My LLP dragon camper has the following stats:
21 attack
21 defense
12 stamina
51 HS
My current endgame stats (subject to change) look like this
145 HS
100 attack
200 defense
20 stamina
Note this includes the ~30 odd skill points from maps.
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My LLP dragon camper has the following stats:
21 attack
21 defense
12 stamina
51 HS
My current endgame stats (subject to change) look like this
145 HS
100 attack
200 defense
20 stamina
Note this includes the ~30 odd skill points from maps.
That is diffinatly a impressive deffense Shinazueli. My stats look like this
82 attack
30 defense
20 stamina
141 HS
Please allow me to clarify: those stats are what the LLP is going to have at level 200. I previously had a level 150 account, and I saw the writing on the wall. I would never be able to go overvault, even with max dragons and best w/a in the game. The numbers just didn't add up. Since I thought that was pointless, I deleted the account and started over, and I'm now camping, forever, or at least until they fix the highest levels.
Edit: the math. Just let your eyes glaze over if you don't care.
Assumptions:
Dragons are 105/69 units.
Best store bought weapon for defense (attack is irrelevant for this) mail crusher 14/21
For armor hawkslayer leather 10/25
Beast kennel +20%
Building defense is assumed to be < 1% and therefore negligible.
Store bought weapons are used because in order to obtain better in any meaningful quantities would take longer than upgrading every building in the game.
Calculations:
(Max Allies x three x dragons) x beast kennel = unit defense
(500 x 3 x 69) x 1.2 = 124.2k
Max Allies x three x (weapon defense + armor defense) = equipment defense
500 x 3 x (21 + 25) = 69k
Unit defense + equipment defense = total defense
124.2k + 69k = 193.2k
As you can see, the best possible defense for a free player, given unlimited in game funds, is less than 200k. There are so many 300-400k attack players up there it's not even friggin' funny. It's simply not possible for a free player to compete at that level. Hence, my decision to not be at that level.
Now, a reasonable (I think) solution: Add one unit. Call it, idk, free players defender, infantry unit, unlocked at level 100-125. Make the cost 50-100k gold per unit. Make the stats 100/200. This way, they still can't hit the gem players, but they stand a much more reasonable chance of ever being able to go overvault. It may take a year to build up, but then you could tell the gem spenders who cry that they got the benefit of not having to slog through ~ 2 years of building to get the stats that they have.