I just wanted to get this going just to see what people think. Take an honest vote.
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I just wanted to get this going just to see what people think. Take an honest vote.
Haha, t'was gonna do this myself WP!
My vote-hell yeah! I love events.
Where's the pole dude?
^(16/17 year old me speaking, yes)
Got to 9 again. At least I'll get the special prize L Fizzle mentioned :)
Didn't buy any gold.
I still like the events themselves. I never expected great odds without gold and are satisfied with 3 free units. I know I don't have to participate. You all know how I feel about my dead horse the spurious # 9
Oh god, WP-nobody's gonna pick "it's good the way it is" with "they should adjust the odds" Boo on this poll.
Blackstone...hate to tell ya this, but there is no 9th prize. :-( Funzio dev's mixed something up...
I enjoy the events but personally I think that the odds need to be amended for boxes 8,9 and 10. For the last three events i have reached 9 and got no further - first two using gold and this one solely using cash.
Yes, we both have thoughts-quite well established.
Second point, lol. I have reasonable intelligence to discuss without having to go through the spending of money the fact that when you pay for a chance, you do not receive a guarantee.
Third point-wrong, but thanks for trying. I actually prefer the drama threads at CC forum, lol.
Fourth point-w00t! Looks like I'm not alone after all, eh? 22.22% of the people agree the events rock.
Ya got your $$$ WP, I don't feel so bad for you anymore man. Perhaps stick with your cash opens?
The complaints are all centered around a certain area. The events seemed to be front loaded to draw you in but, there isn't a payoff on the back end. If it truly was random then you wouldn't get so many at the beginning. If you had played for five days and only were able to find 5 parts, you would be less likely to rant about not getting the other 5. Since most people sit on 7, 8, and 9 for days this is the frustrating part.
The Funzio debacle, with the lFizzle post and then the covert retraction, didn't help the cause in the eyes of already frustrated players from the last event. There needed to be a more professional approach to the situation. Maybe it says something about the people running the game, possibly their working out of their mothers basement and can hardly see their monitors due to the credit card statements piled up in their shoe boxes.
I enjoy the risk - reward system, they just need to to tweak the way prizes are handed out. After they give me my 9 open prize and LFizzle does't go anywhere.
I hate to say that was your choice to spend the money and they told people the odds up front in the forum on the first event, just not in the game. I for one don't ever want the events to stop. Modified maybe for the odds so not only the majority of the people getting the 10th itmes aren't high end gold players who don't need another advantage.
I'm a free player and I look at events this way, yeah I will probably never get the 10th item. However, I get 3 indestructible units each time I would never have access to otherwise. I get cash, minor valor, and fairly good loot item rewards also. I have never got a grunt, but that may just be and option for lower level players.
I also get better loot items. While I'm not sure if this is directly linked to the events, I have access to a better level of loot (like iron wings and predator subs) during the last event and this one. Maybe this is to compensate for loses, but I for one profit by it. Some people may level up too quickly as a result, but that could be seen as another advantage creating weaker rivals.
Covert reaction? It was specifically asked for, so as not to mislead other posters who would have kept assuming there was a 9th part to look for. I agree about need for more professionalism, perhaps an actual formal announcement and apology in a new thread however. Shoe boxes and CC statements...not likely man, this place is probably google-like in the office right now, mega bux, lol. Congrats to them for winning the game of life, these guys are SET.
Yes I know. That's what the :) was for.
Funny story. I had one box left and 1 hour to go, so I decided to get 15 gold downloading a few tapjoy apps. That way I would be guaranteed one last open and guess what I got? Yep a grunt - no joke. Fitting end to the event :)
Im fine with the events the way they are, if they could just not mess up with drop rates and open rates like they did on the secret document event and possibly did on this event.
This event it seems open rate decreased as the drop rate decreased. Secret document event had a whole bunch of problems and bugs. So far the only event that ran as it seemed that it should of is the titanium bar event. Box open rate was consistent throughout the event.
