A fix been send, it fixed the stats that lowered. The temp +1 energy still not working
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A fix been send, it fixed the stats that lowered. The temp +1 energy still not working
I know for a fact that certain sup players get compensated gold by gree for getting other members of there faction to buy more gold? Why can't this be a option to all faction leaders. Why only make this available for one faction. It would make since for you guys to make this option available to every faction.
Curious, what development methodology does Gree subscribe to? Like Agile/Scrum, or Kanban etc.
Can you guys provide a list of explanations on how all the different stats work?
I read the other day that when you attack someone it is your attack stats against their building stats. How is building defense calculated?
How does someone with 100m stats less than their opponent win an attack in WD? So many questions about this type of stuff, I can't even think of them right now...
Are there any plans for a Frontline deploy regeneration time bonus? We worked so hard for health regeneration and it's useless in Frontline.
And how about including boosts in your attack in Raid Boss? We earned those boosts, didn't we?
Thanks
I just want my gunners back.....that was a gut punch one day before the event to change the best ash u it was a really low. And then for them to be stuck as pending deploys.....well.....that was a other and to use gold deploys....another.
Currently we don't have the ability to reward alliance defense bonus from an item (but can for buildings). However, it is currently being tested and should be in game soon. Health regen is a really powerful bonus and we don't want to oversaturate this particular bonus. With that said, you can earn health regen per World Domination cycle via the Mission Plan. We are currently working on an expansion to increase guild bonuses and other additions to the game. We are always open to suggestions. What type of stamina bonuses were you thinking.
The Modern War team uses an Agile development process -- correct!
Could you be more specific about which stats need more explanation?
There are many factors that might contribute to a lower-power player defeating a higher-power player -- bonuses, perhaps, being the most common.
Hi again,
Any plans to bring the scratchies up to date,the prizes are hopeless and do not reflect stat inflation.
Also mission payouts are seriously out of date and the mission payout bonus is worthless.
P.s good idea a Q/A session,keep it up :)
will weaker factions have possibility to gain rewards like energy and health regen as well?