9,165/9,929)
    10/15- 3x Mountain Pass: Haunted Technician(4x96/11) {384e|44xp} =1,152e|132xp
    ------> Reward: 37 XP; $13,692; 137 Valor & Crete x2
    11/15- 3x Mountain Pass: Haunted Biotech(4x133/14) {532e|56xp} =1,596e|168xp
    ------> Reward: 40 XP & Undead Experimental Sub [S] (17,904/17,904)
    12/15- 3x Mountain Pass: Haunted Zealot(4x181/20) {724e|80xp} =2,172e|240xp
    ------> Reward: 43 XP; $25,710; 257 Valor & Crete x2
    13/15- 3x Suspicious Village: Haunted Corpsman(4x248/28) {992e|112xp} =2,976e|336xp
    ------> Reward: 46 XP & Undead Slayer [I] (34,960/32,270)
    14/15- 3x Suspicious Village: Haunted Captain(5x272/30) {1,360e|150xp} =4,080e|450xp
    ------> Reward: 49 XP; $95,774; 958 Valor & ENERGYx1 [SP]
    15/15- 3x Suspicious Village: Haunted Leader(5x372/41) {1,860e|205xp} =5,580e|615xp
    ------> Reward: 52 XP & Undead PMV-1 [G] (69,379/56,765) +5% Ground Defense
    Day 1: Prestige- Total Energy: 20,473; Total XP: 2,674
    DAY 1: MASTER WALKTHROUGH
    1/20- 1x Capital Prefecture: Haunted Operative(3x25/3) =[75e|9xp]
    ------> Reward: 10 XP & Undead Lynx [A] (449/621)
    2/20- 1x Capital Prefecture: Haunted Runner(4x29/3) =[116e|12xp]
    ------> Reward: 13 XP; $2,643; 26 Valor & Concrete
    3/20- 1x Capital Prefecture: Haunted Driver(5x30/3) =[150e|15xp]
    ------> Reward: 16 XP & Undead Super Destroyer [S] (1,652/2,018)
    4/20- 1x Emerald City Port: Haunted Cutthroat(5x39/4) =[195e|20xp]
    ------> Reward: 19 XP; $4,460; 45 Valor & SERUM [SP]
    5/20- 1x Emerald City Port: Haunted Assassin(5x50/5) =[250e|25xp]
    ------> Reward: 22 XP & Undead Commando [I] (2,972/3,220)
    6/20- 2x Emerald City Port: Haunted Hacker(3x54/5) =[324e|30xp]
    ------> Reward: 25 XP; $7,544; 75 Valor & ENERGYx2 [SP]
    7/20- 2x Nuclear Arsenal: Haunted Engineer(3x71/7) =[426e|42xp]
    ------> Reward: 28 XP & Undead Franco [G] (5,237/5,236)
    8/20- 2x Nuclear Arsenal: Haunted Linguist(3x92/9) =[552e|54xp]
    ------> Reward: 31 XP; $12,775; 128 Valor & SERUM [SP]
    9/20- 1x Nuclear Arsenal: Haunted Envoy(7x102/10) =[714e|70xp]
    ------> Reward: 34 XP & Undead MiG-29 [A] (9,223/8,513)
    10/20- 2x Microprocessor Facility: Haunted Maurauder(4x116/12) =[928e|96xp]
    ------> Reward: 37 XP; $21,420; 214 Valor & Concrete
    11/20- 3x Microprocessor Facility: Haunted Pirate(3x134/13) =[1,206e|117xp]
    ------> Reward: 40 XP & Undead Gillman [S] (16,356/13,383)
    12/20- 2x Microprocessor Facility: Haunted Knave(5x157/16) =[1,570e|160xp]
    ------> Reward: 43 XP; $36,176; 362 Valor & Concrete
    13/20- 3x Space Command Center: Haunted Disruptor(4x169/17) =[2,028e|204xp]
