"Victim Search" will never be implemented.
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Just off the top of my head... I did these stream of thought but i kinda like my last 2... if the whole thing is too wordy please at least check out those
1) No event should be without a syndicate counterpart
- case events I'm looking at you
2) case events are terrible in terms of the time:item payout. Especially the ones to 25, maybe make the rewards worth a little more? I feel like they have not inflated with the rest of the stats in cc
3)When we have LTQs running with SLTQs it would be nice if the game would remember what you have done for the LTQ in case you get ahead of your SLTQ. I have witnessed these events run both ways, and ints frustrating having to wait for ppl who don't spend gold to catch the SLTQ up to where I want to be in my LTQ
4) if you are going to run multiple events, do not overlap events that use the same stats... for instance last time around we had like 4 events running(maybe more at once) and most used energy. you kinda had to pick which ones you wanted to participate in. We could easily have an sltq overlap a pvp tho b/c it uses energy vs. stamina respectively.
5) I know this is a whole thread topic unto itself but the new rivals list defeats the purpose of being strong. I have worked to get to my stats, but now you group me with all other people who are the same as me... ya i can still rob em usually, but it seems like the algorithm you use has changed to allow for weaker players to win against stronger ones now to add a little bit of uncertainty as to what will happen next??
****6) kinda off of 5... if you are not going to change the rivals list can you at least be able to pick a single stat you see so you can scroll through members quickly and easily. For instance if i want to fight someone I could go to my profile and pick defense then when i go to rivals their name would have their defense next to it so i could quickly attack. or if i wanted to make some quick cash i could select one to show how much money they have forgotten to bank, or if i want to recruit high level attack players to my syndicate i can search like that. IPH, times logged on in past week, etc
***7) For our personal profiles can we just get a number in each tab when we go to inventory that tells us how many items we have in each category... so it'd say explosives(489) cars(500) etc so we would know which category we are lacking in. and can the items be grouped either chronologically or by strength
Just some constructive ideas. Thanks for putting up this thread, and I hope I wasn't too wordy for ya...
So exciting one person opened a case and sorry another person opened one and sorry another person opened one and got something, I may have a heart attack with all this excitement.
Does anyone actually like case events?
Can I suggest rivals list be restricted to increments of 5 levels maximum. By that say levels 1-5, 6-10, 71-75 etc? Or maybe within 3 levels of a players level if that makes your coding easier.
At present there seems to be little reasoning behind how it is set up and it seems quite unfair. I recently got robbed by a player at lvl 77 (me 68) which over a 13% variance. This is a huge advantage to the attacking player. I could maybe understand (not accept) how it worked if the player was of similar strength but there were over 45% stronger and I'm no weakling (well compared to many).
My other suggestion and I'm sure it's been mentioned somewhere in here already, is to bring back Uzis to robbing and the fighting feature of the game. I understand that Gree wants to make some cash out of people buying Uzis but I believe they could get as much income from teams trying to complete the last 2-3 levels of SLTQ but without sufficient strength. I know at present many teams top at a certain level and just fight lower level bosses with remaining Uzis. There are also many threads where players just sell the Uzis so Gree isn't getting any income on these, only the players. I believe it's worth a try and compare Gree revenue after testing.
No point in giving feedback, they don't listen. Gree jumped the shark 6 months ago.
This is true. Although there might be some way to turn it back to FUN. With gold/real money/statuses being almost wworthless, and in so many ways worthless, the game looks headed to the trash disposal, with a pusillanimous "crime city" community. No disrespect to anyone, but it's like that.
- "Smart" Hackers being turned in with proof, BUT, they spend too much money to be safe (there's rats in the whole)
- You can be robbed by -12m stats at some point, which means that you're not getting your money's worth, it's a legal scam. Make them think they stronger and that they need to get stronger but will never be strong (which was a fundamental part of the game when it started).
- Add that to the current rival list that shows 80% of players with similar statuses and 20% with players of similar IPH.
