Really bro? I can't even hit server in shoreline because you have 3million npcs walking around. Also shoreline takes forever to load... #rant
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Really bro? I can't even hit server in shoreline because you have 3million npcs walking around. Also shoreline takes forever to load... #rant
lol, how much energy did you waste
You think this is bad? Try MW. Three times as many people walking around, through each other, into and out of buildings, and a whole lot with extremely similar names.
If they are going to have so many targets cant they just make them stationary or put them on different paths, different speeds, there's probably hundreds of ways to do it, rather than have a mobs of 10+ npc's all following together.
Luckily I only missed the target 3 times, still its only 300 energy but it was getting annoying trying to hit the right person.
You'd have thought they'd have learnt after KA fiasco with dozens of npcs wandering a single map (and some weird invisible ones too). That got resolved by making them disappear after they'd been dealt with in more recent quests.
Do the Gree teams that run these games actually talk with each other? I'm guessing, no! :rolleyes:
If you are using apple A7 chip processor, you will not face such problem.
I know hey, really annoying. It has been happening to me the last few LTQ's. Waste of energy and annoying for though who don't use gold.
Just have to be extra careful.
I laughed at the LTQ recently where the had "The Invisible Man" who was actually visible.......they missed a trick on that one as half the time the NPCs don't load correctly so you can't see them
That is funny Osobuko!
Gree said:
We are aware of the problem, please buy more gold.
A problem to be sure....the micro problem mirrors the macro problem, too many events
it takes almost 10 minutes for me to load shoreline:(
They should make the NPCs stationary.
It might be dull but at least the game will be playable
Instead of hitting all these NPC's a million times. Why can't we just power attack them if you have the available energy.
npc population problem lol
Turning off one hit does help. So does zooming in. But still, they are carrying over the same nonsense from MW that makes the game not fun. Games are supposed to be fun. Gree is a game maker that makes games that are not fun. That must be a proud moment for them.
gree is trying hard to make people quit cc and play newer gree titles .. it's a conspiracy :D
simple reason .. it maybe easier for devs to put new npc instead of using the old npc .. new npc with new goals, new weapons, etc.