    ------> Reward: 46 XP & Undead Infiltrator [I] (29,132/21,095)
    14/20- 2x Space Command Center: Haunted Patrol(6x220/22) =[2,640e|264xp]
    ------> Reward: 49 XP; $61,010; 610 Valor & Concrete
    15/20- 2x Space Command Center: Haunted Sergent(6x286/29) =[3,432e|348xp]
    ------> Reward: 52 XP & Undead Magach [G] (50,823/33,882)
    16/20- 2x The Peninsula: Haunted Commander(6x371/39) =[4,452e|468xp]
    ------> Reward: 55 XP; $102,913; 1,029 Valor & Concrete
    17/20- 2x The Peninsula: Haunted Tracker(7x413/43) =[5,782e|602xp]
    ------> Reward: 58 XP & Undead Phantom [A] (71,441/71,441)
    18/20- 3x The Peninsula: Haunted Brigand(6x417/44) =[7,506e|792xp]
    ------> Reward: 61 XP; $300,919; 3,009 Valor & ENERGYx1 [SP]
    19/20- 4x Bay of the Coast: Haunted Bomber(5x488/51) =[9,760e|1,020xp]
    ------> Reward: 64 XP & Undead Flagship [S] (95,110/77,817)
    20/20- 4x Bay of the Coast: Haunted Mastermind(6x528/56) =[12,672e|1,344xp]
    ------> Reward: 67 XP & Undead Exoskeleton [I] (146,965/97,976) +1% Alliance Attack
    Day 1: Master- Total Energy: 54,778; Total XP: 6,462
    Day 1- Grand Total Energy: 78,263; Grand Total XP: 9,640
    Last edited by LarryJackson; 10-05-2014 at 09:11 PM.
    Retired from MW and running the official GroupMe MW Intel room
    https://docs.google.com/spreadsheets/d/MW_schedule_with Intel links

  7. #7
    Prominent Poet
    Member Since
    Oct 2013
    Location
    The land of 10,000 lakes & tons of snow
    Main Game
    Modern War
    Post Count
    1,299
    DAY 2: NORMAL WALKTHROUGH
    1/10- 1x Dictator's Compound: Haunted Soldier (2x13/1) {26e|2xp} =26e|2xp
    ------> Reward: 70 XP & Undead Super Cobra [A] (186/186)
    2/10- 1x Dictator's Compound: Haunted Gunner (2x23/2) {46e|4xp} =46e|4xp
    ------> Reward: 73 XP; $1,059; 11 Valor & Crete x2
    3/10- 1x Dictator's Compound: Haunted Chemist (2x33/3) {66e|6xp} =66e|6xp
    ------> Reward: 76 XP & Undead Escape Boat [S] (826/826)
    4/10- 1x Attack Site: Haunted Specialist (2x49/5) {98e|10xp} =98e|10xp
    ------> Reward: 79 XP; $2,330; 23 Valor & Crete
    5/10- 1x Attack Site: Haunted Guard (2x72/7) {144e|14xp} =144e|14xp
    ------> Reward: 82 XP & Undead Researcher [I] (1,784/1,783)
    6/10- 1x Attack Site: Haunted Experiment (3x70/7) {210e|21xp} =210e|21xp
    ------> Reward: 85 XP; $5,205; 52 Valor & ENERGYx1 [SP]
    7/10- 1x Enemy Encampment: Haunted Jailer (4x78/8) {312e|32xp} =312e|32xp
    ------> Reward: 88 XP & Undead Cougar [G] (3,101/4,651)
    8/10- 1x Enemy Encampment: Haunted Pilot (5x91/10) {455e|50xp} =455e|50xp
    ------> Reward: 91 XP; $21,928; 219 Valor & Crete x2