Why play? The only aspect there is which is not as important as GOLD/Money/Stats, is the social aspect. That won't save the game. I'll start playing for free until Gree employees stop freeloading their spots in the company and fix this (if its their bosses decision that the game is as it is, then there's nothing to do). Perhaps you should do the same, that'll be their wake up call.
Palringo/Groupme/Etc have been saving the game this whole time really, and the reason I haven't quit completely.
What is the point to this game anymore?
Build your iph, grees solution is have a ltb that will help with that by $10 if maxed to lvl 10.
Build your stats so u don't get attacked an robbed so easily, gree solution, let's make rivals list be people around your stats an higher an have people 3-4 mil less than u still be able to rob u.
They get a fun new event in raid boss, gree solution, make sure Uzis don't drop at all so u can't even play the event.
Was excited about a pvp but it was a joke not being a syn event.
I can go on an on but what's the point. Gree has ruined this game. Only reason Ive stuck around recentl is the great people I have met in game an my LF fam. Guess it's time to take my real money an spend it elsewhere on something non gree related. Retirement is here.
I appreciate the chance for feedback I know it is happening in Modern War also. Many good ideas here but a simple one to sort and see inventory items so you can find what you just won and read the stats. In Modern War there is an ability to enlarge (no sort yet).
Thanks - I know you cannot do all the recommendations and that it will take time for the development but it is nice to know you are looking for the customer feedback.
Bump! .....
Agree with much of what was said in other posts. Especially:
*No overlapping ltqs
*Less energy to complete ltq. If I am close to finishing I will buy gold. If it is too far from my grasp I will not waste my money.
*I do not like the new rivals list. I have worked hard to build my stats, now I have no advantage
*I should not lose to someone who has 1 million less defense than my attack.
*last pvp event was a bummer
*case events are a bummer
*more time or better drop rate for uzis
*need a sort function on inventory
*PLEASE CREATE a donate all function for bricks and cash like you have dor uzis
Thanks and I hope you take some of our suggestions into account and make it fun again!
War matches can be inproved how is it possible when your ranked 350.to get top 100.teams
Last weekend there was raidboss and PvP there was so much lagg in the game that it was no fun
Uzi drop was dramatic for last raid boss for smaller teams was it impossible to get it done
PvP. Almost every rival I could not att because someone else did
So please do something about it
Seems that Gree is conveniently NOT answering any questions about the Rivals List format.
How is it that I show up on someone's Rivals List when I am 36 levels below them and their att/def is nearly triple what mine is? It can't be IPH either because theirs is nearly double mine.
Gree has changed the competitive aspect of the game (attaining high stats for your level) after thousands of us have spent hundreds if not thousands of dollars to make our players strong for our level. This is ridiculous and shame on Gree for thinking this is an ok alteration to the game. All the money that I, and many others, have put in to the game is rendered useless except for war weekends.
My first post so hope I am doing this right. My suggestions are
- Better battle match ups. We do the ghost battle strategy and if you get a dud draw you can go for hours without playing
- SLTQ with battle so we have something to do - see above
- Modify the inventory so we can see which prizes we won in which event
- ability to sort inventory by attack point size and maybe date order
- Readjust skill points or be able to use respect to buy skill points
- Be able to buy limited gold with game cash
- Better free gold ideas - not gaming
- Able to more easily visit friends hood. Set up maybe 10 that you visit often
- Ability to transfer gold and cash between your profiles if you have more than one
- I am also bored hitting one thing 20 times. Some variety would be good.
- maybe being able to reduce your level as a bonus or reward.
Love all your work on the forum !
Hi, below is my updated wish list!
* Modify the inventory;
o view loot 'won this challenge'
o Sort loot by attack points
o Sort loot by date won
* Modify the forum;
o Separate out the system messages to another page (donations) away from
the chat
o Be able to see which team members are online and even message them
direct through the game
* Ability to use respect points to buy energy/stamina
* Buy some gold with game cash
* Screening for Requests - can we see more than their name & level? How about some stats?
