And you don't think this removes any semblance of strategy during syndicate war, across all levels?
And you don't think this removes any semblance of strategy during syndicate war, across all levels?
you'll find out in less than 48 hours!!!
if all these tweaks do is to stop the...
you've attacked the Same Opponent 4 Times & Won...
well done you scored 500 IP / 350 IP / 200 IP / 297 IP
points fluctuations then it will get thumbs up from me...
as someone has already mentioned, Individual Rewards are based Individual IP Total...
so, in past, when I've suffered from inconsistent IP rewards like random figures quoted above...
& one off my rivals has hit a similar target to me & scored consistent +400 totals...
then will have ended up with around 150 more IP than me, which is practically equivalent to my lowest points hit...
Fix that, make it fluctuate less but be more consistent across board for everyone...
& i'll be a happier bunny...
Not Happy, just Happier (& as I'm such a miserable git to start with; you'll still have a very long way to go!)
Zip it zippy, i wanna know NOW!!
Starting a fire, then leave.. This new mod is crazy!
We now literally have no encouragement to get stronger... First there was the opponents being around your stats and not level, so the only reason to grow was for more points in battle? Now a level 250 could attack a lvl 50 and get similar points to a lvl 50 attacking a lvl 250? Please don't tell me you are going to ruin the only decent event left on this game!
For which read unceremoniously booting loyal higher level players in favour of low levels I presume you mean? Having called for equality in scoring for high levels now for several months I'm pleased to hear something is being done to address the issue. Judgement will be reserved until its seen how this plays out.
As for those syndicates who may have been kicking out players just for being high level, I hope karma will come back and bite 'em hard! ;)
I think this is a step in the right direction
Now to create tiers on random prize drops according to your level. This will also encourage the higher levels
A&F leaves, and you bring this news?
Nice entrance
Ballsy move if you ask me .
You mess the last enjoyable event of this game up. I think that will be the final nail in your coffin . Crime city will be finished
While I agree that many of the new stuff Gree introduced made the game worse (top of my list is definately the new rival list), they did made some good improvements recently which actually made the game smoother, better, and thus more playable. Blast Gree if they made a bad change to the game but do it after the change has been implemented and we players have actually gone through the experience. Then objective feedback backed by actual experience can be provided. Saying something is bad even before knowing what it is only pictures us players as being unresonable.
Seriously why are so many ppl complaining? I for one would love to see some consistency on points the fluctuation previously was ridiculous. It actually increases the need for strategy bc its less random so you can plan better.
Also to the ppl that think battle is the best event....all I can do is laugh, its no where close to the best, prizes suck and it cost way too much gold to get anywhere decent. I'll never understand why ppl spend so much on battle its a competition to see who is willing to spend the most. Stats are meaningless in battle if you use a credit card.
The only thing I have issue with is "theoretical testing" there are theories bin laden and elvis are on a tropical island together drinking fruity umbrella drinks. Lets hope grees theories hold more water. Is it really that hard to test things before introducing them
Glad that level 250s won't keep getting punished for sticking around and playing the game longer.
Now if they would only stop making the level 250 tier in epic boss 3 times more difficult than level 249 and below.
Thanks for heads up. Sounds good.