    9/10- 1x Enemy Encampment: Haunted Paratrooper (5x134/14) {670e|70xp} =670e|70xp
    ------> Reward: 94 XP & Undead SU-47 [A] (5,886/5,886)
    10/10- 1x Enemy Encampment: Haunted Lookout (5x197/22) {985e|110xp} =985e|110xp
    ------> Reward: 97 XP & Undead T-90 [G] (10,805/8,840) NONE
    Day 2: Normal- Total Energy: 3,012; Total XP: 1,154
    DAY 2: PRESTIGE WALKTHROUGH
    1/15- 1x Communications Outpost: Haunted Spy(3x17/2) {51e|6xp} =51e|6xp
    ------> Reward: 100 XP & Undead Blackhawk [A] (257/385)
    2/15- 1x Communications Outpost: Haunted Slayer(4x23/2) {92e|8xp} =92e|8xp
    ------> Reward: 103 XP; $40,082; 401 Valor & Crete x2
    3/15- 1x Communications Outpost: Haunted Rifleman(5x26/3) {130e|15xp} =130e|15xp
    ------> Reward: 106 XP & Undead Davy Jones [S] (1,213/1,675)
    4/15- 2x Trafficker Base: Haunted Defender(3x29/3) {87e|9xp} =174e|18xp
    ------> Reward: 109 XP; $1,901; 19 Valor & SERUM [SP]
    5/15- 2x Trafficker Base: Haunted Sniper(3x40/4) {120e|12xp} =240e|24xp
    ------> Reward: 112 XP & Undead Communicator [I] (2,377/3,025)
    6/15- 2x Trafficker Base: Haunted Trooper(4x41/4) {164e|4xp} =328e|8xp
    ------> Reward: 115 XP; $3,890; 39 Valor & ENERGYx1 [SP]
    7/15- 3x Border Guard Complex: Haunted Crew(3x50/5) {150e|15xp} =450e|45xp
    ------> Reward: 118 XP & Undead Rumbler [G] (4,687/5,502)
    8/15- 3x Border Guard Complex: Haunted Recruit(4x51/5) {204e|20xp} =612e|60xp
    ------> Reward: 121 XP; $7,291; 73 Valor & SERUM [SP]
    9/15- 3x Border Guard Complex: Haunted Grenadier(4x70/7) {280e|28xp} =840e|84xp
    ------> Reward: 124 XP & Undead Puma [A] (9,165/9,929)
    10/15- 3x Mountain Pass: Haunted Technician(4x96/11) {384e|44xp} =1,152e|132xp
    ------> Reward: 127 XP; $13,692; 137 Valor & Crete x2
    11/15- 3x Mountain Pass: Haunted Biotech(4x133/14) {532e|56xp} =1,596e|168xp
    ------> Reward: 130 XP & Undead Experimental Sub [S] (17,904/17,904)
    12/15- 3x Mountain Pass: Haunted Zealot(4x181/20) {724e|80xp} =2,172e|240xp
    ------> Reward: 133 XP & UNDEAD PRIZE? (?/?)
    13/15- 3x Suspicious Village: Haunted Corpsman(4x248/28) {992e|112xp} =2,976e|336xp
    ------> Reward: 136 XP & Undead Slayer [I] (34,960/32,270)
    14/15- 3x Suspicious Village: Haunted Captain(5x272/30) {1,360e|150xp} =4,080e|450xp
    ------> Reward: 139 XP & ENERGYx1 [SP]
    15/15- 3x Suspicious Village: Haunted Leader(5x372/41) {1,860e|205xp} =5,580e|615xp
    ------> Reward: 142 XP & Undead PMV-1 [G] (69,379/56,765) +5% Ground Defense
    Day 2: Prestige- Total Energy: 20,473; Total XP: 4,024
    DAY 2: MASTER WALKTHROUGH
    1/20- 1x Capital Prefecture: Haunted Operative(3x25/3) =[75e|9xp]