* Better free gold ideas (not gambling)
* Be able to more easily visit friends hoods, particularly your syndicate
* Be able to see what number your syndicate is in the battle - Android can do it but not iphone
* Make the invite friend button bigger - too small to type in when you have a lot to do
* Ability to transfer gold and cash between your profiles if you have more than one game
* Make some of the prizes reducing level
* How about an individual goal to work on while we are doing Battle.
* New decorations for the hood - maybe country specific landmarks
* The Syndicate Points panel is pretty useless as it hardly tracks any of the team events. That could use some work.
* For the hood can we move buildings out into blue sky so we can rearrange our hoods?
* Now that everyone is trying to keep their level down and there is so much syndicate activity we don't have time to do goals or work maps so not sure you need all that anymore..
* When you do the expansions you should get more land when you get the one with the street in the middle.
* Better prizes to buy with respect points
* Bank - can you cut it down to 5%?
* Could you add a feature so we can see what country players are from - helpful for 24/7 battles to have a diverse crew
* The bonuses seem very expensive for syndicates that don't have a lot of cashed up crew. Should the cost be the same for everyone?
* It would be VERY helpful to have a World Clock on the game somewhere
* The Reply button doesn't seem to work from the News feature if you could get that fixed
Thanks!
Can we have A&F and CJ as epic bosses.
Looking forward to the latter.
Just fix the matching system!
You are ruining the game. I have lost count of the amount of people I know who have quit the game and/or got refunds from apple! Because you have spoilt what used to be a fun game.
You claim you don't like people camping or streaking as that means less gold spend but actually your wrong. If I was getting 300IP a hit because I am level 250 would I spend gold? Would I F**K. But at my level 100 with good stat getting 5/600 IP I will happily burn the gold. Like wise when the match ups are good and my team completes streaks we then burn more gold going for rank or 1200 wins (prize being worthy of course) but this wars you have ruined it so streaks are not an option for us. So we are not spending the gold that we otherwise would have! So the perception you have about being a camper or streak synd is stupid
A&F or any mods. Can someone help me here I need a reply ive been waiting for th3 priz3 of this for 3 daysnthere is still 34 hours remainimg in the LTB event why here is no prize can som3onh elp me on how to file a ticket please.any kindhearted play3rs or mods esp. A&F can u give me the prize that I des3rve?
First feedback suggestion, this should be stickyed.
2nd, PLEASE, for the love of everything that is holy, put a confirmation screen after the "finish instantly" button is pressed on a building info pane. Or do you guys just sit around chuckling that the lag just robbed more gold from someone when a crematorium is finished 15 seconcs after its started?
get a cash(game) for gold program and maybe for uzis as well.
would be cool to see more individualized gaming, kind of like WoW. duels, epic items, what have you.
During the syndicate battle events, there is a page that shows all syndicate member's wins, losses, and influenze points. This window disappears at the end of the event timer. If we are still in a battle, we will not be able to see our final stats.
Is there any way for this information to remain accessible after the battle? We use it to track wins and points per battle for the syndicate and individual. It is a great tool to track participation as well. Help would be greatly appreciated!
Thanks,
We take screenshots to save the info....a lot of them too
My KA guild details an officer to get screenshots 5-10 minutes before the end of the war. That's good enough for compiling info on participation etc.
OK, maybe i'm not being clear. When our last battle ends within seconds of the eevent ending, or after the event ends, there is no way to capture accurate stats that include EVERY battle. Not the last one at least.
Yes, i can have someone screenshot everything seconds before the battle ends, but then that person can't put down final hits. Plus it's possible the info may not be updating for hits in that battle.
Yes, I can just leave off the last battle and give shoddy incomplete statistics.
What I am looking for is a way for this information to remain available for even an hour after the event ends. Or available on our syndicate page. A way to collect accurate stats without jumping through metaphorical hoops or stopping early and the whole syn missing out on a battle.
