Ability to buy folders/ bricks/ stamina with game cash.
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Ability to buy folders/ bricks/ stamina with game cash.
Bring back rewards with bonus besides attack and def, IE energy or health regen bonus. Upgrade multiple bldgs etc. they had them before but lately they're all att, def or payout bonuses
Start the WD earlier and end it on Sunday night. A lot of ppl are getting ready for bed when it starts and most work on Mondays and can't participate. Kinda annoying
here are my ideas
1. A shake to collect all cash option
2. option to turn of raiding animations and mission animations
3. inventory organising eg most recent unit, highest stat, a-z
4. ability to search for allies in your ally list, or choose who appears on your first page
1.More tiers for the epic boss.
2.Sort inventory units like KA.
3.Allow leader of a faction to kick a player that might be harming the team or completely inactive.
4.Use for valor.
The engineer in me is going to come out here - I have seen a lot of good points brought up about the WD matchup system, and they are mostly valid. I would also agree with the sentiment that this is one of your most urgent player demands.
However, you are going to have some serious issues no matter what you do unless you account for the distribution of power in the factions. Total doesn't do this. Average isn't any better. The median is a start, but it doesn't do it either. You need to apply more advanced statistics than you currently are if you're really going to fix the system. If you match up teams based on the distribution of power and try to match up similar-sized teams together, you're going to have a much more fair game. Using a combination of the standard deviation and the median or mean will get you in the right direction, but a root mean square approach would probably be more robust.
1) faction matchups on average power, also must count number of members. 6 man team 20+ each vs 50 man team all 10x weaker isnt fun. All will sit out and maybe come back for next war...if they have time and mood for it.
2) Remove kill the streak code. That is the biggest messup and frustration point here for a long time. Top 250 team getting top 10 and top 25 always at the end of the streak isnt fun. Same goes for top 1000 vs top 100. People will just sit it out and get more frustrated
3) WD points shouldnt differ so much (from 170-420) from hitting same guy
4) Fix finally the damn thing where U lose to a weaker opponent. 500 000+ stats difference and still lose. Just in case gonna mention, that skill points dont work anyway, so they dont matter when losing to weaker opponent.
5) add leader helper (prime minister or whatever) who could buy bonuses and build walls also
6) Inventory sorting (by name, attack/defense, age etc)
7) release a building that can be bought and upgraded with valor and it would produce gold. It would be unraidable too for that matter
8) gold should be possible to get from within game too. All different games I play, there is ALWAYS a way to get diamonds/gems/gold whatever from ingame missions, daily goals etc. Just when Ur active enough, U get rewarded. Maybe give people gold for levelups too, maybe it fastens up leveling ;) Those who have leveled...just give the gold for all their levels or something like that.
9) release building or add to cement factory option to produce bricks. The drop rate is horrible...or...increase bricks droprate, maybe add the dropping for raiding also.
10) also increase folders droprate, make them drop from raids too. Last two droprates have been horrible!!!!
11) Get some REAL persons to work at support. Right now that automated autobots gives random answers and closes tickets.
12) Over 1 year old units still dont work. When will they start to work (not only the energy ones, but others)?
13) Make a building availaible only to lvl 200/250 that would allow U to upgrade 2 buildings at the same time. Just like I posted here:
http://www.funzio.com/forum/showthre...19#post1187319
14) we need to know when events starts and ends. Maybe a timer/countdown when next event starts. Right now I wasted all my energy and a levelup to previous ltq and then 3 hours later discovered new one started :(
15) Make stamina ltq like it was a year ago. Where it needed players efforts to finish (right now it will be hard also, cause people are quitting quite fast and raiding something worth is very hard already). I know gold guys didnt like it cause they couldnt finish it within 5 minutes from the start, but that doesnt mean it wasnt a fun event. And add there some +energy +health regen units to the middle, so that starting people would have a chance to get them too, not only those who spend 1000+$ a month. Right now U make events only for them to finish. Rest arent even gonna bother, cause cost is too high.
16) dont increase bosses health too much after each event. Those raid boss 100-s and individual ones are madness. So the top 0,1% gets it easy, but for the rest it is too much of increase and fun is drained out of them. 35 Bosses was nice, 50 was kinda ok, but now 100 bosses....it gets boring finally :( U will ruin the good events :(
17) raise level cap
I wish that I could post sticky messages on the in game forum. Messages that will never disappear.
1. Having the game run with some consistency 2. Have some energy creating units to my understanding they were only available early in the game. 3. Upgrading two buildings is something I think every player wants 4. I hate the idea of a gold producing building, gold should only be bought and stay as a premium feature of the game. (I realize tap joy exists I get one bar a day) 5. Bring back stamina based events.
Give us the ability to see what units are used in battle...when we attack and when we are attacked by others. This is another function that could be worked into better unit management. Maybe an easy fix for this would be to make the inventory we have exportable so we could research ourselves. Probably easier to code and achieves the same result.
thanks,
Cre
1.)Decorations are annoying to go to the menu everytime to buy one over and over.... if i want 10 trees i should only have to open it once and place 10 trees all at once. This is just an example but it should be like that for everything they allow to buy multiples at once for.
2.) The game tells us when our stamina is full. Or a war has ended. Why not if our energy is full or a war or boss has started. I like playing the game as a group but hate checking it every 10 min because i dont want to miss a war/boss. More notifications would be awesome
How about being able to pick the size of walls you are building. Instead of tapping the screen 400 times to build 40 level 10 walls
Be able to see your health at all times, not just when there is a boss active. You already do this for Raid Bosses, just need it for epic bosses too.
Thanks,
Cre
RAID boss event should be after all these mission events, will help collect folders.
I hate just doing maps just for folders.
Doing an event for the units, folders and blocks all together, then do not mind the gain in xp.
These last two events unit, valor and block back and forth is okay, but only one block.
How about 10 blocks and some valor.
I have 4149639 valor, the valor units are very weak. Why use it.
How about unlocking bigger units for higher level players.
I am lvl 125 and ranked as colonel apprentice. Even that unit is weak that is unlocked for finishing colonel.
1. first and foremost is to readjust the WD points system...why should you be punished for playing this game and leveling up only to do poorly because of low points during WD. Also a more consistent scoring system...one hit gets you 400 pts then the next one you get 200 pts. against the same player
2. be able to have a one time points skill readjustment (i have high stamina because when i first started PvP was actually on the calendar and now its basically been taken away)
3. Valor- right now there is no importance with valor. Make it to where you can purchase buildings or speed up build time with them
4. Have a Market (i.e...be able to sell your inventory for bricks/gold/valor. No one is really gonna care for having low A/D units in their inventory)
5. Increase the time between WD...17 days in between battles is just too short. Make the WD once a month so that factions have time to build up their teams
6. Officers should be able to boot players during WD battles who are not participating. Why should they get the pay off at the end by not even participating in the battles
7. Brick producing Building...since the drop rates are so low why not come up with a building whose output would be bricks or let players use their in game cash to buy gold/folders/bricks
8. Boss Health...why not show us the remaining health a boss has to allow factions to coordinate their attack (why lose energy with a power attack when 2 normal attacks would have brought down the boss)
Anyone else wanna add to this go for it