GREE shame on you for making a little girl cry :p
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A bit annoying elements for new player. Will get rocfeather+ to 70 to try to kill it, just last week got to lvl 43 for the first time and would like a repeat, so if anyone got moontide could use the help =)
My code is XBD-DHQ-NVR
Hiwtey
There's also the alternative if 43 isn't feasable but you do have the gems [1]: Summoning Stone.
One of my problems
* 7 friends level 100+
* 6 friends level 90-100
Some of them, looking by their armors, not competing for the epic boss.
To beat a boss levels 35+ I need to field an excellent team of friends and I can maybe field 1 1/2 of those each day, which is lower than the 2 1/2 runs imposed by the 10 friend limit, so I've been PM-ing people like you to see if I can beef up the strength in the top of my friend list.
This boss I'm totally mismatched w.r.t. armors, so I'll probably just try to end up somewhere in the 20s w.r.t. level and divert some of the friends to Evil Gems farming instead. (for friends I'll only be a tank soaking hits to build up special attack energy this week in my maxed Swamp+ (double neutral). Sorry about that.)
[1]personally I don't: I need the gems for L3 TF, 4th armorsmith and L3 armorsmiths first and free gems has run nearly dry for me.
In a nutshell you have summed up the situation as I also see it, almost. The storyline armors were supposed to get you to the level where you can beat epic bosses. Anyone can get to level 15 with storyline armors (and possibly a few friends), but people are being told not to cap the non+ armor as it's not very good; if you can't get to level 43, don't bother. I'm not sure this is necessarily correct. I think that non+ armor is supposed to be the next step after the storyline armors, and you will need a few of those in your stable (plus some strong friends) before you can reach 43 without gems.
I could be wrong, but I think people are, quite naturally, impatient to get to the 'top'. The top in this case being level 43 or more against Epic Bosses. Gree's job is to cash in on that impatience by offering a means to spend a little money to speed up the jump to 43. I'm not saying what Gree is doing is wrong, because it's the nature of all games of this type. I am wondering if the patient player can still make 43 without gems, by using the non+ Epic armors as another stepping stone.
BTW, I used gems to get my first Epic+, so I'm not in any way saying this is wrong, silly, cheating or anything else derogatory.
Interesting point musketeer. I'm level 66 with all big 4 + maxed and working on Infernal Lord. I've been able to get all of the armors since jackalope. My game got reset though, so I got set back. Even with that, I was able to get all of the 4 regular dragon armors, just not the + version on any of them.
I need to take a look at the spreadsheet, but I guess the question would be: are any of the 4 Non Plus dragon armors better than the top level 70 story armors (Dark Prince and Infernal Lord mainly). If so, it probably would be worth crafting and getting the regular version to level 70.
Edit: here are the stats compared
boreas reg - 1000 810
eurs reg - 892 908
notus reg - 715 1113
phyrus reg - 1105 738
_____
Infernal + 1025 1050
Dark Prince + 1120 899
So going by those numbers alone, it looks like its probably not worth it? The reg Epic armors seem to have similar stats as the level 70 + story armors. So unless you are crafting and maxing them for the variety in elements, it may not be worth it.
On the other hand, if you get Infernal + and DP + maxed and still can't get to level 43 on the boss, I guess there is no reason not to work on maxing the regular epic armors if you are willling to put the time into it.
Stat wise perhaps it isn't always worth it, but I think I'm going to throw in my current situation to give a little insight on this current story/boss gap.
Right now I have the Big 4 capped. I also have Swamp+, Infernal+ and Roc+ all maxed. Working on getting the last 10 gems to smith Dark Prince+. I basically have nothing to level. I have, with these armors (and even after dark prince+ is maxed), 3 gaps in my ability to produce damage. I'm missing spirit/earth, water/spirit, and fire/air. These gaps in my elemental coverage are proving, this week particularly, bothersome. Last week I could have spent gems to get Phyrus+, and could hit summoning stone with the free gems I have to finish off the last 2 materials. But I won't, because it isn't that much better than Infernal, and doesn't close any elemental gap. So given that my armorsmiths are still belting out armors, and I have all these free armors from tournament wins and epic boss rewards taking up space, I'm leveling up Eurus normal to try to cover water/spirit. Is it "worth it" to level the non+ Eurus? In my situation I think so. It will come out stronger than spectral captain+, and covers the gap. Will it let me beat the epic boss up to 43 and get this weeks Epic+? Not even close. But combined with rocfeather+ and some friends, it may.