    ------> Reward: 145 XP & Undead Lynx [A] (449/621) X
    2/20- 1x Capital Prefecture: Haunted Runner(4x29/3) =[116e|12xp]
    ------> Reward: 148 XP & Crete X
    3/20- 1x Capital Prefecture: Haunted Driver(5x30/3) =[150e|15xp]
    ------> Reward: 151 XP & Undead Super Destroyer [S] (1,652/2,018) X
    4/20- 1x Emerald City Port: Haunted Cutthroat(5x39/4) =[195e|20xp]
    ------> Reward: 154 XP & SERUM [SP] X
    5/20- 1x Emerald City Port: Haunted Assassin(5x50/5) =[250e|25xp]
    ------> Reward: 157 XP & Undead Commando [I] (2,972/3,220) X
    6/20- 2x Emerald City Port: Haunted Hacker(3x54/5) =[324e|30xp]
    ------> Reward: 160 XP & ENERGYx1 [SP] X
    7/20- 2x Nuclear Arsenal: Haunted Engineer(3x71/7) =[426e|42xp]
    ------> Reward: 163 XP & Undead Franco [G] (5,237/5,236) X
    8/20- 2x Nuclear Arsenal: Haunted Linguist(3x92/9) =[552e|54xp]
    ------> Reward: 166 XP & SERUM [SP]
    9/20- 1x Nuclear Arsenal: Haunted Envoy(7x102/10) =[714e|70xp]
    ------> Reward: 169 XP & Undead MiG-29 [A] (9,223/8,513) X
    10/20- 2x Microprocessor Facility: Haunted Maurauder(4x116/12) =[928e|96xp]
    ------> Reward: 172 XP & Crete
    11/20- 3x Microprocessor Facility: Haunted Pirate(3x134/13) =[1,206e|117xp]
    ------> Reward: 175 XP & Undead Gillman [S] (16,356/13,383) X
    12/20- 2x Microprocessor Facility: Haunted Knave(5x157/16) =[1,570e|160xp]
    ------> Reward: 178 XP & Crete
    13/20- 3x Space Command Center: Haunted Disruptor(4x169/17) =[2,028e|204xp]
    ------> Reward: 181 XP & Undead Infiltrator [I] (29,132/21,095) X
    14/20- 2x Space Command Center: Haunted Patrol(6x220/22) =[2,640e|264xp]
    ------> Reward: 184 XP & Crete
    15/20- 2x Space Command Center: Haunted Sergent(6x286/29) =[3,432e|348xp]
    ------> Reward: 187 XP & Undead Magach [G] (50,823/33,882) X
    16/20- 2x The Peninsula: Haunted Commander(6x371/39) =[4,452e|468xp]
    ------> Reward: 190 XP & Crete
    17/20- 2x The Peninsula: Haunted Tracker(7x413/43) =[5,782e|602xp]
    ------> Reward: 193 XP & Undead Phantom [A] (71,441/71,441) X
    18/20- 3x The Peninsula: Haunted Brigand(6x417/44) =[7,506e|792xp]
    ------> Reward: 196 XP & ENERGYx1 [SP]
    19/20- 3x Bay of the Coast: Haunted Bomber(5x488/51) =[7,320e|765xp]
    ------> Reward: 199 XP & Undead Flagship [S] (95,110/77,817) X
    20/20- 3x Bay of the Coast: Haunted Mastermind(6x528/56) =[9,504e|1,008xp]
    ------> Reward: 202 XP & Undead Exoskeleton [I] (146,965/97,976) X
    Day 2: Master- Total Energy: 49,170; Total XP: 8,571
    Day 2- Grand Total Energy: 78,263; Grand Total XP: 9,640
    Last edited by LarryJackson; 10-07-2014 at 01:18 AM.