When somebody can get to ten for free, and then somebody spends 3000 gold, opens 3x more boxes, and still doesn't get a single item, isn't right in my eyes. Also remember, funzio admitted to me that sometimes a lopsided effect happens. I am not saying that is what happened even though I believe it, it isn't fair to whoever it does happen to.
Instead of it being a random drop, they should set it to a set drop, but leave the open rates random still.
Ex:
Open 2: plane part
Open 9: plane part
*
*
*
*
Open 76: 10th plane part
Something like that would be so much better.
Randomness of the drop rate is better IMO. That is if they can get it right though, instead of constantly messing up on these events.
Maybe make it something like it is all still random, but if someone opens a certain amount of boxes between two bars they are guaranteed to get the part. Something like the first part is guaranteed after 3 opens. Second part is guaranteed at 5 opens after the first bar was obtained (8 opens total), etc. However, with luck someone could still get the first part on first open and the second part on the second open. So there is still a certain amount of luck involved, but the gold players don't end up spending thousands of gold without a result.
Basically your set value idea with the luck factor only being able to be positive.
The guaranteed amount of opens for all 10 parts would be pretty much impossible for free players, so that's where the luck factor comes in that could advance them to the next part quicker.
Yeah, that would be better than what they are running now. (Of course the set drop numbers will remain a secret) If the open rates are fixed and still stay random there shouldn't be a problem with that idea. Those who prefer to buy it rather than earn it stll can after so many opens, and those who are lucky enough to open that amount of boxes with free or medium choices can earn it.
Because when you open close to 200 boxes and still don't have the last item, that isn't right. They need to take the gamble out, and just let us rely on luck or gold, which ever we prefer.
Of course this won't happen though because they like us gambling away our gold for an ally.
Are you suggesting that people who buy more lottery tickets have a greater right to win the main prize than the person who has only bought one ticket? Its the same thing loads of people match 3 or 4 numbers but even buying 10,000 tickets will not guarantee you getting 6 0r 7.
I am all for the event is good the way it is. The next event I will not even be using the rusty knife just bare hands. Both my HLP and LLP reached 9 plane parts but after spending millions of virtual cash failed to get the final tenth. In future I will now buy expensive units and expensive upgrades instead of using it in the medium chance. I am happy to get the 3 indestructible units, units that I will not pay for since I am a free player.
got 9 parts total , 1-5 in day 1 , odds do seem to change as event progressed - disappointing to say the least. Other than the odds I really enjoyed this event (my 1st) however i wont be putting the same effort into future events if nothing changes.
So how much do people need to spend in order to guarantee the main prize then? $200 a month? $50 a month $50,000 a month?
It was a game of chance and some people won and some people did not. To then moan and say "well I spent X amount and therefore deserve the 10th prize especially as some people who spent nothing got it anyway" is frankly laughable and smacks of the behaviour of an immature spoilt child IMHO.
It isn't a game of change. That is not what your understanding. The open rates change as the days progress. Until you have spent a little over $3000 in two months, don't try to understand what I am saying.
See this is the thing. It's a game, not reality. So yes, money spenders deserve the uper hand. After all, they are the ones who keep this game free for some of you.
So for those of you who are saying this is like the lottery and all, no it is not, because it is a game!
Slot machines for example. The odds are always the same. There is no such thing as a hot machine or anything like that. But here, the first day open rates are extremely high, but the last few days, they barely open.
I understand what you are saying but it IS an event of chance and WAS stated as such from the beginning . IMO they should in no way set fixed open rates . I have never got a single 10th item and I am saying this for a reason. The chance of opens is only guaranteed with gold, but not to get you a part, just open it. If it was fixed, then people with deep pockets just get more unfair advantages against free players or those who can't spend as much. The 10th item I see as a game equalizer. I'm sure it you want to spend $1000's you should be able to get it but that is a choice and there is no guarantee. Maybe they can make the odds better but never fix it or link it to gold spending as others say. It is a in-game event of "chance" that I myself have never been lucky enough to win, but I still have fun.
