Take a second and LOOK UP!! At least read the posts on the page you're reading before asking a question. I could see if it was last asked 10 pages back, well this is still the guide for beginners and should be read through anyway.
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I think there should be a separate sub-forum for Android Users.
Another question for you guys. How do you all level your armors, and where do you fight to get the mats? I've seen a lot of talk of snakeskin grinding, but if you're leveling an armor that doesn't have water or earth in the elements, do you still level up armors with snakeskins? Or do you grind for all the silver star armors and upgrade with those according to their elements?
hey again,
I'm currently on stage 2 of ZP with the big four all roughly level 30. I have 1.6mil saving for the final expansion. At this rate, shouldn't I just start on the bigger 4? whats the point of blowing over 2mil and resources to max those if i am already this high?
I would suggest maxing one of the big 4 first (not all of them together). Then max the next one and the next one, before starting on the bigger 4.
As for the final expansion, I didn't purchase the final expansion until much later in the game. I was already level 100 with 4 legendary armors maxed to level 70 before I purchased the 2 Million Gold expansion (but I did have several level 3 training grounds, which helped with gold production). The main reason I waited for the 2 million gold expansion is that the game gets boring waiting for gold to accumulate and you can't even upgrade your armors, because it eats into your gold.
I did eventually build the last expansion, but I timed it during a time when I was busy for a while and couldn't farm or "play" the game. I just collected the gold and during that time, I collected 3 Million gold and purchased the last expansion. To make a long story short, I don't think you need the final expansion (it's a luxury more than a necessity) and you can easily manage without it, but to compensate, I would upgrade the existing training fields to level 3 with gems (purchased or through the free offers).
Shoot, I have 10 L3 TF's. I am Lvl 120, and over the last 2 months of playing I damn well could have used an extra 86,000 gold/day with 2 more L3 TFs! Somehow, in the middle of all these dragon armors, I forced myself to do the bare minimum for the last 5 days to save up 2 million gold. I just unlocked the last expansion yesterday, so I still have until tomorrow before it finishes. Then I have another 100,000 gold and 8 hours to build the 2 TF's, then 50,000 to upgrade them to L2 and 70 Gems to L3. All while getting Phyrus reg to 35, SG+ leveled a bit, and crafting nothing but Snakeskins. I'm preparing for the extra gold that will be needed to enhance SG+ from 40 to 70, Phyrus+, and BKal+ all at the same time... not to mention possibly enhancing some other armor needed for the next boss or even Guild Wars!
Rended, if you have the ability to make your last expansion now, go for it! Funds are ALWAYS an issue!!!!
Hehe, that's exactly what I meant. You made it to level 120, upgraded your armors and played the game just fine without "needing" the last upgrade. The last upgrade is what's causing you fund issues... I think if you just ignored it and waited for some downtime, you would have all the funds necessary to complete the things you need to do. The limiting factor becomes farming time and possibly fusion stones.
Anyhow, for what it's worth, my training grounds were eventually leveled up to 3 and I was able to farm and level up 1 Legendary+ to 70 every week without the last expansion. My gold would hover in the range of 2 Million and 500K and it was a pretty stable gold production/spending system. I guess if you want to produce more than 1 Legendary+ per week, then the last expansion would probably help (but only after crippling you for a couple of weeks).
Also, with the last expansion, I added a 4th smith as well, so it was only 1 extra training grounds for me. The 4th smith forced me to farm more (ugh) and I actually find myself farming less now with the 4th smith, because it's just so tedious.
If you factor in the lost "play" time, the gold cost, and the build times, I would say it's only worth it after you've established a good set of armors. The lost "play" time alone will end up costing you time wasted and a major slowdown in armor production, so your ability to complete boss quests and compete in the arena is impeded by building the last expansion. If you wait until your armors are established, then you can eventually get the last expansion and also compete in the quests at the same time.
guys, there is a topic no one covered (as far as I can see)
the hitting points table
I mean when you have for instance 1056 attack 1204 defense and you fight with someone that has attack 876 and defense 771
(I am writing numbers but we could call the X and Y)
what is the damage done?
In the game there are 3 possibilities
1) fail, no damage done and a "?" appears. Non one knows when it happens and why (if it's somewhat related with colors or statistics)
2) normal hit without color bonuses. Normal hit with 1 color bonus, and maybe, if it's different the normal hit with 2 color bonuses
3) special attack without color bonuses. Special hit with 1 color bonus, and maybe, if it's different the special hit with 2 color bonuses
Please note that sometimes even when you don't use the special attack the damage done is the same of special attack, it happens more or less the same number of times you get a "?"
It's not clear if it is related or not with colors, but it seems to be not
As someone said there is "no real random" in a program. There must be a rationale beyond that.
If someone can spot it I would really appreciate to know.
A table of the hit damages will be really appreciated, it would be enough to understand the outcome of different attack and defense values and know more or less the strength of minions.
The only one known is the boss, from it we could understand the rationale beyond the hit done and received
anyone interested in this search?
Single element advantage does 50% more damage, dual element advantage does 100% more damage. An SA, or a critical hit - which is essentially a SA you get out of luck, does 50% more on top of that damage.
The problem with making a damage calculator for arena, is that it's hard to guess your opponent's stats. It would only be plausible if your opponents are all level 100s with only maxed armors. Also, since you don't actually know the armor setup of your opponents until up fight them, having a damage calculator doesn't really help much. All you have to do is take note of their setup and build your team against them accordingly - no damage calculator required.
I speak about a map of minions stats
I see that the damage is not random. If I have the water character wearing my ragebone I will make the same damage to minions like if it was the fire character.
About the enemy in arena you can see the main one, the other 2 will be easier anyway
Of course the damage isn't random. It wouldn't make sense if it was. It would be a lot of work to find out how much damage you'll be doing and taking from a normal monster though, and not very practical. You'll have to take into account not only your stats and health at each level, but also the stats and health of each minion in every stage and difficulty.
Also, I've already answered your doubts about what different attacks do and mean in my previous post