    Retired from MW and running the official GroupMe MW Intel room
    https://docs.google.com/spreadsheets/d/MW_schedule_with Intel links

  8. #8
    Prominent Poet
    Member Since
    Oct 2013
    Location
    The land of 10,000 lakes & tons of snow
    Main Game
    Modern War
    Post Count
    1,299
    DAY 3: NORMAL WALKTHROUGH
    1/10- 1x Dictator's Compound: Haunted Soldier (2x13/1) {26e|2xp} =26e|2xp
    ------> Reward: 205 XP & Undead Super Cobra [A] (186/186)
    2/10- 1x Dictator's Compound: Haunted Gunner (2x23/2) {46e|4xp} =46e|4xp
    ------> Reward: 208 XP; $1,136; 11 Valor & Crete x2
    3/10- 1x Dictator's Compound: Haunted Chemist (2x33/3) {66e|6xp} =66e|6xp
    ------> Reward: 211 XP & Undead Escape Boat [S] (826/826)
    4/10- 1x Attack Site: Haunted Specialist (2x49/5) {98e|10xp} =98e|10xp
    ------> Reward: 214 XP; $2,453; 25 Valor & Crete x2 [SP]
    5/10- 1x Attack Site: Haunted Guard (2x72/7) {144e|14xp} =144e|14xp
    ------> Reward: 217 XP & Undead Researcher [I] (1,784/1,783)
    6/10- 1x Attack Site: Haunted Experiment (3x70/7) {210e|21xp} =210e|21xp
    ------> Reward: 220 XP; $5,331; 53 Valor & ENERGYx1 [SP]
    7/10- 1x Enemy Encampment: Haunted Jailer (4x78/8) {312e|32xp} =312e|32xp
    ------> Reward: 223 XP & Undead Cougar [G] (3,101/4,651)
    8/10- 1x Enemy Encampment: Haunted Pilot (5x91/10) {455e|50xp} =455e|50xp
    ------> Reward: 226 XP; $21,601; 216 Valor & Crete x2
    9/10- 1x Enemy Encampment: Haunted Paratrooper (5x134/14) {670e|70xp} =670e|70xp
    ------> Reward: 229 XP & Undead SU-47 [A] (5,886/5,886)
    10/10- 1x Enemy Encampment: Haunted Lookout (5x197/22) {985e|110xp} =985e|110xp
    ------> Reward: 232 XP & Undead T-90 [G] (10,805/8,840) NONE
    Day 3: Normal- Total Energy: 3,012; Total XP: 2,504
    DAY 3: PRESTIGE WALKTHROUGH
    1/15- 1x Communications Outpost: Haunted Spy(3x17/2) {51e|6xp} =51e|6xp
    ------> Reward: 235 XP & Undead Blackhawk [A] (257/385)
    2/15- 1x Communications Outpost: Haunted Slayer(4x23/2) {92e|8xp} =92e|8xp
    ------> Reward: 238 XP; $40,082; 401 Valor & Crete x2
    3/15- 1x Communications Outpost: Haunted Rifleman(5x26/3) {130e|15xp} =130e|15xp
    ------> Reward: 241 XP & Undead Davy Jones [S] (1,213/1,675)
    4/15- 2x Trafficker Base: Haunted Defender(3x29/3) {87e|9xp} =174e|18xp
    ------> Reward: 244 XP; $1,901; 19 Valor & SERUM [SP]
    5/15- 2x Trafficker Base: Haunted Sniper(3x40/4) {120e|12xp} =240e|24xp
    ------> Reward: 247 XP & Undead Communicator [I] (2,377/3,025)
    6/15- 2x Trafficker Base: Haunted Trooper(4x41/4) {164e|4xp} =328e|8xp
    ------> Reward: 250 XP; $3,890; 39 Valor & ENERGYx1 [SP]
    7/15- 3x Border Guard Complex: Haunted Crew(3x50/5) {150e|15xp} =450e|45xp
    ------> Reward: 253 XP & Undead Rumbler [G] (4,687/5,502)
    8/15- 3x Border Guard Complex: Haunted Recruit(4x51/5) {204e|20xp} =612e|60xp
    ------> Reward: 256 XP; $7,291; 73 Valor & SERUM [SP]
    9/15- 3x Border Guard Complex: Haunted Grenadier(4x70/7) {280e|28xp} =840e|84xp
    ------> Reward: 259 XP & Undead Puma [A] (9,165/9,929)
    10/15- 3x Mountain Pass: Haunted Technician(4x96/11) {384e|44xp} =1,152e|132xp
    ------> Reward: 262 XP; $13,692; 137 Valor & Crete x2
    11/15- 3x Mountain Pass: Haunted Biotech(4x133/14) {532e|56xp} =1,596e|168xp
    ------> Reward: 265 XP & Undead Experimental Sub [S] (17,904/17,904)
    12/15- 3x Mountain Pass: Haunted Zealot(4x181/20) {724e|80xp} =2,172e|240xp