I think they should better state the chances though as the in-game screen tells you nothing about the odds decreasing. Communication of how the events work needs to be improved I agree. As a forum reader, you have the advantage that they told you up front odds decreased as you got more bars, docs, parts, etc. You know how the Funzio model operates so you should read into the fact when they say when the rate decreases but never becomes zero, that it may pretty darn close to zero.
Again from the very first post the Boomer posted the word "chance" is all over it and at the very bottom he stated the decreasing odds as you approach the 10th item at the bottom:
http://www.funzio.com/forum/showthre...t=event+boomer
"Ammo Box Discovery:
Ammo Boxes can be obtained from any action that requires the use of energy or stamina. All missions have a chance to drop a Ammo box, although you cannot get them from your hood. You have a chance to steal boxes from other players in PVP.
The rate in which Ammo Boxes drop is directly related to energy cost of a job (PvE) and a fixed value for stealing in PvP. The higher the energy cost for a job, the better chance at getting a Ammo box.
When a Ammo Box is found, it will fly into a special UI icon which is located at the lower left hand side of the screen. Tapping this icon brings up the events window.
Loot:
* 4 pieces of loot are tied to the event.
* Different levels see different loot for each item: [1-20] [21-50] [51-80] [81+]
* Loot is automatically placed in a players inventory once the amount of Titanium Bars for each are found.
* The last item (10 Titanium Bars) has an item bonus which is -20% unit casualty rates. * As long as a player has this item in their inventory, it will function properly. It does not have to be equipped by them or their Alliance.
Lockpick Kits:
* Players have 3 choices as to how they want to open their lock box.
* Bare Hands: (Free to use and a low chance to open.)
* Rusty Knife: (Cash to use, scales with players level, and a medium chance to open.)
* Blow Torch: (Gold to use, fixed value and a guaranteed chance to open.)
* Once a player taps one of the lockpick buttons, 2 things can happen; they can successfully open the Ammo Box, awarding loot, or fail to open.
* If successful -> a Ammo Box is subtracted from their total.
* If they fail -> they do not lose the Ammo Box.
Lockpick Kit Cooldown:
All attempts at opening a Ammo box will trigger a 1 hour cooldown. A player is only allowed to open 1 Ammo box per hour. If they wish to open more, they can choose to use the reset timer function. This costs 15 gold. Once reset, they are brought back to the main events window where they can attempt to open another Ammo box.
Titanium Bars:
This is sort of an event currency. Titanium Bars have a chance to drop anytime a Ammo box is successfully opened. Players will need to collect Titanium Bars to obtain the loot seen in the main events window. Once 10 Titanium Bars are collected, the end event item is awarded. At this time, players may still open Ammo boxes, although Titanium Bars will stop dropping.
The rate for Titanium Bar drops is gradually reduced as your total number of Titanium Bars increases. This never becomes a 0 or below-0 number.-0 number. "
Mav, the rate at which boxes open isn't suppose to change, but it does. That is my point.
I used 15 gold twice and it did not open a cargo box as promised. Instead it said to use a hand grenade to open. Which I did. I have sent a request to support but have not heard back. Did anyone else have the same problem?
That is just your opinion and how you want the game/event to work unfortunately. It isn't how the devs designed it and and they did state the decreasing odds up front, but again there definitely needs to be better in-game communication of this.
Not to make you angry, everyone has the right to their own opinion. If anyone should be angry, it should be me since I have yet to score the 10th item in all 3 events. LOL I've seen some who have them all, some who said they never spent gold, some who got them by the 3rd day not even using gold. (or at least they claimed) So it appears it is possible to get them but I have the same luck as I do in winning the lottery. You know I had 8 with like 5 days to go in the event and still made it only 9 the last day and I opened 2-3 times the number of boxes of some who did get it. Random.
