Not to be rude or anything, but let's try to stay on topic!
Thank you
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Not to be rude or anything, but let's try to stay on topic!
Thank you
Not to be critical but the whole store needs to be revamped to accomodate all this stat inflation. This includes items that cost RP.
Also, I like the idea of buildings that cost RP. As well as a weekly RP item purchase similar to how the gold-bought weekly items work.
Uzis should be purchasable with respect points.
Perhaps RP could be exchanged for $$$. Say, 1,000 RP could be exchanged for $1,000,000. (Not sure on exact exchange rate but you get the idea)
Teflon I like your ideas, probably some of the best ones so far. A member of my syndicate mentioned swapping loads of RP for some gold, I doubt that could happen though.
Well you get RP for PvP mostly, so the things you spend them on should be geared towards that. Make RP needed to build a defensive building or fence, after all you got respect in the hood, that should make it less likely folks will rob or attack you, so some nice defensive building bought with respect would be a nice addition Or since the attack/defense is unbalanced by design, let respect be a way of evening it out, weapons in the store bought with respect should be more geared to defense.
I also liked the idea in the last LTQ that you could "buy" your way past energy use using RP points, was a great idea that could be worked out for future events.
Well you get RP for PvP mostly, so the things you spend them on should be geared towards that. Make RP needed to build a defensive building or fence, after all you got respect in the hood, that should make it less likely folks will rob or attack you, so some nice defensive building bought with respect would be a nice addition Or since the attack/defense is unbalanced by design, let respect be a way of evening it out, weapons in the store bought with respect should be more geared to defense.
I also liked the idea in the last LTQ that you could "buy" your way past energy use using RP points, was a great idea that could be worked out for future events.
How about RP only for new syndicate bonuses. Like energy regeneration 5% would cost the syn 50 mill RP then more and more for the next levels.
Seeing how the majority of respect points are earned through syndicate events, that does seem like a good idea AZZ. It will be interesting to see what GREE decides to do!
Thank you smoke. Think about the robbing and fighting that would be needed. It would be a constant up tic when teams need the new bonuses. It would bring a reason to fight and rob again.