Here's a few I have or have copied insupport...
[*]Solve the lag issue when selevting rivals or viewing their stats on Andriod. Sometimes it is well over a minute. [*][*]Reduce the randomness in attacking. We shouldn't be losing to defenses 1 mil+ below our attack. This is ccrazy.[*][*]Ability to sort and rank inventory[*][*]Friends list withing our syndicate.[*][*]Offer a "throw back" limited building event where players that missed out on a particular building from the past can add another or purchase a couple they didn't get at the time.[*][*]No LTQ's at the same time.[*][*]Add more value to gold or reduce the cost.... I agree. I have seen more players quit in the past two months than over the past two years. [/LIST]
If the shots are taken 10 minutes before the end there should be plenty of time for the person grabbing them to put in last hits afterwards.
I'm a bit mystified as to what level of stat collection you're after. We use ours to see who failed to hit the minimum cp for the guild they're in for war (we have three, one requiring minimum 40k, one 15k, and one with no minimum. Players choose where they wish to go according to how committed they are for that w/e). Maybe you have a good reason, but some kind of deep analysis battle by battle seems rather pointless to me. All that matters is the final total for ranking, wins or losses don't matter for that, just for streaks.
I think only officers and leaders should be able to declare battle. I'm tired of idiots declaring random battles.
Goodness too many pages to read so I hope I've not repeated someone else's ideas.
1. I'd like to have my equipment sorted (alphabetical order would be great)
Why? Too much time spent verifying a prize was received.
2. Can we could sell our inventory.
Why? Many items in our inventory not being used (unless an increase of Mafia's in the works?)
If you think about it, it's still too much time to scroll through to verify.
Just place them on the far left at the top so we can see them immediately without scrolling at all.
There is no actual point to having them in any order at all except having the latest one top left.
I'd love to see a Gree featured 'Black Market' where we could trade on lots of the cross currencies of the game: uzis, dark boxes, weapons, buildings, game cash, gold, etc.
players could offer lots and other players could bid on them for 24 hours.
in particular I wish the dark boxes were transferrable.....picked up a ton of them in the last battle of the war and would much prefer uzis
How about trying to answering everyone's questions when they are posted? I asked the oracle about this ages ago in conversation thread but no answer, very rude ;), I'd like to know about the attack and defense points, I think they are broken if not please could you give up a rough idea how they work? And as nearly everyone is saying the rival list, if you are put in the same tier attack as players 30 levels either side of your level what is the point of trying to get stronger? It seems pointless spending gold to get stronger if you just move up to a stronger tier where you still get hit by people stronger than you, if I've got the wrong end of the stick please explain it for me,
ugly expensive ltbs to be gone forever or just make 2: 1 for people with low iph and 1 for people with high iph
Pretty sure mods are not even reading this
They probably won't read it and i'm surely crazy but hear me out...I would go for a negative xp mod..I would do whatever it took to get it, including gold. I know the game wasn't designed with the intention to not level up, but here we are with high levels being a disadvantage. It's a real challenge to try to stay at a decent level while improving my stats. If i could get a modifier that would give me less xp than what it says then i could do much more..I'm ass backwards probably..Or maybe the challenge is intentional...or whatever, nevermind.
Also..If you were looking for where to post nude selfies then i would recommend this thread..No mods here. We can party.
Things to change
every time you level up you should get rewards and or 5 gold
Shorten building upgrade times via syn bonuses
Maybe a total rob/attack count in syndicates this could then lead to rewards
Make sltqs long and challenging
Either drop rp or receive more from fights
Introduce a min IP that leaders can adapt to their liking
Improve the drop box events
Reduce the cost of gold
Remove a couple of maps/introduce new ones
Set penalties that the leaders can change so the competitive teams have no slackers
Make ltbs better for your iph
Introduce new/get rid of music
Have more syn v syn battles
Make syns bigger increase limit
Get special items that can only be brought through syns
Get rid of sound effects
Change the loading screen on start up