I wish you the best of luck next time though buddy!!!
Mav, no. The drop rate in which the goal item drops is what decreases. The open rate for the box isn't suppose to change. That is not an opinion...
Let me make it more clear. On the first day, everybody manages to open almost every box, come the middle and towards the last days, hardly any boxes open. That rate is NOT suppose to change, just the drop rate is. No opinion involved here.
Boomer has stated like you posted the DROP rate decreases. The buttons in which you open a box doesn't change from High Chance to Medium Chance, to Low Change. It all remains Medium Chance, yet clearly it isn't really a "medium" chance.
OK, you may be speaking from your own experience again and not the average. I use the Medium chance always and my open rate varies from day to day and appears random. I didn't necessarily do any better on the start of events and actually had better open rates soemtimes on the last day. I guess I'm not everybody, I record notes as I open on my phone. Here was what I got the last 3 events. You can see in the briefcase event I started off with more fails than anything else with 1 doc. The cargo box was 50/50 open for me and had 4 parts. These are just my results, you and others may have been totally different. Not sure if you kept records.
Briefcases Event
3/23
Fail
Fail
Fail
Artillery Gunner 13/12
Fail
Secret Document
Fail
Fail
Fail
Aerospace Drone 19/22
Fail
Fail
Fail
3/24
Secret Document
Artillery Gunner 13/12
Fail
Secret Document
Award - Raiding Caravan 11/15
Fail
Fail
Government Patrol 11/18
Fail
Artillery Gunner 13/12
Fail
Artillery Gunner 13/12
Fail
250,000 Cash
Secret Document
Secret Document
Reward - Hell Soldier 37/22
Artillery Gunner 13/12
Fail
3/25
Government Patrol 11/18
Fail
Fail
Fail
250,000 Cash
250,000 Cash
Fail
Secret Document
Secret Document
Reward - Siege Battleship 38/36
Fail
Fail
Artillery Gunner 13/12
Failed
Government Patrol 11/18
Aerospace Drone 19/22
Typhoon Tiger 21/14
3/26
Fail
Fail
Fail
1,250,000 Cash
Fail
Artillery Gunner 13/12
Fail
Fail
Fail
500 Valor
Aerospace Drone 19/22
3/27
Fail
Government Patrol 11/18
Fail
Aerospace Drone 19/22
Fail
Artillery Gunner 13/12
Fail
Fail
Fail
3/28
Fail
Fail
Government Patrol 11/18
Fail
500 Valor
Typhoon Tiger 21/14
Fail
Fail
250,000 Cash
Typhoon Tiger 21/14
Fail
Fail
3/29
Fail
Fail
Fail
Fail
Fail
Fail
Fail
Artillery Gunner 13/12
250,000 Cash
Fail
Fail
Fail
Fail
250,000 Cash
3/30
Aerospace Drone 19/22
Fail
Secret Doc
Artillery Gunner 13/12
Typhoon Tiger 21/14
500 Valor
Aerospace Drone 19/22
Government Patrol 11/18
Government Patrol 11/18
Fail
Typhoon Tiger 21/14
Artillery Gunner 13/12
--------
Cargo Box Event
4/10 started around 9am
Plane Part
Plane Part
Fail
Fail
Plane Part
Reward - Siege Drone 15/11
Plane Part
Fail
Fail
Fail
4/11
Fail
Fail
Fail
Squadron Leader 12/22
Riot Busters 10/18
Fail
Fail
Fail
Fail
500 Valor
Fail
4/12
Fail
Fail
Fail
Fail
Fail
Fail
Plane Part
Reward - Stealth Raid Boat
250,000 Cash
Fail
500 Valor
Fail
Fail
4/13
Fail
Plane Part
Riot busters 10/18
500 Valor
Fail
Squadron Leader 12/22
Fail
Fail
4/14
Plane part
Reward onslaught bomber 49/25
1,250,000 Cash
Fail
Drone Tank 20/20
Fail
Riot busters 10/18
Plane part
Fail
Fail
Fail
250,000 Cash
Squadron Leader 12/22
250,000 Cash
