I see some players have gotten a power boost upgrade that gives their R, SR, and UR units a massive stat boost. Why isn't this made available to all players at the same time?
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I see some players have gotten a power boost upgrade that gives their R, SR, and UR units a massive stat boost. Why isn't this made available to all players at the same time?
I got it, and it completely changes the game. First off, all those level 30 UR units sitting in my storage have become valuable players. Secondly, all my UCs just became training fodder, including my rocket squads. Third, the Boss's officers also got the power boost. I had to try 3 different combinations of units before I found the right cards to take out Lt. Kozlov, whom I could defeat with ease before the boost. Fourth, beating the lvl 50+ Bosses with only 1 morale just became easy-peasy.
Power boost?
What are you guys talking about? Did gree boost the stats on some units?
EDIT:
Holy tits, I see the power boost now. LOL!
I wish I could get it - taking 3 attacks now on L60+ bosses - where is my power boost Gree!!!
I am having extreme mixed feelings about this power boost re-balance... I am not so sure it was a good idea. Just my initial feelings after playing for 10 minutes though.
I've hard-closed and restarted several times and no power boost. I've delted and reinstalled x2 and no power boost. This is not really fair that some have it and dome don't Gree! Please address this and let us know when it will be available to all!
Power boost is an understatement. No complaints here. Always thought Ultra Rare units were not too much better than SR. Now there is a difference.
So - is there anyone besides me that doesn't have the power boost?
I'm curious about it, but don't see anything yet. I suppose it's rolling out slowly like the Campaign Objectives?
I want to know how it works. Can it be turned off and on? Does it cost anything real $$ or gold or fake money??
CJCJ, it is a universal update for every unit. You cannot change it. It costs no extra money or gold. Basically all units are stronger and they have increased the power gap between UR and SR, SR and R, and so forth. Basically I am able to beat a lvl 92 boss the first time around using no extra morale. Hope this helps.
Also Gree. Not every player has received this update, is it something that is rolling out slow like some members are implying? DETAILS PLEASE
AmadeusINC
Commander
Thanks for the details, Amadeus and eagleProphet. I guess its just something that happens and when it does, I'll know it.
I guess they felt the need to recalibrate the numbers as the upper units weren't 'upper' enough!
At least I'm not the only one who hasn't gotten it yet.
But - hardly seems fair that some people have it (and can beat a L60+ Boss with 1 Attack) while others don't and need to use 4 or 5 attacks to kill the same boss while both have similar units.
Gree - you need to address this ASAP please - when will everyone have this boost?
At my end everything except Kullervo's rage got the boost.
what this change does is make every SR/R/UC/C unit moot.
the game is now all about UR units. i have a level 50 sr unit that is weaker than a lvl 20 ur unit. go figure.
But not all units got the boost on both attack and defense AND as someone else pointed out the officers in the boss event got them too
So should all R and above have been upgraded on both att and def as the notice say or just most units on oat least one of the scores?
Well all my rare units have become obsolete over night, but UR now coming into their own, so if you have UR units, all is well. Boss event is also changed the boss in top right corner is seriously hard, but main boss tank is easy, so it's all quite balanced.
can anyone suggest a good combo or type of units for Lt Kozlov, with the new upgrades I can't get past him, no matter what I try, getting a bit annoying.
Is it me or is the lukeni hard to beat....b4 the boost the game was right and now I can't get past the lukeni no matter what I use.....
I agree with Rares instantly being obsolete. My level 20 UR smoke a vast majority of maxed level 50 Rares. I like the idea of adjustments to units, but this seems unbalancing. I'm betting there will be future enhancements/nerfs.
I got updated last night and it sure does change things. MAYBE GREE heard us complain about all those Lvl 20 UR and SR that were useless because we could never get a duplicate unit to promote. Now with this boost, Lvl 20 or 30 SR/UR can be used. But yes, of course its at the cost of other Rare units that are now 'weaker.'
The Lukeni?? Yeah, that got me too on Kozlov - a few times and it pissed me off! Load up w/UR,SR units - anything long range (I used a GaeBulg and the Sejanus, Commoners Revenge) It takes 3 or 4 hits to knock it out, so you will lose some units, but eventually it'll go down. A big copter might take it out too (it cant shoot aircraft, right?), but I couldn't get anything past all the other recon to get a shot.
Uh-oh... has anyone battled an Orontes yet??? The Janissary was my only chance against it and if Orontes got such a big boost - what could possibly take it out???
It really all comes to spending money. For people who don't want to spend some money on it, the SR and UR units are almost impossible to obtain...
I really LIKED the game, but these changes really make me consider to stop playing it, although i do have some UR and SR units like the Sejanus/Nessus...
Al comes down to the fact that Bronze/Silver keys are worthless and the UC units are just to level up the R/SR/UR units...
Pointless... Just get it back to what is was....
Well this power boost is ridiculous. The balance is completely rubbish now, there's no way you can finish the normal campaign without having UR/SR units now at max rank and the boss challenge meaningless
Thanks for all the feedback on this change!
All units of "rare" and higher quality have been significantly improved, with increases to offensive and defensive performance. All of your existing Rare, Super Rare, and Ultra Rare units have been upgraded automatically.
So far, I'm lovin' it! :D
id love it if I could beat Lt Koslov but it's just impossible and I've got some nice units but I'm stuck on lvl 48. I can beat main boss with one hit, but can't beat Koslov, his units are too powerful - Tadaaah please look at that, it's out of line with other bosses
I ran into the same wall yesterday. I had to try a completely new combination of units. If you have the lvl 50 Sejanus and the lvl 30 Commoner's Revenge (more powerful than Sejanus now with the boost), these two with other boosted units should do it. You need long range units to beat Kozlov. I also started to lose to Herrera after about lvl 62; 1 Sagittarius was no longer enough to take out the Helos. There again, trying out some new combinations did the trick. Good luck!
The problem Tadaaah is the increase in stats is no longer in balance. I have a level 20 UR unit that is stronger than the level 50 SR unit of the same type. (Commoners Revenge v Sejanus). Going up against Orontes, Hyperions etc are now brutal. This applies to both the boss and campaign stages.
Rare units are now fodder units; the same is true for SR units. I have a squad of UR units; and it's fun to watch one unit destroy an entire event. but the balance of the game is gone.
Please revert this change.
and while you are at it; revert the scoring on the epic boss as well. this new system is impossible.
I am a fan of this change. I know many complaints have been made in the past that getting URs are hard enough, and a lvl 20 UR was useless compared to a lvl 30 SR of equivalent unit type (think Sylph to Balyakov's Dream).
This change makes getting those hard-to-get UR units actually useful, even at lvl 20.
I think this is a fantastic change.