That is perfectly true and they will take care of that problem by quitting. From then on it becomes gree's problem.
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Either the length of the event needs to be shortened, or the gap in between events needs to be widened. I feel as though we have all asked for this since Brazil ended and we saw Greenland staring us down. Yet, we as players have not backed up our words with actions(myself included). There could be a solution to this that we as players implement, but I'm just another irrelevant, faceless nobody.
I think Gree is trying to find the big gold spenders breaking points. We still havent found that point.
Things at Gree arent going bad. Not in the least bit. Id say things are going TOO WELL. This company is overextended. Customer service department needs to be doubled if they keep these WD events at 3 weeks.
I would like to see some changes to the WD event but length of time is not one of them. Even some of my players do not get the time to make it within a 3 day span so moving to 1 day could limit a lot of people. I believe these events should be handicapped so that teams stand a chance are not completely blown away by much larger groups, hackers, or large money spenders. The game is here for enjoyment as well to make money and both can be accomplished with changes. It could also be considered to allow collected money from money buildings be used as an attack option in battle. That way, there is also an option for people who save to use something other than gold to help out their team if they have it. It is frustrating on multiple levels seeing the same thing event after event. There are already teams with over one million points before our team can hit our first battle. I do not know where the hold up is but that is obviously a problem. It could also be looked at that there is a limited number of points to be earned per battle and that teams fight back and forth to maintain those points, but again, that should come as a handicap for teams that may have fifty plus to those who have 20 plus players. These are just ideas and not everybody will agree but it is something to take a look at from a different angle.
Many of us have been saying this for a while Ferr, but you and PUN really can FORCE them to think more seriously about this. You know how.
I really enjoy(ed) this game, but this frenetic pace is burning me out and i know im not alone
Agree million times! :D Unfortunately, PJ is gone, but could we engineer something like that GREEcott before? Mr Ferr, you have the cloud here; if you and the top 100 leaders get together to cook something, I am pretty sure it will work. ;)
A 1 day event for a 24hr period would be epic! I would imagine it would still take the same amount of gold to make the top 10 though... but at least this way you wouldn't be tied to playing the whole weekend.
Hey fruity, why dont you visit with mhicks. You just might find he has some similar views to your old buddy.
well we did battle for 24 hours. well maybe 36 hours the rest of the time we just watched to see if anyone was coming.
I like the 24 hours and gold free event, otherwise Eddie or Pete would accuse me of being a Gree employee.
no gold and no cheats and you have to be under a certain ATTACK TO ENTER for a special category
Decreasing the number of days is like asking GREE to stop making money off of us. That's asking too much. IMO I dont have a problem with the 3 day war, I do however agree that the frequent flow of events without any breaks will push loyal customers away from the game eventually. Before the LTQs showed up, people on the forums were literally begging GREE to keep the WD events as a once a month event and at the end of the month as well. This has happened twice and then its back to being in the middle of the month. Now with so many events showing up, people who aim to be strong players will have no choice but to spend on the units especially for the bonuses they give. Eventually the person with real life responsibilities and families will have to decide whether to stop playing or give themselves some more time to think about his/her decision of quitting.