This is where we get to the nub.Quote:
If a player (let's call him/her player A) uses this third party software to find out when another player (let's call him/her player B) collects their buildings. Player A can now specifically search for player B at specific times and can rob player B with greater chances than if he didn't use the third party software, and thus player A's game experience has been modified.
We are starting to stretch "modified game experience" beyond the strictest interpretation. Clearly the most limited reading of it refers to modifying the mechanics of gameplay (ie, altering code so that jobs drop leaderboard items as loot, etc). This is clearly the main intent of the clause in the TOS. To go beyond this we have to decide whether "modified game experience" means "alteration of future outcomes" in a broader sense. There are two problems with doing this. The first is that it may well (and I believe that it does) fall outside of the intent of the clause - so even if you make a compelling case for it Gree still have no incentive to move forward, because they have TOS to protect their platform, not to fully impose all powers granted by it whenever possible. The second is that it starts making innocuous and common third party software fall within the clause. Does the use of chat apps by a syndicate affect gameplay? Undoubtedly. Does the use of timers affect gameplay? Undoubtedly. Hood planners, boss calculators, LTB calculators, the list goes on.