    ------> Reward: 268 XP; $25,710; 257 Valor & Crete x2
    13/15- 3x Suspicious Village: Haunted Corpsman(4x248/28) {992e|112xp} =2,976e|336xp
    ------> Reward: 271 XP & Undead Slayer [I] (34,960/32,270)
    14/15- 3x Suspicious Village: Haunted Captain(5x272/30) {1,360e|150xp} =4,080e|450xp
    ------> Reward: 274 XP; $95,774; 958 Valor & ENERGYx1 [SP]
    15/15- 3x Suspicious Village: Haunted Leader(5x372/41) {1,860e|205xp} =5,580e|615xp
    ------> Reward: 277 XP & Undead PMV-1 [G] (69,379/56,765) +5% Ground Defense
    Day 3: Prestige- Total Energy: 20,473; Total XP: 6,049
    DAY 3: MASTER WALKTHROUGH
    1/20- 1x Capital Prefecture: Haunted Operative(3x25/3) =[75e|9xp]
    ------> Reward: 280 XP & Undead Lynx [A] (449/621)
    2/20- 1x Capital Prefecture: Haunted Runner(4x29/3) =[116e|12xp]
    ------> Reward: 283 XP; $3,194; 32 Valor & Crete x2
    3/20- 1x Capital Prefecture: Haunted Driver(5x30/3) =[150e|15xp]
    ------> Reward: 286 XP & Undead Super Destroyer [S] (1,652/2,018)
    4/20- 1x Emerald City Port: Haunted Cutthroat(5x39/4) =[195e|20xp]
    ------> Reward: 289 XP; $5,231; 52 Valor & SERUM [SP]
    5/20- 1x Emerald City Port: Haunted Assassin(5x50/5) =[250e|25xp]
    ------> Reward: 292 XP & Undead Commando [I] (2,972/3,220)
    6/20- 2x Emerald City Port: Haunted Hacker(3x54/5) =[324e|30xp]
    ------> Reward: 295 XP; $7,544; 75 Valor & ENERGYx1 [SP]
    7/20- 2x Nuclear Arsenal: Haunted Engineer(3x71/7) =[426e|42xp]
    ------> Reward: 298 XP & Undead Franco [G] (5,237/5,236)
    8/20- 2x Nuclear Arsenal: Haunted Linguist(3x92/9) =[552e|54xp]
    ------> Reward: 301 XP; $12,775; 128 Valor & SERUM [SP]
    9/20- 1x Nuclear Arsenal: Haunted Envoy(7x102/10) =[714e|70xp]
    ------> Reward: 304 XP & Undead MiG-29 [A] (9,223/8,513)
    10/20- 2x Microprocessor Facility: Haunted Maurauder(4x116/12) =[928e|96xp]
    ------> Reward: 307 XP; $21,420; 214 Valor & Crete
    11/20- 3x Microprocessor Facility: Haunted Pirate(3x134/13) =[1,206e|117xp]
    ------> Reward: 310 XP & Undead Gillman [S] (16,356/13,383)
    12/20- 2x Microprocessor Facility: Haunted Knave(5x157/16) =[1,570e|160xp]
    ------> Reward: 313 XP; $36,176; 362 Valor & Crete
    13/20- 3x Space Command Center: Haunted Disruptor(4x169/17) =[2,028e|204xp]
    ------> Reward: 316 XP & Undead Infiltrator [I] (29,132/21,095)
    14/20- 2x Space Command Center: Haunted Patrol(6x220/22) =[2,640e|264xp]
    ------> Reward: 319 XP; $61,010; 610 Valor & Crete
    15/20- 2x Space Command Center: Haunted Sergent(6x286/29) =[3,432e|348xp]
    ------> Reward: 322 XP & Undead Magach [G] (50,823/33,882)
    16/20- 2x The Peninsula: Haunted Commander(6x371/39) =[4,452e|468xp]
    ------> Reward: 325 XP; $102,913; 1,029 Valor & Crete
    17/20- 2x The Peninsula: Haunted Tracker(7x413/43) =[5,782e|602xp]
    ------> Reward: 328 XP & Undead Phantom [A] (71,441/71,441)
    18/20- 3x The Peninsula: Haunted Brigand(6x417/44) =[7,506e|792xp]
    ------> Reward: 331 XP; $300,919; 3,009 Valor & ENERGYx1 [SP]
    19/20- 3x Bay of the Coast: Haunted Bomber(5x488/51) =[7,320e|765xp]
    ------> Reward: 334 XP & Undead Flagship [S] (95,110/77,817)
    20/20- 3x Bay of the Coast: Haunted Mastermind(6x528/56) =[9,504e|1,008xp]
    ------> Reward: 337 XP & Undead Exoskeleton [I] (146,965/97,976) +1% Alliance Attack
    Day 3: Master- Total Energy: 49,170; Total XP: 11,271
    Day 3- Grand Total Energy: 78,263; Grand Total XP: 9,640
    Last edited by LarryJackson; 10-07-2014 at 08:42 PM.
