1. Preset minimums by gm that cannot be changed 12 hours before war. Giving people time to leave if they want.
2. No reward if preset minimum is not met.
3. Leeching solved.
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1. Preset minimums by gm that cannot be changed 12 hours before war. Giving people time to leave if they want.
2. No reward if preset minimum is not met.
3. Leeching solved.
Seems like a pretty stable way of eliminating leeching. An option to set one or not could be nice too, for those lower guilds who do not gem on the regular and if someone is busy with something else over the weekend.
Yes like the ideal but lets say one of your top players puts up all but a few 1000 points shy of min and all the sudden has a serious family or work matter and is unable to Finnish putting in the minimum by the end of the war would you really like to see this player not get the prize this player may be a player that normally puts up well above minimum and and helps keep the guild strong say maybe it you do you not want the epic . Just a fault in this but do like the ideal tho
@frostman27, leech also has family emergency problem and all kinds of bullsh it. Your top player could also be a leech.
Plus (in dk atleast) if I had a major issue and couldn't post last 20k points. I'd just let my gm do it for me.
Leeching is a problem and if this idea was applied it would help. If you set a minimum dont make it so high that you have to be there whole war. Exp, if you require 5k per day avg. make the minimum 10k. Gives a chance in case of emergency, but also forces a leecher to either put up some tolerable number or leave before the war. Problem solved.
Totally agreed
Instead of points earned, it could be number of attacks.
Points are better. Hit the minimum. Even if it's only like 100k.
I dislike leaches with a passion kick they and find new ppl
This would be a great idea the only thing that I would possibly add is if the GM could go through and decide if say some one is within 5k of min wether they get it or not.