Squadron Leader 12/22
Riot busters 10/18
Fail
--------
Ammo boxes
3/10
Titanium Bar
Titanium Bar
250,000 Cash
Supply Frigate 5/19
Fail
Fail
500 Valor
Fail
Military Police Truck 9/20
Fail
Titanium Bar
Reward Tech Hovercraft 15/10
Elite Brigadier 22/19
Titanium Bar
Fail
Elite Brigadier 22/19
Fail
3/11
Supply Frigate 5/19
Fail
Fail
500 Valor
Fail
Military Police Truck 9/20
Fail
Fail
Supply Frigate 5/19
Fail
Titanium Bar
Reward Sand Crawler
26/32
Fail
Fail
3/12
Fail
500 Valor
Fail
Elite Brigadier 22/19
Military Police Truck 9/20
Titanium Bar
Fail
Fail
Fail
500 Valor
1,250,000 Cash
500 Valor
Fail
Fail
Fail
Fail
Fail
3/13
Fail
Fail
Fail
Typhoon Tiger 21/14
Typhoon Tiger 21/14
Fail
Elite Brigadier 22/19
Supply Frigate 5/19
Fail
Fail
Supply Frigate 5/19
Fail
Fail
Titanium Bar
Reward Golden Soldier 42/31
Military Police Truck 9/20
3/14
Typhoon Tiger 21/14
Supply Frigate 5/19
500 Valor
Fail
Elite Brigadier 22/19
250,000 Cash
Fail
Fail
500 Valor
Fail
Fail
3/15
Fail
Fail
Fail
Elite Brigadier 22/19
Typhoon Tiger 21/14
Fail
500 Valor
Elite Brigadier 22/19
Fail
3/16
Military Police Truck 9/20
Fail
1,250,000 Cash
Fail
Fail
Fail
Fail
Elite Brigadier 22/19
Supply Frigate 5/19
Fail
Fail
Fail
3/17
Fail
Fail
500 Valor
250,000 Cash
Military Police Truck 9/20
1,250,000 Cash
Fail
Fail
Fail
I really like the events but would like them less frequently. I burn too much of my time on the events which I know is my choice but the whole concept of the events is very enticing. I wish I did not like this game so much...LOL...my wife is ready to have me committed.
Wow...healthy nice discussion. Thanks guys. :)
Outside of all of the other comments and my opinions about this and the other events, I do agree with SWAG; three events in about a month is too much. I enjoy them but one event/4-6 weeks is enough. And yeh, I know this would cut down on the profit spikes that Funzio sees.
@Mav:
I guess it might depend on what level you're at but I am floored that you have never gotten a grunt. Congrats on that!!!
I have to say that I'm happy for the events to stay as they are. The first event I was stuck on 9 and spent a lot of gold trying to get the last.............never did and was gutted!!
Then decided not to spend any more gold on events and managed to get 10 on second event spending no gold!!
Did exactly the same on the third event and got 10 with 2 days to spare.
I do not believe that you should have a better chance just because you spend money........thats your choice just like it was mine.
I like these events. And the timing of them is fine with me because it gives us more to do in game and on the forums. Granted they may need to be tweaked a bit, but I was happy with the cargo box event. Made it to 9 parts fairly fast and had a good chance at number 10. I can't complain. I really do appreciate the free loot funzio and the indestructible units :) although I was a bit bummed out over no bonus at 9 that was stated in the begaining. But all in all I enjoyed it. Keep them coming I say.
I won't be doing any events the next time they roll around. Too much time wasted on a carrot they dangled in front of us without telling us there is only a 1 in 1000000 chance of getting it, especially after you get the first 9 soooo easily. There are better ways to get frustrated.