    Retired from MW and running the official GroupMe MW Intel room
    https://docs.google.com/spreadsheets/d/MW_schedule_with Intel links

  9. #9
    Prominent Poet
    Member Since
    Oct 2013
    Location
    The land of 10,000 lakes & tons of snow
    Main Game
    Modern War
    Post Count
    1,299
    Reserved for Extra info
    Last edited by LarryJackson; 10-05-2014 at 07:33 PM.
    Retired from MW and running the official GroupMe MW Intel room
    https://docs.google.com/spreadsheets/d/MW_schedule_with Intel links

  10. #10
    Prominent Poet
    Member Since
    Oct 2013
    Location
    The land of 10,000 lakes & tons of snow
    Main Game
    Modern War
    Post Count
    1,299
    Walk-through Totals
    Mode Energy XP Valor Attack Defense Bonus
    Day 1: Normal 3,012 504 305 22,588 22,172 NONE
    Day 1: Prestige 20,473 2,674 1,879 139,942 127,455 +5% Ground Defense
    Day 1: Master 54,778 6,462 5,498 429,360 335,202 +1% Alliance Attack
    DAY 1: TOTAL 78,263 9,640 7,682 591,890 484,829
    Day 2: Normal 3,012 1,154 305 22,588 22,172 NONE
    Day 2: Prestige 20,473 4,024 926 139,942 127,455 +5% Ground Defense
    Day 2: Master 49,170 8,571 0 429,360 335,202 +1% Alliance Attack
    DAY 2: TOTAL 72,655 13,749 1,231 591,890 484,829
    Day 3: Normal 3,012 2,504 305 22,588 22,172 NONE
    Day 3: Prestige 20,473 6,049 1,884 139,942 127,455 +5% Ground Defense
    Day 3: Master 49,170 11,271 5,511 429,360 335,202 +1% Alliance Attack
    DAY 3: TOTAL 72,655 13,749 1,231 591,890 484,829
    SUB TOTAL 223,573 37,138 10,144 1,775,670 1,454,487
    Prestige Wrapper Undead 91-K [A] 246,169 164,113 +4% Alliance Attack
    Master Wrapper Undead U-35 [S] 470,828 385,222 +6% Alliance Attack
    GRAND TOTAL 223,573 37,138 10,144 2,492,667 2,003,822
    (NOTE: XP totals contain XP from BOTH killing NPCs AND Prize XP)
    Last edited by LarryJackson; 10-07-2014 at 08:39 PM.
    Retired from MW and running the official GroupMe MW Intel room
    https://docs.google.com/spreadsheets/d/MW_schedule_with Intel links

  11. #11
    Newbie
    Member Since
    Apr 2014
    Post Count
    30
    Serums so far on N4, P4
    Energy on N6, P6
    Normal prize is a 10k/8k unit with no boost

  12. #12
    Verbose Veteran
    Member Since
    Jul 2014
    Post Count
    865
    Prestige 1/15 - 1x Spy
    2/15 - 1x Slayer
    3/15 - 1x Rifleman
    4/15 - 2x Defender - reward: Undead Serum

  13. #13
    Consistent Contributor
    Member Since
    Jan 2014
    Main Game
    Modern War
    Post Count
    196
    another serum at P8

  14. #14
    Steady Scribe
    Member Since
    Mar 2013
    Post Count
    50
    Serum on each lvl 4

  15. #15
    Articulate Author
    Member Since
    Jan 2014
    Post Count
    383
    Quote Originally Posted by mattman13 View Post
    Serum on each lvl 4
    well that doesn't help. there are 3 lvl 4

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