Would be nice but a bit OP now that rings/amulets are released. I guess you would only get like three of each from one knight anyways. Eh.
No support for now unless convinced otherwise.
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Isn't Heroic Mode good enough for you? Kills of 1 1/2 or more knights per 6 screens, so dead in 4 runs or less unless you levelup.
The only sensible "farming" to do is for rings, amulets and 4* materials anyway. (or levels if below 100 and 170)
If you don't have time to farm, there's this game feature called "chests", which from what I've read will also include rings and amulets later this month. (like nearly every freemium game, the game lets you substitute money for time if you're less willing to spend the latter...)
A button that skips to end of screen and auto-collects would probably accomplish your time save goal better.
I love this idea! There's really no point in guilds choosing an element, so why not make it mean something by making guilds with similar elements fight? Not sure about the mono epics or 6 star armors as a prize, although that would be a good approach if we were to follow the theme of the event.
1.) PvP - Knights have a trivial amount of HP. Excluding the heavy gemmers that get +epics from events, us normal people go into a battle and perform a fight where everybody's knights get killed in 2-3 hits (usually 2 if the armors are equal rarity). This has lead to a lot of frustration b/c a single miss from your team or crit from theirs can turn a win into a loss, even against teams with lesser armors.
-The solution: Increase HP with levels past 100 to make grinding up more worth it and/or add HP boosts to the new rings and amulets (if that isn't already in the works)
2.) Entertainment - One attack graphic for each element...wow so much thought went into that...seeing the same effects from every armor every time means that there might as well not even be a regular speed b/c there is no reason to actually watch a battle unless you want to die from boredom.
-The solution: Add unique effects when using the special attack for Epic Armors, and possibly legendaries as well, that coincide with their name/element (Example: Dragonborn Aegis could send fire in the shape of a dragon's head to hit the enemy team.) Also, something extra like glowing trim could be added to +Armors to distinguish them from standard armors and make them look better.
I also like the idea of being able to gift extra armors. Its a good way to help people who initially join to stay interested and to help get an element of armor you are lacking in.
I think that loyalty gifts would be really good for veteran players or players who love the game and play it regularly everyday , basically you would be rewarded for the amount of time you play on the game based on hours played, epic bosses defeated and arena wins/loses you would gain loyalty points which you could save up for a good prize like chest keys or just buy particular armors from legendary - 1 star. In my opinion you should also add good rewards for when completing an achievement, and add more complex achievements, because all i have left is basically black medal- bronze which i am probably never going to accomplish
Just got the grey video gems button for the first time ever. How about adding something like a videos countdown and/or timer until unlock again? If it works for boss/arena/war energy, why not for videos?
How about making a defined limit, i play monster legends and they recently added gem videos, they give you 4 videos every 24 hours
So my video offers button has dissepeard and I don't know why. Did I do it to many times or something? Would like an answer... Best of regards, TrippyFace
I was wondering if a trading system would ever become a reality in Knights. Its something myself and lots of others have been dreaming about! I know this may have its flaws but i think it is a really good idea! You could have like a transfer market where other players could list their armors up for "sale", for x amount of gems (up to the seller), and then a buyer would buy that armor from that player for the number of gems they put it up for. And to make it better for you guys, you could add like a tax like 10-20% of what the price is you(gree) gets. And there HAS TO BE A COOLDOWN TIME or else this is over powered!, lets say you can use this "trading outpost" ever couple of weeks or every month! i think its an awesome idea, that would make the game more interesing and help out the lower level players that cant do well in guild wars. Let me know what you guys think:)
I don't think this'd ever happen. As it stands it could possibly break apart the economy of the game.
What if players were to find an exploit in-game and then abuse it? Did you ever play diablo 2? There were tons of issues with players duping items and trading away glitched things for players valuables.
I mean, I'm not against this feature. I'm just saying it's a very risky feature for them to add.