Logically it is completely worth it to level the non+ version of an epic boss armor if:
1) You have no other armor to level AND;
2) It will cover a damage output that you are currently unable to fill.
Storyline wise there is only one elemental combo you cannot make, and that is fire/air. However, spectral captain, and chimera corp have stats that leave for something to be gained. In the case of spectral captain+, it may be worth it to level if you have nothing else to level and need a water/spirit, but in the case of chimera corp, the stats are so abysmal that you will get much better damage output somewhere else.
This weeks boss is effective against all 7 of my armors, with the exception of swamp shaman, which receives no benefit nor is hindered. I would not put leveling a non+ epic boss armor above leveling a +version in priority, but if it's all you have to do, it's not a bad idea. If you aren't constantly crafting armor, you're losing by stagnation. The goal to keep getting better is to never stagnate.
I think Boreas regular is worth developing, because it's significantly better than AA+ to which it is complement. Two AA+ and a Boreas should give you a really good run at the next Fire/Spirit Epic Boss, and any Fire/Earth that comes along in the future too.
Eurus attack is better than Spectral Captain+ by over 100 piont, so I think if you haven't already heavily invested in Spectral than that is probably worth it, especially if you're going to be in time to use it against the current Slimelord boss and you want that armor.
The others, probably not worth it since as you show you can craft a bigger Four Armor that is better, for the same cost in gold and materials, if not time and effort spent gathering them.
I agree with that ejay - it definately cant hurt anything if you have all of the worth while story + armors maxed and are still trying to bridge that gap. At the very least it will help even out the "element portfolio" in your armor collection.
Thanks for the great explanation too. I'll probably end up waiting to craft some of the regular versions once I get Infernal + and Dark Prince + maxed.
On Android (without guild bonuses), I think the answer is no, but I'd love to hear other people's opinions and strategies. If you have 10 friends using awesome armor, I think you can get close, but you'll likely come up a bit short every time. This can be changed in your favor with a few gems, but without gems... I think it's near impossible. Having non-plus legendary boss armor can help (they're better than the big 4), but it's not going to allow you to finish level 43 without gems.
At level 43 with the current state of bosses, I'm usually left with a few thousand hp left after my first attempt. This can range from 2K to 10K. I think if I were to use Storyline+ armor, I would be left with a few thousand more. The main problem is that without gems, you can only use 5 more EE before the boss disappears. This means your primary knight and possibly a friend with good armor. The boss will automatically hit you with back-to-back crits on your second attempt (no idea why, but it always does) and this means you will only get a few shots off with your primary. If the boss has 7K (or more) in hp left, this is going to be an impossible task without gems.
Now with that said, with some careful planning and prudent gem spending, you can probably manage this. Knowing that you need to get the boss down to a low enough level to kill him during the second round is vital to your success. You don't want to wait until round 2 to start using gems for automatic crits (you'll be doing less damage at this time). What you want to do is find your hardest hitting knight in round 1 and throw in some extra crits via gems at that point. This will maximize your gem spending, but it's a bit risky, since you could end up spending some gems and still not win (which would really suck). Of course, if you have some gems to spare, the safest method is to buy additional energy for 10 gems.
I think it's obviously a business
they try to get money from the impatience of the players.
It's a very clever choice actually, so the point made by Musketeer is correct from this side
On the other hand what Edcculus said is correct about the armors.
The storyline+ are better of most of the non+ epic, so unless you want the diversity in your wardrobe (the best storyline+ don't cover all combinations that are actually 10, if we consider that the color in the top doesn't make any difference) there is no point in topping an epic.
Unless what I said about the edge in favor of strong defenses is true (it hasn't been demonstrated at all yet), then a Notus could be worth to upgrade
in any case I wouldn't even bother to craft the current one
got through 9 levels in one day. Not too bad.
I may not be crafting the armor, but I like the animations for this boss. The vomit attack is worth getting hits a few times just to see.