Please being back 5x chance to get epic chest
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Please being back 5x chance to get epic chest
Fix bugs as they discourage playing
Since I'm not trusted to open new threads I guess it has to be buried here where no one will notice it.
I would like an answer from Gree about the odds of pulling an epic from special chests.
I have personally opened too many chests to count any longer. I have opened them in singles, 11s and the ridiculously expensive 40. I have never seen better than 1 or 2 outdated 4 star armors.
When I was young in this game I even sent an angry letter about it in my naivety.
Their response was LOL that's why epics are rare.
I call bull crap, they appear to be rare for certain people. I'm sick of arena going up against people with a full stable of recent chest epics and I can't find one to save my life.
So all I want to know is what are my odds?
You boast 3xs chance to get an epic...3 times what exactly???
It's a gamble, I get it. But you're receiving real life money for this gamble, it's not just virtual currency. I'm spending real money. So please tell me what are my odds???
If anyone who can start new threads agrees please feel free to copy this and unbury it for me. I am not venting, i really do want an answer?
Thank you!
I don't know California law but I know in Pennsylvania games of chance like the lottery have to declare the odds of winning. I am asking for a similar courtesy. Given that Gree gives an epic away for spending a mere 5000 gems, epic armor has a definable value. Let's say you buy 3 Rainbow packs on a rare 40% sale. 5000 gems is worth appx $360 dollars. What are my odds of winning an epic armor in your game of chance Gree.
As for your info on 20 posts...thanks i figured it was something like that....That doesn't encourage spamming at all lol.
Every time you open a chest, you get something. Odds of winning are 1:1.
Oh, you want odds for pulling an epic? Out of a infinite pull system? Guess what. You could have a 10% chance to pull an epic and still never pull one. The chance that happens is slim, but you aren't guaranteed to pull anything specific. Ever.
Same as the drop rate of games like WoW. Baron's mount out of the old strathholme dungeon was something around 1-3%. I got mine in about 100 runs, including repeated runs when I was level 55-60 actually leveling, and so on. I know other accounts that had done it 300+ times with no drops.
Deal with it.
My post was something of value. Do you have any sort of intelligence? Seriously, re-read your prior post in this thread. The fact you posted the following shows how stupid you actually are.
You said yourself you were naive. Did that change yet? Apparently not, because you think they're going to tell you the odds, or that you think some people/accounts are just programmed differently to get epics every other time they open chests. Clearly you don't know odds/probability, how the chests work, or anything for that matter. Also, plenty of people play this game and haven't given Gree a cent, so they are not always getting "real money" for the gamble. You're point is somewhat valid, just not all the time.
IF people knew the odds... I guarantee you that people will still think they're guaranteed Epics if they open a certain #. "Oh, 3% chance of getting an epic? So does that mean if I open 20 I'll get an epic?" (Bad math AND bad understanding of how drop rates in an infinite system work) Hell, I've seen people post complaints because they thought 5x chance at epics meant that for every 11 chests they opened, they'd get 5 epics. Granted, this is just sheer stupidity, but its the sheer stupidity that keeps Gree making gems. Why would they change that?
Even if Gree gave an accurate number, which obviously they won't, there will always be stupid kids throwing 8yo-like temper tantrums because they didn't got that shiny new toys they wanted so bad. Just like you did.
A 5% chance of getting something in a random draw DO NOT mean that you will get exactly 5 out of 100, it means you get 5% chance every single time you draw one.
Same goes for "older" and "newer", however from experience and informations gathered in the chats of my alliance it seems there's considerably higher chances of drawing the more recent ones.
And don't throw attitude at busteroaf, he actually gave you the closest to an accurate answer you will get on these boards.
1) I think Gree should add extra button in the fusion armor section. Like the ones you have for filtering the elements except for they would remove(hide) the armors by rarity(by star) and for fusion boost armors. these would be more like checkboxes that remember the preference until you unchecked it, unlike the current ones for the elements that don't remember which element you have filtered. I request this because when enhancing an armor it is quit bothersome to swipe through all my fusion boost armors(usually 20-30) I have to just to add one common, uncommon, rare armor, etc... and repeat that process every time.
2)add another guild bonus for just starmetal armors that would have the same monetary cost and bonus percentages of the current elemental bonuses.
I posted this in what I assume is a dupe thread so I will post it here as well.
Hi guys. I don't post a lot but I like to visit and read what is going on. I am a very avid player and got 6 maxed epics on my guy. So I've been around the block. Enough about me though. Why can't Elita or someone from Jugo, the people that program and run the game under the Gree banner, make a post about their future plans about the game. Other successful games such as Minecraft and World of Warcraft love to post on their forums what it is they are working on.
I think if the programmers do this on the forums that it will help settle player disgruntlement and keep a better player base.
Also i would like to see guild bosses that can reward Epic pluses if defeated x amount of times. And a guild forge that can produce armors for the guild but the guild has to farm the materials through high level dungeons that provide a challenge for people in epic armor. And of course the forge would use gold from the guild coffer.
sorry to say but...
http://www.flamingsteel.com/resource...%20crop%20.jpg
Having Arena where ribbon H and ribbon C have no gem reward kinda discourages you from going further. It would be better if you did have a gem reward for ribbon H & C.
Also consider having for the guild war level 11 to 25 have epic + & 26 to 50 regular epic. Just a suggestion I hope you will consider it, I really like KnD very much. I got a lot of flack from my former guild to not make such a suggestion. They ridiculed me and said Gree would not agree to such a request. I said they were wrong, because you never know unless you ask. Thank you soooo much for your consideration.
Actually Shawn from support liked my suggestion, here's what he said...
"Hello,
Thanks for taking the time to write in. I really like your suggestion, however, these are better off being voiced in the forums as our engineers and development teams regularly read and scour the forums for ideas and improvements.*http://www.funzio.com/forum/showthread.php?73018-**OFFICIAL**-Feedback-and-Suggestions-Thread!"
I have always believed that Ribbon A (11-25) should be Epic+, and Ribbon B (26-50) should be Epic.
Especially considering the last war....Tectonic. No one wants that. Hell...I know a lot of people that were gifted Tectonic while the war was going on, so why would they want to fight for it when they already have three? Kind of defeats the point.
So far, for Ribbon A, we've had:
Forgestone
Maelstrom
Tectonic
So that means the next reward will probably be Blazeborne or Moontide. If that is the case, then we're pretty much back to where we started before revamped rewards, with the (free) EB+ armor being superior to the (not free) reward for Ribbon A.